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Raiko101

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#1 Raiko101
Member since 2005 • 3339 Posts
[QUOTE="NJGIANTSNY"]

i think they messed up the controls of this game

destroyerHHH
It's more of a problem with the system itself than the control scheme. I think the 3DS is very half-baked as a handheld. No second analogue, Two screens of different aspect ratios; it still reeks of prototype to me.

It's a case of a developer making a game that doesn't suit the console, which isn't a particularly clever move. The console itself is fine and the vast majority of games available make great use of the system, make great use of the differing screens and do not require a 2nd analog slider. The console isn't half baked. It's just not offering the same button layouts as the other consoles, which should allow for a different gaming experience. Especially so when developers actually build a game around the consoles limitations.
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Raiko101

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#2 Raiko101
Member since 2005 • 3339 Posts
You can't justify stealing when it comes to electronic entertainment. Not at all.
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Raiko101

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#3 Raiko101
Member since 2005 • 3339 Posts
It's something i've noticed with Urban Champion, but I didn't notice it here.
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Raiko101

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#4 Raiko101
Member since 2005 • 3339 Posts
I played the demo once at that was it. I can't imagine people playing the game more than 5 or 6 times. Perhaps if the demo had come out months ago, it would have been used more, but the game is only a week away and you get a good impression of the game during your first playthrough.
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Raiko101

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#5 Raiko101
Member since 2005 • 3339 Posts
I'd say Mario Kart DS had the strongest set of new and old tracks in the entire series, but this one is more difficult, has a better online service and has better costomisation features. Both are strong entries in the series though, and I much prefer them to the Wii, GameCube and N64 versions.
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Raiko101

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#6 Raiko101
Member since 2005 • 3339 Posts
I don't see the controls being a gimmick in either of the two DS games. In fact I thought they were well done. It's just another case of gamers wanting to stick to what they're familiar with, rather than trying something new.
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#7 Raiko101
Member since 2005 • 3339 Posts
Well if you're an ambassador, you already have 2 Metroid games, with a third on the eShop.
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Raiko101

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#8 Raiko101
Member since 2005 • 3339 Posts
Sure the iPhone games are crappy but at least people have options. It wouldn't hurt Nintendo to make a under $1 section so more smaller devs go to the system and cheap people can buy games (only to find out they will play it once and never look back)Ghost120x
You do realise that the $1 games are so cheap because of the wider audience reach. Those games need to sell tons just so the developer can make a profit, but as there are so few 3DS owners, in comparison, they wouldn't be able to sell enough to make the money back.
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Raiko101

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#9 Raiko101
Member since 2005 • 3339 Posts
[QUOTE="Spinnerweb"]

Having said that, iPhone games are distinctly inferior to 3DS Downloadable games. You can compare the cheapest 3DS Downloable title and the most expensive iPhone title, and yull know :D

DealRogers
Anything in the eShop better than these? http://www.youtube.com/watch?v=uJo9YZ7uoVc http://www.youtube.com/watch?v=9WKTZM2ZNaM&feature=relmfu

Not from a technical point, but in terms of pure enjoyment and/or originality, then probably.
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Raiko101

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#10 Raiko101
Member since 2005 • 3339 Posts
I thought FFIII and IV looked great on the DS. I wouldn't mind seeing 5 or 6 looking similar on the 3DS, but I suspect they'll mix things up a bit.