@smoothness33 @BryanParksSuper To be fair, Bethesda are mostly at fault. Yes, the PS3 is a pain, but if most developers got around it's problems, so could Bethesda.
The problem at it's pain is at how Bethesda codes their games. They are simply not that great a bunch of programmers, it's a well known fact. The way the game works is simply .... convoluted. Combine that with an isometric architecture like the PS3, and you've got yourself a recipe for a disaster.
And the other ports are FAR from flawless. Lag issues, crashes, broken quests, bugs, all a plenty in Bethesda's games. It took Skyrim a good number of months before it was fully functional on PC, and at the first couple of months, PS3 gamers couldn't play more than 30 hours before the save file got bloated and the game lagged, rendering it unplayable.
Don't know about the Xbox port, but at launch it also suffered from terribad textures.
And that's just Skyrim. Let's not even BEGIN talk about New Vegas and FO3.
Yeah. Wish I could get checked, i'm going through some wierd phases myself, all I know is that recently i'm being very unproductive and inactive and it's making me very angry.
Games do have the benefit of being contained virtual worlds that disconnect from reality and thus provide escapism and relieve stress, so it's not unbelievable to think they help cope with depression.
But they sure as **** aren't going to be your saving grace. Depression is underestimated, it's an actual, serious condition that renders the individual incapable of performing even menial tasks or thinking straight. Video games aren't the cause, but I don't think they can exactly cure it either.
Then again, this article never claimed it would. Just had to put it out there.
Also, I totally get your OCD Danny, i'm suffering from it on a daily basis and it makes me go nuts, things like counting the meatballs in my food, performing the same morning routine, surfing the same websites, and finding it very hard to break these so called practices. It's fucking annoying.
@Sydrum @Nodashi @Unfallen_Satan @BJCentral I say, they should definately consider a way to allow mods.
Mods were TES's key highlight and selling point. They have been part of the trademark as much as the games themselves.
They should definately consider a system to include modding in some manner, it would be pretty innovative and an amazing way to differentiate this game from the other MMOs and save it from being another generic failure.
Things like quest and map editors, personal armors that you can later sell in the game currency, UI changes... all kinds of stuff.
If this was ALPHA, MAAAAYBE you'd have an actual argument.
Betas are nearly the finished products. That is the stage when the final features are being implemented, bugs are sorted out and the game is being polished.
That was the beta stage of Elder Scrolls. And it looked terrible.
TohouAsura's comments