You're all forgetting that The Shepard's story was just that: a bedtime story. It could've never happened. So it makes sense when BioWare says that this new game doesn't have to take place in the same spectrum of time. Not GOOD sense, mind you, but sense nonetheless. They pretty much have free reign over the canon because everything that WAS established got thrown out the window.
...And it's all gonna be pointless in the end again anyway so who gives a ****.
No mention of the god-awful save system, horrendous pacing, microtransactions, or Day 1 DLC? (I don't care if those last two are optional--they should be mentioned.) Good gravy, the pacing in this game was TERRIBLE. And the auto-save is a complete joke.
Also, I've found that online passes and the like seem to only be included in games that the developers/publishers aren't particularly certain customers will keep. Every time I see a game launch with an online pass, I immediately become wary. A product should be well-polished, fun, GOOD enough that the customer doesn't WANT to sell it back. How hard is this to understand? Put out games that people will want to KEEP and greedy publishers won't have to worry about losing sales to the used market. It's the same deal with movies and books and any other sort of product.
A used copy of Skyrim goes for much more than used copies of Assassin's Creed 3 and Mass Effect 3. Despite launching a full year prior to AC3 and three months prior to ME3, Skyrim has retained its value far better than either of those and it doesn't have multiplayer or an online pass. Gamers are holding on to their copies because it's GOOD and they have no reason to sell it. Games do not require online components to survive, only developers and publishers that are not proud of their product seem to think such.
Wow, they're not even trying to be subtle. This DLC has obviously been in the works for quite some time. It's not even like skins, where they can claim the art team had nothing to do during the final stages. It's a fully-fledged expansion. The resources put towards it should've instead been invested in dealing with the game's EXISTING flaws. Jees, this is ridiculous.
It's funny because (judging by recent earnings releases) EA's just barely treading water. They're not going under and they're not raking it in. And for some reason, they seem to believe that nickel-and-diming customers will net them more cash, but this definitely won't pay off in the long run. EA'll collapse under its own weight sooner or later: it might take a while, yeah, but it'll happen.
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