GRID is actually HARDER with a wheel. A gamepad with an analog stick would be ideal. Playing GTR2 or rFactor without a wheel is nearly impossible.DGFreakHow so? What's the difference between the games?
ZJI's forum posts
There wsa a tomshardware review that said you really needed the wheel. Are they just pushing the hardware for the manufactures? For those of you who play racing games with keyboard, what does it feel like? Can you control the car with no problems?
Are there 3rd party MP3 players that can play WMA pro that's more cost efficient than the Microsoft Zune? I don't need to watch movies on it or anything.
Already played it. It's designed for short time play, as the missions and events "dry up" if you don't beat the game for a while. So it's not going to last as long as a game like Oblivion.If you want something different, might I recommend a game like Space Rangers 2?
Ein-7919
Mostly games just use the same basic formula as the previous games. Like the "tank" in Red alert 3, may just be the equivallent of a "war wagon" in a Warhammer RTS, just looks different. In all "strategy" games, there are pre determined phases, like the early rush phase, and the late game show down by running over the enemy base with the most units. I just played Half life 2 for the first time, and I was completely bored by it, because it played just like any other shooter, released before or after it.
It's very rare that some game like Oblivion, Fallout 3, or Sim city that comes out that can actually give you some decent number of hours of play before you are bored with it.
And considering that PC hardware cost so much compared to console, I don't think that PC gaming is worth it seeing that the games are so repetitive and boring. I haven't tried Crysis or Farcry2, but I'm going to assume it's going to be the same stuff. I played FarCry1, Half Life 2, etc... and they all play like the same game, I don't have to "learn" to play any of them, they are just like the other FPS that you played.
I now find games to be boring, many are so formulaic that it's hard to tell the difference between games. They all play the same, especially FPS games, it's all point and shoot. I find that city building games actually have the highest replay value, because it's all sandbox mode and you can build different cities. Or some Turn Based strategy games where each game turn out very differently. Otherwise, like in some RTS games, with the standard "rush" "boom" "superweapon duel" phases get repetitive and no longer interesting. And if the next RTS that you play is going to be like that too, it gets old immediately.
Maybe I'll just get Grid, looks interesting enough with the unique cars.
GTR2 is a good sim racer, rFactor is based on the same engine as GTR2, but it's a new verison of it, and your cars feel like they have less girp, so you can slide around more. Live for Speed is another, though I don't really like it. GTR Evolution is another good choice, it's newer than GTR2, but I prefer GTR2 over it. JigglyWiggly_Is there one with better graphics than GTR2? Grid looks so nice.
I see, I'm looking for more like realistic simulations, which would be the best for that?
Is Grid mostly an "action" racer, instead of an accurate simulation?
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