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aries8269

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#1 aries8269
Member since 2006 • 665 Posts
My favorite right now isnt listed there (FFXII:RW) however Lunar Knights is also a very fun game with unique game play style.
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#3 aries8269
Member since 2006 • 665 Posts

Of course it wont rival the experience of the original design as that concept is deeply entrenched in the minds of many and wont easily be ousted because people are too rigid and inflexible. Some people wont even give GH:OT a chance because, "If you arent playing on a guitar, its not guitar hero and its a gimmick."

Strumming the strings on the touch screen will definitely be different and only have 4 frets instead of 5 will be a let down for many however what that does lend to is the medium setting of guitar hero with fret combos of hard and expert modes. Im looking forward to that challenge.

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#4 aries8269
Member since 2006 • 665 Posts
Cant watch the vid at work but images found on rpgamer certainly are interesting. I get more of a FFVI feeling than i do Chrono trigger though...guess ill just have to watch the vid to see what you mean.
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#5 aries8269
Member since 2006 • 665 Posts
I found it fun at first, then turned into a chore to continue playing as it was almost the same repetitive motions over and over. From time to time, I like to pick the game up but it gets boring quickly after that. I will wait to see if AC for the Wii will have some kind of inter-connectivity to see if I hold onto the game or chuck it.
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#6 aries8269
Member since 2006 • 665 Posts

Here is an IGN report about this topic: http://ds.ign.com/articles/810/810648p1.html

Honestly though, as per that report...I dont think it would work that well. It certainly would be interesting to see how they do it though if it actually becomes reality.

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#7 aries8269
Member since 2006 • 665 Posts
I got one of those Nyko G-Pak's for my DS and my games stay either in my DS or in the game holders. I dont find it a problem keeping up with my games however I dont have a little sister to worry about.
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#8 aries8269
Member since 2006 • 665 Posts

IF..and only IF, the PS3 original design (60gb) were to be priced at $400 then perhaps I would be interested in getting it. The original design had the hardware compatibility to play all PS2 and PS1 games. The 80gb version only has a software compatability (emulation) which means that some games wont play. The 40gb has no backwards compatibility would would be one of the major selling points for me.

It's original release was absolutely rediculous and I still think that $400 is too much for a proprietary gaming platform when you can get a fairly decent computer at that price.

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#9 aries8269
Member since 2006 • 665 Posts

It is probably a combination of both. This I know will be disputed however, the DS is the more successful platform of the handheld market. Granted, not all games on that list were well received however most of the games SE creates are usually must haves (not becuase it came from SE but because of the quality game). They have seen the success of the DS and have decided to run with it. That's not to say that the PSP isnt successful and we could very well see games from SE show up on the PSP like the FF1 and 2 remakes.

Now, as for their future plans and large projects...no idea. They may stick with the PS3 for their large project gaming ventures like with FFXIII *shrugs* who knows. As it stands, they are making a great deal of money off of their DS game division and will continue to do so because of the success and popularity of the DS. I would still welcome games on the PSP.

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#10 aries8269
Member since 2006 • 665 Posts
The licensing of songs for use in GH games wouldnt be that big an issue due to the fact that it is extra content that can be released at a later date. If the hardware has already been mass produced, then they will need to recall the hardware, create a new add-on peice with an expansion slot designed in, reprogram the input to accept the extra memory slot, and preprogram the game to accept the added input along with an interface to load the songs. Running through thousands of lines of code to properly code it and ensure that it is properly debugged takes time...not to mention ensuring that all the hardware components works as intended with no issues.