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DarthBuzzard

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#1 DarthBuzzard
Member since 2019 • 360 Posts

@vfighter said:

Don't give one shit about ray tracing.

Everyone will give a shit when it becomes the literal standard, which is not wishful thinking but rather a completely inevitable evolution of computer graphics.

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#2  Edited By DarthBuzzard
Member since 2019 • 360 Posts

@NathanDrakeSwag said:
@darthbuzzard said:

It's a popularity contest. Not exactly a good metric.

So GOTY should go to games that people dislike? Makes sense.

Not exactly. Popularity alone is a weird metric to use.

Just look at what it does: https://www.thetoptens.com/video-games/

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#3 DarthBuzzard
Member since 2019 • 360 Posts

It's a popularity contest. Not exactly a good metric.

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#4  Edited By DarthBuzzard
Member since 2019 • 360 Posts

I will stop playing most AAA non-VR games once VR gets a large sustainable library of AAA games.

In other words, I'm not going to spend time playing games that describe themselves as 'highly immersive' like Red Dead Redemption 2 at that point as VR will be the only immersive experience I need.

If I play a non-VR game in this future, it will be because of it's story or gameplay, not because of it's world or immersion as I simply won't enjoy it next to my VR headset.

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#5 DarthBuzzard
Member since 2019 • 360 Posts

I hope Half-Life: Alyx gets to run for 2021 nominations, because this is a pretty clear snub.

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#6  Edited By DarthBuzzard
Member since 2019 • 360 Posts

@WitIsWisdom said:
@darthbuzzard said:
@tormentos said:
@mrbojangles25 said:

These controllers simulate firing a gun the same way a dildo simulates having sex. Sort of, but not really.

Yeah the haptic feedback is nice and immersive, but you're still not in the game. Ino ther words, it is a gimmick.

As for the triggers, another gimmick. The way they can lock up and change pressure is cool, but the Valve Steam Controller pretty much did 90% of what the Dualshock does, plus it is a lot more functional and customizable.

At the end of the day the controller is still a controller with all the limitations controllers have always had. This one just has some extra features that have come, and will soon go.

Pretty much.

Brand new fancy controller still not better than a decades-old mouse and keyboard.

As for immersion, well...If you want immersion, like really actual good immersion, you have to get VR. Period.

Lets see this site call it revolutionary, other sites are totally on board with it, from what i can see only haters and blind faboys say crap about it.

Don't know man dildos had been quite popular with woman and have sell millions, and for the whole simulation crap yeah i am sure woman don't need to have a sex with a man or a woman to have an orgasm with a dildo.

The fun part about your post is that you down play trigger while you claim for immersion you need VR which is even MORE gimmick.

That's a pretty flawed way of looking at it. VR is certainly the least gimmicky form of immersion-based tech because it is by definition the most immersive and does it's job of immersion the best.

DualSense is not a gimmick. VR is not a gimmick. Happy? Why not enjoy both, and why not enjoy the inevitable combination of the two when PSVR2 releases with DualSense based motion controls as well as regular DualSense support?

I disagree with your opinion about VR being more immersive. I have both (PSVR and have used 2 different PC VR headsets that sucked just as bad... although they have "other" features that aren't so bad.. lol) and I feel the DualSense is much better when it comes to immersion, especially when paired with a good headset.

Calling neither a gimmick is just fine with me, but this is a matter of opinion and by no means a sure bet in favor of VR by any means. Half the people I know, including myself, can't stand VR or just don't think it's ready yet. Everyone I've talked to loves the new DualSense. That doesn't mean that everyone collectively agrees either way.. just means it's an opinion regardless of the terminology thrown around for marketing.

You can disagree if you want, but it's like a 1:100000 opinion. Every duplicate of your opinion, you'll find 100000 people disagreeing. Obviously I made that up, but it's meant to strike the point about how much more immersive VR is than anything else, and how universal that is.

I would actually suggest that the reason why you don't feel this way is probably because you haven't had the right experience yet, with something like Half-Life: Alyx, Star Wars Squadrons, Lone Echo, Wolves in the Walls, Paper Beast or other highly immersive VR games that make other VR games pale in comparison immersion-wise.

In terms of VR not being ready, yeah. It's not. It's not ideal for the average gamer yet, but that's much more an accessibility/convenience/software library/comfort problem than because 'it lacks immersion'.

The one thing you almost never hear from VR is how it's not immersive. The advantage DualSense has here is it's very convenient as it's just a controller you hold. You may indeed find VR less immersive, and that's fine, but it's a needle in a haystack opinion.

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#7 DarthBuzzard
Member since 2019 • 360 Posts

@tormentos said:
@mrbojangles25 said:

These controllers simulate firing a gun the same way a dildo simulates having sex. Sort of, but not really.

Yeah the haptic feedback is nice and immersive, but you're still not in the game. Ino ther words, it is a gimmick.

As for the triggers, another gimmick. The way they can lock up and change pressure is cool, but the Valve Steam Controller pretty much did 90% of what the Dualshock does, plus it is a lot more functional and customizable.

At the end of the day the controller is still a controller with all the limitations controllers have always had. This one just has some extra features that have come, and will soon go.

Pretty much.

Brand new fancy controller still not better than a decades-old mouse and keyboard.

As for immersion, well...If you want immersion, like really actual good immersion, you have to get VR. Period.

Lets see this site call it revolutionary, other sites are totally on board with it, from what i can see only haters and blind faboys say crap about it.

Don't know man dildos had been quite popular with woman and have sell millions, and for the whole simulation crap yeah i am sure woman don't need to have a sex with a man or a woman to have an orgasm with a dildo.

The fun part about your post is that you down play trigger while you claim for immersion you need VR which is even MORE gimmick.

That's a pretty flawed way of looking at it. VR is certainly the least gimmicky form of immersion-based tech because it is by definition the most immersive and does it's job of immersion the best.

DualSense is not a gimmick. VR is not a gimmick. Happy? Why not enjoy both, and why not enjoy the inevitable combination of the two when PSVR2 releases with DualSense based motion controls as well as regular DualSense support?

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#8 DarthBuzzard
Member since 2019 • 360 Posts

@the6millionlies said:

@darthbuzzard: Airsoft player think exactly the same when they use their air guns , just because their guns are exactly replica of the real thing same weight etc... But when you give them to try the real thing is totally different.. I am not downplaying the PS5 controller just stating a fact.

That's why I said perception. You feel an approximation of firing for real rather than a literal statement like 'you feel like you are firing a real gun'

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#9 DarthBuzzard
Member since 2019 • 360 Posts

@the6millionlies said:

@darthbuzzard: I shot guns and was in army , for all I know that guy can be just shilling, it's technically impossible to emulate a real gun on controller , the recoil and the feeling of a gun feels in your entire body not just your hands.

There's a difference between 100% emulating that exact feeling and giving the perception of that feeling. The brain is easily tricked.

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#10 DarthBuzzard
Member since 2019 • 360 Posts

@the6millionlies said:

Just wondering if these guys ever shot a real gun....

I mean...

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