There's one issue that have come up; the PS3's blu-ray capabilities. Many instances fans have praised the integration of blu-ray to video games. Given that it has a higher capacity. Though, many cannot deny the flas in it's make and mechanisms of functioning. Blu-ray requires hardware cache, to improve load times being one. Having said that there's another reason Blu-ray would be an undesirable feature for developers.
Blu-ray is a relatively new format and has a long ways away to become the universal format. With the competition heating up with HD-Dvds there's no sign of when a new format king would be crowned. Currently, the DvD is the much prefered format by distributors, consumers, and users. The Dvd has the technology and the manufacturing tools smoothed to efficiency. Taken those factors into mind, you'll realize Blu-Ray is a hefty price compared to the DVD.
So where does this factor in with devs on the PS3? I'm just getting to it. With a smaller userbase; cause for lesser sales. In addition, with costs of the blu-ray format not being as cheap as a DvD, which require pennies to mass, are cause for concern. For exampl, if it takes 0.03 dolalrs to print CoD4 on DvD and it cost .50 dollars to do so on blu-ray, and you hope to sell a million copies; you'll lose $ 500 000 opposed to the $ 30 000. Assuming blu-ray is in fact that cheap to make; a single Blu-Ray blank cost $18, roughly. So I'm giving Blu-Ray the benifit of the doubt imagine if it were $1 - $3.
Before crying out "LoL five dvds for LO or Blue Dragon" this isn't about capacity, but a subsequent financial loss.
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