Hate to break it to you "Uncle_Tbag," but "bullshots," as they're called, are NOT done with PC games. They're done with console games, and it's usually a term used to refer to a screenshot with extreme filters applied, such as 4xSS @ extremely high resolutions that would not be even remotely possible in-game at decent framerates on console hardware.
Obviously such things are not necessary on PC because PC hardware is scaleable.Velocitas8
Not done on PC games. You've advanced pretty far into system wars logic with that one. I've already been wisely advised to drop this because I'm dealing with fanboys who don't give a damn about logic or truth. Don't really know why I'm bothering, but maybe I can at least demonstrate that this type of activity goes with both PC games and consoles.
PC games are scalable. They are not INFINETLY scalable as your argument necessitates. Current gen hardware is not cabable of rendering the screens that are posted in this thread. It's not possible to have 32 or 64 models of that caliber running around a huge, highly detailed map of the kind UT3 provides. It is IMPOSSIBLE on today's hardware and likely on the next gen's as well.
That screenshot of Malcolm IS IN-GAME and quite clearly using actual game resources. The screenshot is taken with the console command "togglescreenshotmode," WHICH DISABLES ALL HUD ELEMENTS. It even functions in the demo.Velocitas8
Yeah that, or it was a pure render with no hud, ai, or physics running. You think going from four world detail (because there actually is a difference between 3 and 4 in world detail) to five and from 3 to 5 in texture detail will make that much of a difference? We're not talking about minor differences that need screenshot comparisons to be recognized; we're talking about huge leaps in fidelity to reach the level of character that is trumpeted by the fanboys here.
That screenshot looking better than the demo is MEANINGLESS because the demo doesn't include maximum quality resources. At least wait for the game to hit shelves before you make a total ass out of yourself.Velocitas8
No, when the game actually comes out, I'll post my own screen, and since you've already lain down the gauntet, proclaiming those in the wrong on this issue "asses," you won't be anywhere in sight. But until then, here's a taste of the humiliation: the PC BULLSHOT, which you claim doesn't exist:
As Crytek has begun the final push to get the game out the door, I think they've begun to realize just how much visual fidelity they'll need to sacrifice in order to ship a game that's playable on mainstream hardware. . . The graphics were pretty, but they weren't nearly as sumptuous as all the early screenshots have been . . . EA allowed the press to shoot video of the multiplayer games, but they wouldn't allow us to take our own screenshots
Sometimes companies show off their games too early, overestimating techonoligcal progress and overestimating their ability to optimize an engine. It happens and it happens all the time; moreso on the consoles, but the PC is far from immune.
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