It would be good to organise opinions on here by age, because I would bet that it be the younger gamers who think that 2D GTA games are rubbish and/or the DS couldn't handle a 3D GTA game. Which, if true, would say a lot about what gamers want from games these days.
It does sound like a lot of people here were at most very young during the 8-bit/16-bit era as they seem to write off anything that wasn't amazingly popular at the time.
If they're working with Nintendo as closely as they suggest, this game will definately have friendcodes. Anyway I don't think you think this game will not have friend codes, but rather you hope it doesn't. Unless EA publish it, there's no reason to think this game wont have friend codes.
Or just think "This is too hard, I don't want to play it anymore", and thus stops buying games, and thus Nintendo doesn't make as much money from the casuals. Personally I think games have been too easy for the past 10 years anyway. Games these days seem to bel based around so-called "immersive experiences" for the gamer, and the challenges that video games presented through the entire 2D era, up until the 32/64-bit consoles have long gone.
Give it until the end of this generation and the focus will begin to move away from graphics again. Mainly because each graphical leap will get smaller and smaller as generations go on. It's also that a lot of gamers these days grew up through early PS1/N64 era, and have just been sucked in by the graphical leaps between generations. They missed out on the 80's and early 90's. A time when gameplay ruled over everything. Even if companies were still trying to sell visuals.
Log in to comment