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Suaron_x

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Edited By Suaron_x

There will always be a degree of competition. When Sega failed did it leave only Nintendo? If the Xbox/PS fails, someone will create something else to fill the void. People want to play games, and companies will want to make money off of it. It's actually better if someone fails from time to time, otherwise ideas tend to get stale.

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Suaron_x

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Edited By Suaron_x

So having a job is an excuse to waste money? Using the gray matter between your ears allows you to make the most of what money you do earn. Game publishers retail games at higher prices during the initial sales push (typically the first 90 days). Eventually (by the end of the first year) many publishers offer everything for $20 or less. (EA is one of the only publishers, who does not combine DLC with the original games in one complete package).

This game is milking the past success of the franchise. If the IP had no history and devoted fanbase, they wouldn't be talking about DLC before the game is released. Personally, I'd rather see a company sell the complete game for $80 instead of piecemeal.

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Suaron_x

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@Tangsta03 You have to know the products to make the right decisions to steer the company. How in-touch with software/electronics do you think he is? MS business is biased toward the youngsters, as the young tend to drive the direction of technology.

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Suaron_x

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What could a car/plane guy really bring to a software/electronics company? Why hire a 68 year old CEO? What's he going to do for 2-3 years before he retires/dies? This seems like a desperate move by an out of touch company. If MS is going to go with an old guy, they should con Bill Gates into coming back.

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Suaron_x

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@enoughofthis Nope. First the lawyers get half, so it's $200 each, unless they set some aside for players who haven't come forward yet.

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Suaron_x

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Edited By Suaron_x

Do these changes really do anything? What's to stop someone from opening a new account once you banned the old one to continue with bad behavior? I don't know how much you've changed your practices over the years, but I do remember being limited to a set number of posts during an initiation period. Frankly, I liked that practice.

I think everyone should probably be limited to set number of posts daily. I think you can limit bad behavior by giving the good members more posting (quantity and number) privledges. Besides, it can take a long time to load the news/reviews when the comment section blows up (with a 3G internet connection). We don't really don't need 50/60 mostly repetative posts from each <choose your console> fanboys/girls/bots every time you Sony/MS/Nintendo/non-favorable review article.

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Suaron_x

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Gamespot, please tell me you aren't requiring a facebook account to post comments (like so many other sites requiring nowadays). I'm oldschool and I hate facebook.

Also, it would be nice if we had some kind of option to change our username, maybe on a limited basis. If you can change it now, I don't know how.

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Suaron_x

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@hystavito I'd put my money on the stupid stuff.

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Suaron_x

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Edited By Suaron_x

Not that I'm a fan of Moore, but he at least started making some changes for the better during his interim CEO stint. This hiring seems to be strange. Based on his statements, he seems like more of the same, at a far lower cost for EA. EA couldn't have been completely happy Riccitiello or they won't have let him walk. While I think all CEOs are overpaid, the smaller Zynga threw more than 4 times money at the Don "Deal with it" Mattrick.

As for his vision, I also don't understand it. The first priority is to prepare for a digital future, really. The future is not the present. Preparing for what changes will hit the market are nice and all, but the future never plays nice and predictable. You have to embrace today for what today is.

Mission statement "2" was to focus on games and services. Services, really? Nobody wants EA's origin, they only use because they have to, in order to play the games they want. EA should focus on being a game publisher.

Mission statement "3" was even more obsurd. What is a "culture of execution?" So a developer doesn't make a game with high enough profits or takes too long perfecting a game, does that mean you will shut them down?

Lastly, we all know businesses want to make profits. Seriously though, consumers don't want see the word "profit" in a mission statement.

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Suaron_x

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What is a "culture of execution?" Is that a return to Aztec times when the losers were beheaded?