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ShenlongBo

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#1 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

? I'm not even just talking about the chunky body and blonde hair - this dude pretty much has Rufus's Messiah Kick. I'm not bringing this up to suggest Tekken robbed the character design from SF (since, unless I'm mistaken, Bob has been around longer in Japan or whatever), but still. You seeing this too?

Grammaton-Cleric

Pretty much the first thing I thought when I first saw Bob. Both characters are supposed to be almost ironic in nature: fat but incredibly fast and agile.

The same thing happened back when Steve Fox hit Tekken 4 and Brad Burns landed on VF: Evo roughly around the same time sporting similar outfits and even some shared techniques. (i.e bobbing and weaving)

Ah, yeah, makes sense now that you mention it. I wasn't paying attention to Tekken back then, so I never would have made that connection, but yeah, I can definitely see that now that you pointed it out.

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ShenlongBo

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#2 ShenlongBo
Member since 2004 • 3800 Posts

Hey guys, I just read a brand-new interview with Seth Killan. You can read it here!

http://www.hadoken.net/?p=769

Metamania

Not the most professional presentation, but good content.

Annnnnddd... in keeping with the "click this link" theme, here's a few of those bouts I had with JR. He didn't upload any of the ones where I actually won, but... eh. I don't hold it against him. It's his channel, his choice, and yeah... the score was 30-4 so *shrug* Next time, I'll just have to have my camera ready.

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ShenlongBo

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#3 ShenlongBo
Member since 2004 • 3800 Posts

- Feng has been given several new tools while keeping those previous attributes which made him so deadly in Tekken 5 and DR. He will remain my #1.

- Zafina may be Tekken's answer to Voldo. Her stances and attacks are left field all the way and could prove to be a difficult character to anticipate, assuming a player can master her many stances and divergent style.

Grammaton-Cleric

Good choice on Feng, I must say. This guy's just as freakin' stylish as can be, imo, and his mix-up options are right up my alley. I also really dig his stance changes - kind of a weakness of mine ever since Lei-Fei. At this very early point, it seems like Feng is destined to be my main if and when I pick up Tekken full time.

I got the same Voldo vibe from Zafina, and this is another character that I thought was almost too cool for words. It's really hard to say which direction I might go in as far as a secondary character, but Zafina is definitely interesting. It helps that she's absolutely nothing at all like Feng, too, since I like my mains and secondaries to be WAY far apart stylistically.

On a side note, was I the only one who saw the Bob/Rufus similarity? I'm not even just talking about the chunky body and blonde hair - this dude pretty much has Rufus's Messiah Kick. I'm not bringing this up to suggest Tekken robbed the character design from SF (since, unless I'm mistaken, Bob has been around longer in Japan or whatever), but still. You seeing this too?

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#4 ShenlongBo
Member since 2004 • 3800 Posts

I got to sit down with the game for a couple hours over at my friend Delo's house. Here's what I thought:

1) Cool characters. A boxing kangaroo? NEAT! Extra cool that his abbreviated name is "Rog."

2) Bob = Rufus. If nobody else can see this, I'll lose faith in humanity. If I understand correctly, Bob came before Rufus, but still. One inspired the creation of the other, I am fully convinced.

3) The game looks good - damn good - but I don't think it looks better than SCIV. SCIV is, to me, more fluid and organic. Tekken still looks just a bit blocky, by comparison. That said, I still liked the visuals a lot. They are colorful, interesting, smooth, creative, and technically competent.

4) After playing as all the characters at least once, I found I really liked a handful, but found myself "maining" Feng. It's Kung-Fu, man... what's not to like? I know Law and Lei represent Kung-Fu as well, but something about Feng's playstyle reminded me of Lei-Fei from VF5, and that's good stuff. Ironically, Feng also reminds me of VF5's Lau Chan quite a bit, which is crazy since I absolutely hate Lau. Weird, eh?

5) I still find the juggles annoying. I get hit once, then have to just sit and watch Delo jab me six times before I land. Yeah, yeah, I know... don't get popped up. I totally see how this is part of the game and how it is not a deal-breaker. It's just a personal annoyance.

6) The only real gripe I have with the game is that pushing UP causes me to jump, rather than sidestep. When am I ever going to want to jump up and do nothing in a 3D fighter? I'll tell you when: almost never. By contrast, when am I going to want to slip by an opponent's attack? Almost constantly. To me, having to double-tap UP/DOWN to sidestep is just bad, thoughtless design.

7) Tekken 6 might be the game that gets me into the series once and for all. Buying in will have to wait till I get done with this upcoming move, but all-in-all, I liked it, I think I understand why you guys were so hyped for it, and I find myself looking forward to playing more. Not sure how things will go once SSF4 drops, though...

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ShenlongBo

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#5 ShenlongBo
Member since 2004 • 3800 Posts

Just put in 34 matches against JR, and this time I actually won some! Four matches, to be exact, to include one pefect :D

Anyway, JR's offense is crazy. I kinda sorta made it look like I was doing good a few times when I could keep him off of me. But, once he scored his knockdown... *shudder* I don't even like to think about it, lol.

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#6 ShenlongBo
Member since 2004 • 3800 Posts

What means a Tekken? 42 characters?! Geeez! Tell me that doesn't mean there is a ton of unlocking...

I've tried various iterations of Tekken over the years, and none of them have ever appealed to me. I've never thought any of them sucked, per se, they were just... meh. SoulCalibur and Virtua Fighter have been the 3D fighters for me.

That said, it looks like there are a LOT of Tekken players here, and I'm actually pretty keen on the idea of playing with you guys. I think it would be pretty interesting to see how I progress from where I am now (basically a day-one, know-nothing scrub) over the course of, say, a few months. Trouble is, I know I'm not really ready to relinquish my SF4 yet, in spite of its flaws, especially knowing that Super is on the horizon. Gotta stay sharp, you know.

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ShenlongBo

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#7 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

[QUOTE="Bigboi500"] GameSpots standards are not comparative with cross-platforms. They rate games solely by standards of genres and previous games in each titles series. What you are suggesting is that GS rates games based from only the highest technology like PC>PS3>360>Wii with a higher favorability to the best hardware and no other measuring stick. It doesn't work that way. If it did, only PC titles would score 9's and higher.

Bigboi500

No.

"We Rate Games According to the Current Standards of Their Platforms and Genres

Every gaming platform is different, especially in terms of its technical features. However, we believe high-quality gaming experiences are possible on all the gaming platforms that we cover. So we review games against the standards of their respective platforms by implicitly comparing them to other games on that same platform and, to a lesser extent, to other games in that genre. As a result, our ratings of games on different platforms are not intended to be directly compared to one another. However, relative comparisons do apply, so a game that scores poorly is a poor game by any standards, while a game that scores extremely high is an outstanding game by any standards." -GameSpot

GameSpot's Rating System

Haterade, duly noted, friend. There are some grey areas, sure, but I see it the other way, all things considered, and the majority of the fighting game community agrees with me. At any rate, I'm done with this thread. Aside from you, most of the people in this thread who disagree with me, quite clearly, don't know what they're talking about. Clearer still, they don't mind just making **** up as they go along. One more facepalm and I'll have a concussion.

That paragraph just strengthens what I just said. :| Simply put, GS does not compare games on different systems, ie: they don't think when reviewing games "if this game was on x or y system it would score much higher or lower".

I said I was done... I said I was... bah.

Look up there. See how you said, "They rate games solely by standards of genres and previous games in each titles series"? Then, you notice that GameSpot says: "So we review games against the standards of their respective platforms by implicitly comparing them to other games on that same platform and, to a lesser extent, to other games in that genre"? See how you're wrong?

You got the cross-platform part right, but you were way off on the genres, and that's a big part of the argument. On top of that, I don't see why you would have argued against Viewtiful anyway, since his explanation of the rating system, as you can see, is clearly spot-on.

Perhaps I jumped the gun and you were just trying to support what he was saying? If that's the case, you still missed the mark on the genres tip (no biggie), and I apologize for being a bit adversarial there. If not... *shrug*

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ShenlongBo

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#8 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ViewtifulScott"]

[QUOTE="Bigboi500"]

Whatever it is, GameSpot must think it's a better game than SFIV. Brawl=9.5, SFIV=9.0

Bigboi500

You have a fundamental lack of understanding in regards to Gamespots rating system. Brawl was rated as a Wii game, within the confines of Wii standards, against other games like it on the Wii. SF4 was rated as a fighting game against other fighters on the 360 and PS3. If Brawl, with it's flaccid online features and very iffy performance/stability online, (not to mention the abomination known as friend codes) as well as blatantly last gen presentation were on the 360 and PS3, and then being compared directly to BlazBlue, SF4, VF5, Tekken 6: BR, etc. it would be damned lucky to score an 8.0, and only then if it was a digital title, as a retail title, a 7.5 wouldn't shock me.

GameSpots standards are not comparative with cross-platforms. They rate games solely by standards of genres and previous games in each titles series. What you are suggesting is that GS rates games based from only the highest technology like PC>PS3>360>Wii with a higher favorability to the best hardware and no other measuring stick. It doesn't work that way. If it did, only PC titles would score 9's and higher.

No.

"We Rate Games According to the Current Standards of Their Platforms and Genres

Every gaming platform is different, especially in terms of its technical features. However, we believe high-quality gaming experiences are possible on all the gaming platforms that we cover. So we review games against the standards of their respective platforms by implicitly comparing them to other games on that same platform and, to a lesser extent, to other games in that genre. As a result, our ratings of games on different platforms are not intended to be directly compared to one another. However, relative comparisons do apply, so a game that scores poorly is a poor game by any standards, while a game that scores extremely high is an outstanding game by any standards." -GameSpot

GameSpot's Rating System

Haterade, duly noted, friend. There are some grey areas, sure, but I see it the other way, all things considered, and the majority of the fighting game community agrees with me. At any rate, I'm done with this thread. Aside from you, most of the people in this thread who disagree with me, quite clearly, don't know what they're talking about. Clearer still, they don't mind just making **** up as they go along. One more facepalm and I'll have a concussion.

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ShenlongBo

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#9 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="Gsig"]

I don't really think it matters if Smash Bros is a fighting franchise or not. It is fun. It brought something new to the table and it continues to be a great game to play alone, with friends, or competitively.

Games like Street Fighter, Mortal Kombat, Tekken and Soul Calibur just recycle the same things over and over and just update the graphics. These games may have been fun 10 years ago but the crappy combos and annoying characters have worn thing and become boring.

ViewtifulScott

You have absolutely no idea what you're talking about. Look seriously guys, you don't have to be much of a fighting game guy to at least have some understanding and knowledge about the genre, so that when you enter a thread like this one you can avoid having it be obvious that you have no clue about the subject being discussed. The fact that you put trash like Mortal Kombat in the same sentence as Street Fighter and Tekken would make that obvious, even if your painfully generic recycled baseless fighting game bashing comment wasn't included. Speak when you have something to say, not because you feel as if you have to say something. As for just recycling content and improving graphics.... that pretty much sums up the Melee to Brawl transition. Better graphics and online. (which is barely passable at it's best compared to other online games) You can't have your cake and eat it too.

Eh, we got one dude (ZenesisX) to at least pay attention, and that's more than you usually get out of anyone on this topic. I'd like to think we could get through to anyone who cared enough to chime in, but eh... It's like a lot of these people become instant experts on a topic they, mostly likely, very rarely even think about. Whadya gonna do?

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ShenlongBo

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#10 ShenlongBo
Member since 2004 • 3800 Posts

Forza is an RPG, since you can level up your cars. Why don't you guys play Mario Kart DS - a TRUE racing game?

/troll