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Technomancer82

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#1 Technomancer82
Member since 2011 • 215 Posts

Yep, To The Moon is a great little surprise. It's a great story experience, though it is quite short (took me around 4 hours to play through)

I really want to play Anno 2070. I really enjoyed the previous Anno games, but this crazy games release fest has made me a bit strapped for cash, so probably wont be until next year, sadly.

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Technomancer82

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#2 Technomancer82
Member since 2011 • 215 Posts

No offense but I think Eve Online is a pretty overwhelming game for a MMO beginner.

I'd actually suggest trying WoW, which is free to play for the first 20 levels. You can say what you want about WoW, but it is a very streamlined experience and excellent at introducing non-gamers to MMO's and their mechanics.

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Technomancer82

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#3 Technomancer82
Member since 2011 • 215 Posts

I would say 1. I quite enjoyed the first Supreme Commander, but I really could not stand the sequel.

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Technomancer82

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#6 Technomancer82
Member since 2011 • 215 Posts
It's about travelling through the memories of a dying man and altering them to grant him his final wish of going to the Moon. Mostly you're travelling through different scenes from his life and seeing key events that made his life turn out how it did.
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Technomancer82

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#7 Technomancer82
Member since 2011 • 215 Posts

Yep, I just started playing this myself. I am really liking the over the top sillyness.

I'm not sure the actual game mechanics are the best in the world, but they do their job decently enough that they aren't in the way. Looking forward to spending some more time with it.

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Technomancer82

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#8 Technomancer82
Member since 2011 • 215 Posts

I actually wrote up a review of this game, if you're interested. It's a very interesting experience, though it's more of an interactive story than it is a video game in the traditional sense

To The Moon Review

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#9 Technomancer82
Member since 2011 • 215 Posts

More end game content is always important for sure.

I think we should wait and see how the MMO community actually takes to the heavily narrated and story driven MMO before we proclaim it "The next big thing" in MMO's. But yes, that could certainly be one way to go.

Though my mind boggle at the task it would be for Blizzard to go back and do a voice over and cutscene for every single existing quest in the game!

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#10 Technomancer82
Member since 2011 • 215 Posts

I think that the best course of action for Blizzard at this point would be to focus on the more casual players and move towards a "freemium" business model.

With Cataclysm they tried increasing the difficulty of dungeons and raids, which drove off some players. The hardcore WoW players are always going to be a minority in a population of 10 million users. Add this to the fact that WoW is indeed going on 7 years, you will have a lot of hardcore gamers that will simply be moving off to the next big MMO.

So the biggest business opportunity is to appeal to gamers that are not super into following the MMO marketplace. Make it easy to get into and don't frustrate players with content that is very difficult. You can still have hardcore raid modes, but offer every player the chance to see all your content in some form.

Then you gradually focus more on real money items to the WoW marketplace and you remove the monthly fee. This wont turn WoW around and suddenly fill it with 20 million players, but it will probably prolong the time that the game remains profitable. Like all games it will die sooner or later, so it's really just up to Blizzard to squeeze out all the value from it before the plug gets pulled (which won't be anytime soon, I'm sure)