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Verenti

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Okay, gamers. We suck at the whole gender relations. In fact, there was an entire episode of Feedbackula dedicated to how much we suck at it. I've never supported censorship, but WOW, we as a community should not be allowed to talk on this subject. Some of the opinions here have been spectacular examples of the sheltered lifestyles we have as a whole. Wow.


I actually don't know why I'm posting this, as I'm likely to just receive flak for it, but come on. Firstly, it's not pandering to women to make female leads, as some people here have suggested. It's pandering to boys to never create women leads. Second, maybe a lot of women don't play Gears of War, but instead of using this as an excuse to create a shrine to machismo, we should be asking how to get more female gamers to play these games, if only so you can share your Gears experience with a wider female audience. This is me trying to sell the concept to you. If you make it a game that girls/women want to play, please no crude gender stereotypes, then maybe you can get one to sit down and play the game with you (I will note that the only time I played Gears of War, was when a female friend of mine in University introduced it to me. Irony.)


As a long time gamer, let me say to you the stigma on gaming, and oh my lord, there is one. The stigma on gaming is entirely our own fault. Us and the industry. That when I go abroad and tell my non-gamer friends that I miss my PC, and the looks I get-- or when I've introduced my previous girl friends to gaming, and showed them that they all aren't... gears of war, has been a real up hill battle. Because our society thinks gaming is for adolescent boys, and that's a real shame. I think they're wrong. When Simpsons had the line "These games are for 14 and younger. If you are older and play videogames: get help" I rolled my eyes. But they have these prejudices because of the way we act. We are hurting ourselves.


I realise that many of the people here are actually teenagers or younger, and I think there should be some allowance for young people to grow into being the people they should be. God knows, I likely talked like the very people I'm chastising here when I was their age. But everyone can think of a million reasons not to change or why a good thing ought not to be done. What we have to do is just throw those reasons away, and do what is right.

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Verenti

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@Jooof Hold up. You realise that Gamespot is providing these videos for free, right? You aren't losing anything if they can't or don't make an episode in any particular week. You aren't entitled free entertainment. Maybe they didn't have the content this week. Maybe Johnny is sick or something, so they chose not to film an episode this week. Maybe technical difficulties delayed the episode.


Just relax.

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Verenti

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Edited By Verenti

@bannermanner @Verenti I mean that this whole hysteria surrounding games as a source of gun violence is completely manufactured, and these politicians who she is effectively speaking out against, don't have a shred of evidence to support their arguments. I'm not implying that you agree with this practice, but despite whatever you think of Ms. Pelosi (I'm not American, so I couldn't care less about her), she is at least is telling them that they are full of shit, unlike the politician from California.

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Verenti

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Edited By Verenti

Personally, I love strong women. I worship them. Why would I be deterred about a story focusing on one?

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@tempertress @Daddio93 @zombiedriveby @shnelle I wouldn't worry about it too much. You hand gestures are fine, if a bit stiff, which does make them look unspontanious and rehearsed. Your camera presence is fine. Ignore them (as it seems you were already resolved to do) and relax.

Some people are just poor at expressing their impulses in appropriate channels.

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Verenti

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You do Kreia a great injustice, madam. She isn't bat shit crazy; she's a brilliant critique of Star Wars. Including the idea of being a "light side" jedi. She's anti-dogmatic. If you say "I am playing a light side", you are making an a priori decision on morality, before the moral decision is even posed. How can you judge what is moral in a situation, if you don't keep an open mind to the consequences of your action? What gets you light side points? Being nice? What lets you sleep with an easy concience? Would you accept a cruelty if it lead to a greater good? What would you sacrifice? Would you let your light side character fall, in order help more people?

Kreia had a philosophy that was in order to ensure the best outcome, we must remain open minded to the possible outcomes, and not just those which we are told to choose from. I would say that is the only moral way to conduct oneself, because in making your own decisions in the moment is the only option that gives one moral autonomy, and not some inherited code of right and wrong written (in the case of the star wars lore) thousands of years ago. To advocate that is to advocate a sort of freedom that we as humans have been searching for our entire existence. I wouldn't call that crazy at all.

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@bannermanner At least she's not just making things up, so she can swoop in and save hysterical soccer moms from some conjured terror.

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"It's hard to pick a favouri--"

'Arcanum. The main theme to Arcanum.'

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I say, what? A 4,5? Surely, sir, you jest. After all did not the sixth of the Resident Evil games get a much higher higher mark? Or am I supposed to be complaining that aforementioned iteration was judged too harshly? I am ever new to this whole thing.

So, yes, the mark of this game was entirely inadequate in comparison to the judgement rendered upon that other game. Rather. Too bad about this game though, I was quite looking forward to this one.

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Edited By Verenti

I know this was addressed in the show, but I think it is a legitimate object of a complaint when a publisher/developer compromise the integrity of an IP for accessibility and marketability. Too often we see a game receive acclaim for being a solid example of a great niche genre become popular and then "dumbed down" so the next iteration can be more accessible to people who are not smart enough/willing to put in the time to develop the skill necessary to enjoy the series progenitor. Not that I want to compare Dead Space to Shakespeare, but it's like Shakespeare. Given that Shakespeare was perfectly understandable to his contemporaries, but Shakespeare "translated" into modern English loses its charm. The magic of Shakespeare is not only the message, but the means therethrough it is transmitted. The text informs the speaker. Thusly, the horror is not only the genre of Dead Space, but the spirit. If you tell the same story with a different medium, you change the soul of the work. Constitution matters, and those who sat in bated anticipation of a worthy sequel feel themselves deceived and rightly lash their tongues to work their venom.

As for microtransactions? A publisher who makes changes to games that do not serve to better the game, but to rob fools of their petty cash? Of course such transgressions are not borne lightly. Is it greed, pure and simple, and it is directed squarely at us. Would you not be angry at a friend who tried to pry every last penny from you? If you would deal so with one you might call a friend, I can hardly accept that you might deal with the multi billion dollar corporation with more charity. It is the cunning thief whose theft is seen with legitimacy.