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Raiko101

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#1 Raiko101
Member since 2005 • 3339 Posts
Ghosting is a typical result of eye strain. Usually when your focus just isn't quite right. If it is eye strain, and that doesn't necessarily mean your eyes feel uncomfortable, rather they just cannot focus on the screen properly, then there are two solutions. Either turn the 3D down a bit, or stop playing for half hour and let your eyes recover. If its particular cutscenes though, it could be that the 3D effect is slightly stronger in those scenes, compared to other cutscenes. Again, it could be eyestrain.
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Raiko101

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#2 Raiko101
Member since 2005 • 3339 Posts

Yeah it's cool, I just recently picked mine up (last weekend) and it's pretty sweet. I'm concerned though, some people have reported that the bottom screen has scratched the top screen, and that's a much bigger problem than the battery for me.

Silos911
One one occasion the frame of the bottom screen did mark the top screen, though to be fair I had the 3DS in my jeans at the time and its quite a squeeze. It wasn't a permenent mark either, although it was quite distinct until I cleaned it off. As long as there is no pressure on the console when its shut, you should be fine.
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Raiko101

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#3 Raiko101
Member since 2005 • 3339 Posts
[QUOTE="Raiko101"]The analog stick doesn't actually improve precision. Neither does it improve sensitivity. Not a single DS game changes as a result of using the analog. This has been the case with all the DS games i've tried thus far. Super Mario 64, Animal Crossing, GTA, Metroid Prime, Final Fantasy, they all feel the same.theshonen8899
I don't expect it to improve precision or sensitivity, it's 8 directional. However, running around on a 3D map is much more convenient with an analog stick, at least in my opinion.

Maybe in terms of how it feels on your thumb, but the resulting movement is identical, unfortunately.
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Raiko101

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#4 Raiko101
Member since 2005 • 3339 Posts
Late may will be the shop update. I doubt there will be any extra firmware updates before then.
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Raiko101

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#5 Raiko101
Member since 2005 • 3339 Posts
A good effort, but some of it makes no sense at all.
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Raiko101

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#6 Raiko101
Member since 2005 • 3339 Posts
Each to their own, but I find gold to be the worst colour ever. A silver one wouldn't be too bad, but i'd still prefer the black one I have now.
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Raiko101

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#7 Raiko101
Member since 2005 • 3339 Posts
The analog stick doesn't actually improve precision. Neither does it improve sensitivity. Not a single DS game changes as a result of using the analog. This has been the case with all the DS games i've tried thus far. Super Mario 64, Animal Crossing, GTA, Metroid Prime, Final Fantasy, they all feel the same.
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Raiko101

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#8 Raiko101
Member since 2005 • 3339 Posts
I'm not sticking up for Nintendo here, but having a 3DS has helped me realise how loud I used to have my music. Apparently if anybody near you can recognise what you're listening to, assuming they were to have a similar music taste, then your music is too loud. That is to say its definately not good for your ears. Fortunately for me the 3DS doesn't get that loud.
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Raiko101

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#9 Raiko101
Member since 2005 • 3339 Posts
I couldn't care less which game sells more. They both sell stupidly well so what does it matter? What I care about is whether or not they're any good. Whilst I much prefer Battlefield, Bad Company 2 has some annoyances it could fix up.
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Raiko101

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#10 Raiko101
Member since 2005 • 3339 Posts
I can't remember the DS launch line-up, but I had just 2 games for the best part of the year. Super Mario 64 DS and Wario Ware: Touched. Once Mario Kart DS came out, my collection built up so quickly. I hope its the case again with the 3DS. I am looking forward to a number of games, especially Ocarina 3D.