It evolved it. Combat evolved.
erglesmergle's forum posts
So what if emulators and ROMs arent legit. So what if people want to pirate some old SNES games that they wouldnt buy to begin with.
[QUOTE="erglesmergle"]
[QUOTE="NVIDIATI"]
Micro ATX and low profile GPUs.
NVIDIATI
mini-ITX + 5870 + Silverstone SG07.
you mean this?
******* sexy.
Those screens dont do it justice. Reach looks better in motion. But its still an average looking game compared to PS3 exclusives. Hahhahaa.
What I find quite strange is where did you play this demo? What event actually has a recent build of GT5 going on right now? If there's an event going on somewhere with a build of GT5, it would definatly be on something big and/or talked about on GTPlanet.net.......yet nobody is talking about it. I think the TC is just trolling you guys.
ryetech
http://www.gtplanet.net/forum/showthread.php?t=130335
[QUOTE="erglesmergle"][QUOTE="gaming25"] He didnt say anything about time.windsquid9000
Oh I get it. So 1000 cars can race at once. Nice.
...The number of cars in the game means nothing. You can't have 16 cars on track with such a level of detail without sacrificing the environment.That was the point I was trying to make on the previous page. Thanks for agreeing with me. The engine cant handle the extra workload of 3D trees.
[QUOTE="erglesmergle"][QUOTE="johny300"] I mean when you have 1000 cars you can't have prefect looking trees, while FMS3 had i think 200 cars and great trees.gaming25
Youre saying they literally just did not have enough time to make 3D trees? Like I said, I think it would be a lot easier to make 10 different 3D trees than to make 1 standard car. You need to rethink your logic man.
Plus they dont have the car modelers working on trees. They have the environment team working on the environments. And the car team working on the cars.
He didnt say anything about time.Oh I get it. So 1000 cars can race at once. Nice.
[QUOTE="erglesmergle"][QUOTE="johny300"]I think the game had to sacrefice some 3D trees to have 1000 cars instead.johny300
Are you saying they had to sacrafice time to make those 3D trees? Or hardware resources to render the 3D trees and cars?
I mean when you have 1000 cars you can't have prefect looking trees, while FMS3 had i think 200 cars and great trees.Youre saying they literally just did not have enough time to make 3D trees? Like I said, I think it would be a lot easier to make 10 different 3D trees than to make 1 standard car. You need to rethink your logic man.
Plus they dont have the car modelers working on trees. They have the environment team working on the environments. And the car team working on the cars.
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