@GamerbyDesign: First couple of times I played Civ V, it was 9:30am before I stopped playing.
I'm still pretty cautiously optimistic about Civ VI though. Beyond Earth Was a huge disappointment, I put about 27 hours total into that game which is crazy considering I put 20 hours into Civ V within the first two days.
@face76: Yeah, I do feel like Batman has been over done since the Nolan films brought him back in vogue. After playing games like Life Is Strange, it reminded me how much the TellTale formula could definitely do with a few improvements.
That being said, this looks like it might be OK. I don't buy into unfinished games though, I'll make a decision about whether this game is worth my time once all the eps are out.
@Dieknochenblume: I know it's a different level of sustainability but in recent years power consumption has gone down a lot. Nvidia's Maxwell GPUs (900 series) saw a massive drop in wattage required while still providing performance improvement over the previous gen. AMD have made some significant advances as well. Not only has power draw dropped, but heat output too, making smaller cases (using less materials) viable. There are even laptops with full desktop grade GPUs now. All this in mind, it makes sense for console manufacturers to want to take advantage of this technology, it's getting much cheaper to provide a performance boost over their current offerings.
At the end of the day, games come first & hardware is just a means to get there so if you're happy playing your old games then good for you. However if you're seeing games you'd like to play come out that are beyond your specs, there have been more advances than just pure processing power since your laptop came out & you might be surprised at what you can get if you're willing to drop a little bit of cash on an upgrade.
I think we're seeing PC & consoles come closer together. PC games are bogged down with so much DRM (on most platforms) that they're coming close to the locked down ecosystems of consoles but now the PS4 & Xbone are getting mod capability for certain games & more frequent hardware iterations. That's just a small example but I think it represents an overall trend. It's short term though, streaming technology is just beyond the horizon.
I think in 10 years, all we'll need is a thin client that we pay a monthly fee to own while all the processing is done in the cloud. Some regions will still need local compute power but most major regions will have the bandwidth. Seeing how much latency has dropped over the past few years with devices like the Nvidia Shield & Steam In-Home Streaming, I think 10 years is enough for technology to progress to the level we need for a quality experience. Some attempts at this kind of service have already been made but they're not ready for mass consumption just yet.
As a PC gamer, I'm not sure how I feel about these predictions. I like owning my own hardware. However a lease or subscription system would make it viable to always keep up with the latest GPU advances without having to worry about saving for a new card & trying to get a good price for your old one. Subscribing to a certain hardware config also makes it easier for game devs to build to a certain spec so there can be advantages there as well.
@commander: It sounds like they tested & were 'inspired by' the Superformula rather than actually using it in their final product. The article also stated that the application is an important part of the patent so they can't just claim rights to it for any use.
I am well aware that formulae can be patented but I do find the idea a bit funny. What would happen if somebody patented the way to figure out the angles of a triangle or how to convert a fraction into a percentage? I just think it can be funny when you take an idea to it's logical extreme.
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