@inebriantia: It's funny that you pick sharknado when that's exactly an illustration of an enjoyable movie that's awful. People enjoyed it *because* it was bad. And that only makes sense if enjoyment and quality aren't the same things.
@nibbin1191: DA2: "It will be an epic story about your rise to power." The story is intentionally un-epic and you never rise to power. ME3: "It won't even be like ending A, B or C." You know. DA:I: "We're designing this one around the PC and porting it to consoles." It was a port to PC and a bad one at that. ME:A: "It won't be DA:I in space!" Yeah.
Bioware flat out lies in their marketing. It's a marketing strategy at this point.
@ranbla: You should learn that not everyone that disagrees with you thinks their "personal opinion is the yard stick for everyone else." I never said mine was. I used expressions like "I think" and "it's possible that." I explicitly noted that--all caps--LOTS of gamers felt like Neonite (who also is not me). How in the hell that translates to thinking my opinion is everyone's yardstick is beyond me.
@dostunuz: I think DA2 is a lot better than DA:I. It was really trying to do something outside the standard BW "chosen one" narrative. It failed in execution, but at least it was trying to do something interesting. DA:I felt like a game designed by a marketing committee to maximize the number of buzzwords they could fit on the back of the box.
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