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ShenlongBo

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#1 ShenlongBo
Member since 2004 • 3800 Posts

Haha, thanks! That's how I roll. 8)

LikeHaterade

Haterade abuses narcotics.

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ShenlongBo

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#2 ShenlongBo
Member since 2004 • 3800 Posts

El Fuerte does not rule me. El Fuerte cheats. All that shouting and whatnot. How the hell'm I supposed to concentrate? Huh? Cheating, I tell you.

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ShenlongBo

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#3 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="armorbreaker"]

:lol: I can see Gen poking the hundred slap with his stick.

LikeHaterade

Yea. He has more range now. :(

What's this? I'm being double teamed now?

Back off, ****ers! El Fuerte's already on a long bus ride back to Mexico. Gen May be old, but at least he's not going anywhere!

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ShenlongBo

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#4 ShenlongBo
Member since 2004 • 3800 Posts

This just in...

CAPCOM has announced that they are taking Gen out of the game for being too damn old.

LikeHaterade

Hey you don't say that!

The truth is, Fuerte is being deported for having crap Mexican food. And because his twirly move catches me too much.

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#5 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

[QUOTE="hamelkarl"]

I don't plan on buying this one yet. I'll probably just buy Tekken 6 even if I'm a SF fans for a long time. I think that game should have been released before the other one. The game had way enough time on the Arcade to balance most of the stuffs that haven't really been. I've been somewhat a bit sad about SF4. It's a good game for sure, it's just sad they didn't take a bit more time to balance everything.

Kreatzion

Wholeheartedly agree, and thrilled to see that there's someone else who gets it. Yes, it is unreasonable to think a game will come out PERFECT, especially when it's the first edition of a game. But no, there are NO EXCUSES for SFIV having this many really, REALLY ****ing stupid problems in it. Capcom had better get it right with SSFIV, or I'm walking away. This game seriously infuriates me to no end, and I won't spend any more time suffering through IV's bull**** when there are plenty of other, better fighting games out there.

You're just mad I caught you with Guile's Super to Ultra for the win.

:lol:

Oh you would bring that up! Whatever, though... I do that to you with Gen all the time. So there.

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ShenlongBo

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#6 ShenlongBo
Member since 2004 • 3800 Posts

I don't plan on buying this one yet. I'll probably just buy Tekken 6 even if I'm a SF fans for a long time. I think that game should have been released before the other one. The game had way enough time on the Arcade to balance most of the stuffs that haven't really been. I've been somewhat a bit sad about SF4. It's a good game for sure, it's just sad they didn't take a bit more time to balance everything.

hamelkarl

Wholeheartedly agree, and thrilled to see that there's someone else who gets it. Yes, it is unreasonable to think a game will come out PERFECT, especially when it's the first edition of a game. But no, there are NO EXCUSES for SFIV having this many really, REALLY ****ing stupid problems in it. Capcom had better get it right with SSFIV, or I'm walking away. This game seriously infuriates me to no end, and I won't spend any more time suffering through IV's bull**** when there are plenty of other, better fighting games out there.

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#7 ShenlongBo
Member since 2004 • 3800 Posts

Been watching this thread, but have been more interested in seeing it play out than actually chiming in. However...I just want to come in with the tournament player's perspective and say you guys are on the right track. One thing I've learned in my years of playing, though some (Shen, probably) will dispute this...proper spacing and judgment are far and away more important than big combo execution. If your positional game is on point, it's entirely possible to pick someone apart with c.MK => Hadouken, especially if that someone is needlessly proactive. Just my $.02 before I head off to work..DarkCatalyst
I do dispute this, but only a little bit. Basically, when it comes down to it, I agree with you that the positional game is > combo execution. However, where you and I differ philosophically is that I think it's very important to be able to dish out the big combos off of otherwise small openings. I've lost plenty of fights by mere slivers, and I can't help but think back to how many of those would have gone the other way if I'd had a stronger way to punish my opponents than just the simplest things.

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#8 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

Your original "active participant" comment made it explicitly clear what you think about this move, and I'm fine with you having a different position. However, it was implicitly clear what you think of anyone who supports it, and frankly, I don't appreciate that at all. See it different from me? Fine. Take a stab at me because you think you must know something about who I am? No. You took it upon yourself to imply I, along with others in here, somehow support terrorism because we're not against this part of the game. Talk about bull****.

Consistency? I don't draw much of a distinction between a game where killing innocent civilian code is done in a comical light (GTA and the like), and a game where there are supposed to be more profound implications (pick any war game with collateral damage). It's all make-believe to me. Personally, I tend to feel a little uneasy about hurting little pretend innocents, so I don't. All the same, I think if it's going to exist in games at all, we're better off if somebody eventually depicts the gruesome reality of it, rather than constantly making a joke of it. Schindler's List is actually a much more appropriate film to compare this to. It's not something I could sit and watch over and over and over again, since I find the violence nigh-impossible to stomach, but I still appreciate it for what it is. All the same, if you find it more sensible to toss me in with the snuff-film Hostel crowd because of this, you do that. Maybe it's just easier...

My turban remark didn't have to be taken literally - it was intended to imply non-Americans, but hey, whadya gonna do? I mean, Dhalsim is a pacifist, Oro does have one hand tied behind his back, and Cody is handcuffed, but... I'll ignore all that. No need to pretend I don't totally get what you meant by what you said. Still, it's not my fault if it takes you four posts to get your point across in a way that doesn't misrepresent where you stand.

Shame-usBlackley

The player IS an active participant. Do I really need to define the difference between active and passive forms of entertainment? The classification I used to describe that scene was accurate and didn't convey any other underlying sentiment than that I, personally, did not want to play the game based on it. You can try and twist that around to fit whatever little comfort zone you're in that my two sentence post pulled you out of, but I'm not playing along.

That's fine, I do make a distinction. I make the distinction in the same way I would if I was asked to make thrusting motions with a Wii remote during a rape scene in a game. You might not, and that's fine. I don't recall pushing my standards off on you as you are me. I have NO trouble discerning the difference between real and not-real, but that doesn't mean that I want to pay money wholesale to just any situation in a game. It's less that I'm offended and more that I find it ****ing BORING, to be honest. And please, don't lecture me about stereotyping you -- I made a simple statement about MY intent to play or NOT PLAY the game -- I didn't say a goddamn thing about your stance on it until you started trying to insinuate the I'm some ****ing redneck xenophobe who thinks anyone who wears a turban is a terrorist.

I fully support the right of developers to make a game that fits their creative vision, although I think Infinity Ward are a bunch ofSISSIESfor not having the balls to make their game the way they wanted to by including a wimpy DO U WANTPLAY HARDCORE MODE question at the beginning of the game.Forcing the player to answer that question alone makes me feel almost more culpable in a way, likeif I say no I'm getting the "compromised" version of the game, and if I say yes, then.....

Hell, I can't REMEMBER the last time I didn't play a game because of content (probably the president assassination sim a few years ago), and I was one of the most outspoken proponents of games like Manhunt, which in spite of their brutal nature and hardcore sensibilities, offered an acceptable view for all the killing (killing the killers, and eventually the sicko who wants to watch it on video). All I'm saying is that I (NOT YOU, OR ANYONE ELSE IN THIS THREAD) accept that I have a line I don't cross. Take that how you will. I'm done talking about this ****.

Yes. Please explain the difference between active and passive forms of entertainment to me. Because in spite of my ability to hold up a decent conversation, raise two kids, maintain military aircraft, and tie my ****ing shoes, differentiating between those two concepts is just too much for my mind to bear.

You know, I just went back and re-read the thread, just to make sure I wasn't misunderstanding you. Check out your original contribution. Still want to talk about insinuations? Give me a ****ing break. You got called out (not just by me) because you made an ignorant comment (that playing this would be real terrorism), bucked up instead of simply clarifying that you didn't mean it that way, put my intelligence on trial in the face of being flat-out wrong, all the while backpedalling into a more neutral "it's just not for me" posture. Anything to avoid saying something like, "oh wow... didn't mean to say it that way," eh?

The posts speak for themselves. The violent acts in this game are no more terrorism than the violent acts in anything like GTA, and anyone who decides to buy and play it is in no way a terrorist, as you originally - very clearly and succinctly, I might add - implied.

Like I said, the posts speak for themselves. You've given no quarter to anyone who'd dare rebut His Royal Highness without the kiddie gloves, but you're altogether stumped as to why nobody accepts your (now) neutral, non-corrossive position. Poor thing. By all means, have the last word. There's nothing else I could possibly want to add at this point.

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ShenlongBo

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#9 ShenlongBo
Member since 2004 • 3800 Posts

I think I've seen just about anything in games, and that I'm fairly desensitized to game violence, but that footage didn't sit right with me. I'm with Blackley on this one. I'm not condemning anyone who is interested in the game, but I think there is a big contextual difference between something like running amok in GTA and the very bloody and visceral slaughter of innocents in an airport by a terrorist group. It isn't something that sits right with me at all. I'm not going to go all Jack Thompson on it, but I do think that it is in poor taste. I also don't care for how Infinity Ward has tried to duck responsibility for it by placing you in the shoes of an undercover agent and making the killing optional. To me, it seems like they wanted to include a scene where you get to kill innocent people, but they needed to cook up a way for it to be justifiable for when the media gets ahold of it. Some things just aren't right in my opinion. I don't want to play as a Nazi guard at a death camp, I don't want to fly an airplane into a building, and I don't want to shoot innocent people in this sort of context.rragnaar
I find that to be rather cynical. I guess it could be the case, but it seems more likely that they were searching for a way to give the game an emotional impact. To use the Schindler's List comparison again, I find that film to be entirely too brutal for everyday viewing, but if it hadn't been precisely that gruesome, it wouldn't have achieved the intended goal. It's entirely possible that I'll feel completely different about this once the game drops and I have the chance to play through it myself, but for right now, I just don't oppose this on any level.

As an aside, when it comes to the "are games art" debate, I almost always fall in the "no, they are not, except in rare instances" camp. This move from IW, in my opinion, could qualify MW2 as art in every sense, yet many people are quite uneasy about it. I wonder how many people who consider games to be art also happen to be, for the sake of argument, against what the MW2 trailer showed.

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ShenlongBo

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#10 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="Kreatzion"]

I would kill for a SF3:4S.

Metamania

I don't see how they could improve the series any further except for balance.

Shen or DC, any ideas?

Capcom could level out the balance in 3S in profound ways JUST by adjusting the Super meters. Make Yun's Genei Jin longer and one stock. Take one stock away from Ken's Shippu. Give Ryu shorter meter for either of his fireballs, plus an extra stock. Simple stuff like that would make the game a LOT more balanced.

However, that would never happen, so we'll have to hope that Capcom lucks out and doesn't make a newer, shinier, but equally lopsided game. Don't get me wrong, a new game in the series can ONLY be a good thing, I'd just find it shameful if it fell into the same pitfalls as 3S. At any rate, if there is a new SFIII in the works, it definitely will NOT be a few minor tweaks - it'll be more like what DC has said.