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erazor51

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#1 erazor51
Member since 2003 • 339 Posts

[QUOTE="kraken2109"]

This is what you want?

slarkyslark

I play on a 20" CRT and it looks nothing like that. Stop exaggerating.

Your are on a CRT, that's why. The minute you upgrade to a LCD screen you will see why.
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erazor51

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#2 erazor51
Member since 2003 • 339 Posts
[QUOTE="slarkyslark"]As we know, devs make games on pc that are meant to run from resolutions from 720p to 1440p, different hardware etc... or more. While they great amazing graphics doing this, my idea will make the next consoles put pc games to shame for years, even with static hardware. Optimize ALL games for Only 480p, and remove HD support. Imagine say, the Xbox 720, which could release next year or 2013. It will have top of the range pc hardware for its time, just like the 360 did. So it will probably have a better graphics card than the GTX 590. Can you IMAGINE the visuals developers could create if they used all that power and didn't waste resources on for HD? With a high end graphics card better than the GTX 590, and a high end Quad Core....do you have any IDEA the visuals they could create not wasting all that power for HD? While pc games have to be made to run on high resolutions, so devs won't create visuals anywhere near what they could if they only focused on one specific hardware, and one specific resolution. Tl:dr If the Xbox 720 had a graphics card better than the GTX 590 and a high end CPU, with games optimized at 480p, devs wouldnt have to waste resources for hd, and use all that huge power to create visuals pcs couldnt come close to, because their games are made to run on high resolution wasting ALL that power. Because pcs games are meant to run on high resolutions, different hardware etc...

I don't think you fully understand how resolution works. Your method will only work if you have a 1:1 aspect ration set on your screen but that will mean yo will have to play on a 7" viewable area with huge black borders around them. If you expand the screen size then the 480p image will stretch and make the image very blurry, so much so that it will be unplayable on Full HD screens which is becoming the norm now. You also need to consider the environment the game will be displaying. On a 480p resolution you might have the character and a few objects displayed but on a 1080p image you will notice you can view more of the environment because you have more pixels to display more stuff on your screen.
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#5 erazor51
Member since 2003 • 339 Posts

sig :D

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#6 erazor51
Member since 2003 • 339 Posts

Or it has been dethroned?

Mystery_Writer

It still is :D

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#7 erazor51
Member since 2003 • 339 Posts
Wii U dev kits to be updated to latest prototyping hardware in the coming weeks

Nintendo couldn't have put all those glorious names of third party developers up alongside its Wii U announcement earlier this month without giving those companies at least a glimpse at the actual hardware they'd have to code on. Sega Europe's Gary Dunn was among those to have tinkered with a development kit before we even knew what the Wii U would be called, but he says that Nintendo intends to refresh that hardware to the latest prototype model at some point before the end of July. According to Gary, coding for the new system is pretty straightforward, and though he wouldn't get into specifics about performance, he does expect more details to emerge once Nintendo starts distributing the latest version of the Wii U dev platform. Asked about how it compares to the Xbox 360 and PS3, Sega's dev leader simply said the new Nintendo console is "different."

source: Eurogamer

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#8 erazor51
Member since 2003 • 339 Posts

[QUOTE="RR360DD"]

[QUOTE="35cent"]

The Wii U won't be able to play DVD or Bluray discs. Sorry if old.

super600

Nintendo are so tight. Ridiculous really that a 2012 console will not play DVDs at least.

Everyone already mostly has a DVD player or a blueray.

Tbh you dont get people renting out any more like before, its all streamed service now. You shouldn't even have to think about a feature like this on a games console.

Why would you want to play 1080p blueray content on a console anyway? you would very likely have a high end blueray player for your expensive 1080p display and if you are waiting on a console to play it back on then you need to re-think your setup.

Nintendo saving on licensing means they can either reduce the selling price or bump something else on the system or just use that gap to add to their profit and not sacrifice something else to make their profit.

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#9 erazor51
Member since 2003 • 339 Posts

Finally, a Game Shows What the Wii U Can Really Do:


http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do


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#10 erazor51
Member since 2003 • 339 Posts

For all the dumb people that think the next Nintendo console is just a controller, here you go: