[QUOTE="NJGIANTSNY"]It's more of a problem with the system itself than the control scheme. I think the 3DS is very half-baked as a handheld. No second analogue, Two screens of different aspect ratios; it still reeks of prototype to me. It's a case of a developer making a game that doesn't suit the console, which isn't a particularly clever move. The console itself is fine and the vast majority of games available make great use of the system, make great use of the differing screens and do not require a 2nd analog slider. The console isn't half baked. It's just not offering the same button layouts as the other consoles, which should allow for a different gaming experience. Especially so when developers actually build a game around the consoles limitations.i think they messed up the controls of this game
destroyerHHH
Raiko101's forum posts
Sure the iPhone games are crappy but at least people have options. It wouldn't hurt Nintendo to make a under $1 section so more smaller devs go to the system and cheap people can buy games (only to find out they will play it once and never look back)Ghost120xYou do realise that the $1 games are so cheap because of the wider audience reach. Those games need to sell tons just so the developer can make a profit, but as there are so few 3DS owners, in comparison, they wouldn't be able to sell enough to make the money back.
[QUOTE="Spinnerweb"]Anything in the eShop better than these? http://www.youtube.com/watch?v=uJo9YZ7uoVc http://www.youtube.com/watch?v=9WKTZM2ZNaM&feature=relmfu Not from a technical point, but in terms of pure enjoyment and/or originality, then probably.Having said that, iPhone games are distinctly inferior to 3DS Downloadable games. You can compare the cheapest 3DS Downloable title and the most expensive iPhone title, and yull know :D
DealRogers
Log in to comment