I'm playing Astral Chain right now, and while I agree it's a good game I can see why it isn't getting a lot of recognition during award season. .
1. Astral Chain doesn't try anything new, yes I now the combat mechanics are different, but at it's core it's still a standard action game. Linear levels, re used assets etc...
2. Story isn't really great, and the characters don't have any weight or substance to them; which makes you not care about them at all.
3. The controls are not easy to get used to, yes you can learn them and you eventually get the hang of it, but damn this is not a play once or twice a week game (which sadly is about all the gaming time I get, so I'm always having to relearn how to play this game)
4. It's going up against Sekiro and DMC5, and Astral Chain in the things 3 I listed about doesn't compare well in those areas.
Astral Chain has great graphics, fantastic music, deep combat mechanics, and has some charm (Love Lappy).
But it's a little lacking in some areas when you compare it to similar games in the genre.
Solid 8/10 for me dawg
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