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ShenlongBo

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#1 ShenlongBo
Member since 2004 • 3800 Posts

I don't really think it matters if Smash Bros is a fighting franchise or not. It is fun. It brought something new to the table and it continues to be a great game to play alone, with friends, or competitively.

Games like Street Fighter, Mortal Kombat, Tekken and Soul Calibur just recycle the same things over and over and just update the graphics. These games may have been fun 10 years ago but the crappy combos and annoying characters have worn thing and become boring.

Gsig

Street Fighter IV brought in thousands upon thousands of viewers at Evo this year by itself. Compared to that, Smash was virtually ignored.

Smash is cool, but that in no way means true fighting games are somehow lacking. It's funny you'd say something like that during the biggest revival of fighting games in the history of gaming.

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ShenlongBo

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#2 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

[QUOTE="ZenesisX"] Your logic is understandable, but im going to have to say no. Why? because yes you play the role of mario in mario tennis but you have no custom characteristics you can change within the game unlike your basic rpg.

ZenesisX

Exactly right. This just goes to show you that, just because two genres can be misconstrued for one another, it doesn't mean they're the same. They have differentiating factors which let us correctly identify and categorize them. What anyone else insists or denies about them changes nothing.

See?

Actually, yes, you do make a point. But if you feel brawl isnt a type of fighting game, then what do you feel it is?

I, and many others, call it a "brawler" as opposed to a "fighter", and this has been the case since Melee, at least. As Viewtiful pointed out earlier, this is not a slight on the game in any sense. That is, just because we don't call it a fighting game doesn't mean we think it's a bad game.

Some of the differentiating factors are the items, randomness of said items (good pokeball or lousy one?), the randomness of stages (a fishy eated me?), the fact that it's not one player against another. Yes, I realize you can tweak the settings to make the game seem more like a fighting game, but that's all you're doing. Just because it seems more like one doesn't mean it is one.

At any rate, I love Smash, and I think its community would grow much stronger, much sooner if they'd stop clinging to the fighting gamers and do their own thing.

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ShenlongBo

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#3 ShenlongBo
Member since 2004 • 3800 Posts

/Begins rant/ If there is one character that I think is a bit too strong, I would vote for Ryu. He is the only character in the game that has absolutely no flaw (Sagat is very strong, better than Ryu in many areas, but his slow speed can hurt him in many situations. Akuma has an insane amount of tools, but his low stamina can be key in making him stoppable, Balrog and Rufus also are very strong but have some notable flaws that can be targeted). Ryu is just good at everything, there is nothing that can be used against him to exploit any kind of weakness. Almost anything he does can be ended with an ultra, and most of his options are extremely safe. I am really starting to dislike him. I understand that he is the main character, and he should be very good, but man give the guy some sort of notable disadvantage. A really good Ryu is just a nightmare to face /ends rant/

I agree that SF4 did a good job of balancing in general, it managed to bring me back to fighting games (and a few others too)and it had enough of the good to cover for the few flaws in it (Although I have to admit I am slightly biased to it since I really like its style of gameplay, it suits me very well). I am hoping SSF4 will build on that and create a far superior experience, I have a feeling I won't be disappointed.

games_soul

*applauds rant*

I'd rather they make the other characters better as opposed to making Ryu worse, but other than that, I agree with you. There isn't any situation in SF4 that Ryu isn't perfectly comfortable in. I really felt the impact of this after training with Sakura, but then playing as Ryu against Kreatzion. Usually, we go back and forth. As Ryu, I won like 4 straight before he started coming back, and I was just floored. I never trained with Ryu. The dude's moves are just ****ing good.

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ShenlongBo

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#4 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

[QUOTE="ZenesisX"]

What nonsense,

Brawl is a fighting game regardless of what most people think. Its not as serious in depth as other fighting games but i believe the objective in the game is the same. You are there to beat up the other player.

ZenesisX

Sure. Then Mario Tennis is an RPG since you play the role of Mario trying to win at tennis.

Your logic is understandable, but im going to have to say no. Why? because yes you play the role of mario in mario tennis but you have no custom characteristics you can change within the game unlike your basic rpg.

Exactly right. This just goes to show you that, just because two genres can be misconstrued for one another, it doesn't mean they're the same. They have differentiating factors which let us correctly identify and categorize them. What anyone else insists or denies about them changes nothing.

See?

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ShenlongBo

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#5 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

This is true for damn near every topic ever created on these forums. How's about the people who aren't interested in it just don't chime in? That's how I go about my foruming.

Anyway, this particular topic matters, to me, because I like being able to define and understand the things into which I pour so much of my resources to whatever extent I can. More specifically, how people in the fighting/Smash community view this game affects a lot, starting with the things DC already very aptly pointed out. But it doesn't stop there. How Smash is accepted almost certainly will affect games to come.

It's a gaming forum. If this topic is pointless, they all are.

GabuEx

I suppose, but isn't the real question with respect to what one likes or doesn't like about it? What you call it seems entirely immaterial; what it is strikes me as the real importance of the matter that ought to be discussed.

Whittling the topic down to what it *is* will result in us landing on what we *call it*. You know?

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ShenlongBo

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#6 ShenlongBo
Member since 2004 • 3800 Posts

I'm not going to argue against this guy, due to the answer I see to a very simple question: why do I even care whether or not Super Smash Bros. Brawl is a fighting game? Would the game play differently if the US's best SFIV player like it? This is like the people who argue over whether Alice in Chains is metal or grunge - it's not as if the music is going to be different depending on what you choose to call it.

GabuEx

This is true for damn near every topic ever created on these forums. How's about the people who aren't interested in it just don't chime in? That's how I go about my foruming.

Anyway, this particular topic matters, to me, because I like being able to define and understand the things into which I pour so much of my resources to whatever extent I can. More specifically, how people in the fighting/Smash community view this game affects a lot, starting with the things DC already very aptly pointed out. But it doesn't stop there. How Smash is accepted almost certainly will affect games to come.

It's a gaming forum. If this topic is pointless, they all are.

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ShenlongBo

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#7 ShenlongBo
Member since 2004 • 3800 Posts

Super Smash Bros may not be a traditional fighting, but it is a fighting game nonetheless. It just breaks too many rules for most fighting games fans to accept SSB as a legit fighting game series. It still takes skills and reflexes to come out on top of SSB, minus memorizing countless number of combos.hiphops_savior
I see this all the time from Smash fans who want to call Smash a fighting game. Since when is memorizing combos part of what makes a game a fighting game? Ever played a Soul Calibur game? Virtua Fighter?

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ShenlongBo

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#8 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="DarkCatalyst"]Because the argument, at least with Smash in general (Brawl seems to be under question here), is not whether it's a good game or a competitive game - it is very much both - it's whether it's a fighting game. This is important because fighting game status wins it a lot of perks like being at Evo (and maybe even SBO someday, ugh), being seen as a peer to fighting games by the development community (which might set out to make a fighting game and instead turn out a brawler), and so on. The thing that must be noted is that the fighting community only has a problem with Smash being considered a fighter, not with it being considered a good or competition-worthy game. We'd just like to see them try to get their own thing going rather than rely on us. Evo's downsizing its roster year by year these days, the spot Smash always seems to get would be much better spent on another real fighter to keep things strong, but the Smash community is always insistent on occupying its corner of the event center. It's a damn nuisance.LikeHaterade

I'm good friends with one of the local clans around here for Brawl specifically, and it can be a very competitive game, when playing competition rules. It is legit. The best easily stand out from the rest, just as you see at other tournaments. I'm not trying to defend Brawl or say it should be tournament play btw. Just conversing I suppose.

I love Smash. A lot. And I'm not too bad at it, either. I can vouch for its depth, that it requires and (mostly) rewards skill, and so on (under the right settings). That said, I still don't see it as a fighting game any more than I see Double Dragon as a fighting game. Instead of thinking of it as a half-baked, wonky fighter, I see it was THE flagship brawler.

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#9 ShenlongBo
Member since 2004 • 3800 Posts

What nonsense,

Brawl is a fighting game regardless of what most people think. Its not as serious in depth as other fighting games but i believe the objective in the game is the same. You are there to beat up the other player.

ZenesisX

Sure. Then Mario Tennis is an RPG since you play the role of Mario trying to win at tennis.

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#10 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="ShenlongBo"]

[QUOTE="LikeHaterade"]

Super Street Fighter 4 is going to be good! Can't wait!

LikeHaterade

If S4 makes me feel the say that 4 currently does, especially due to stupid-ass things like input shortcuts, absolutely bananas balance issues, and so on, then I'm out. I'll be playing other good, competent games till this series is worthwhile.

The balance issues aren't "bananas" IMO. There are a select few of characters that are high above the rest. It could be a lot worse, like many other fighting games. I hear they are fixing some of the primary balance issues. Input shortcuts are a problem though.

When I say "bananas," I don't mean to say the game is unplayable. I know it's "better than a lot of fighting games," but saying that misses the point. Capcom had 20 years of SF history to build on and learn from, yet they still gave Sagat - THIS Sagat - boosted HP and stun. Why? Whywhywhy? I'll tell you why. Because it's bananas.

Doesn't make sense, and this is only one example. Personally, I'd have preferred if the balancing issues were because of the all-too-true "know way they could have predicted" element, rather than the, "yeah... that is pretty boneheaded" one.

EDIT: Also, Ryu is S tier. Anyone else ready to admit this yet?