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erglesmergle

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#1 erglesmergle
Member since 2009 • 1769 Posts

You've never played Tekken, let alone any 3D fighter.

The whole point of 3D fighters is to take your opponent to the wall, only way to do that is to juggle. It's been in Soul Calibur, Virtua Fighter and Tekken.

http://www.youtube.com/watch?v=Nna7rFkbdP4

Tekken 6 isn't as technical as older Tekkens but people crying about juggling obviously have little knowledge of the game. Just go back to mashing X and O with Eddy.

RobBourne

Wow. Tough guy more?

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erglesmergle

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#2 erglesmergle
Member since 2009 • 1769 Posts

I just cant see how Rage can be considered graphics king. It looks great but it just cant be placed in the GK category. Same goes for Gears 3.

I havent seen concrete evidence of Crysis 2 topping Killzone 3 for certain. Seems like they can still fight for the spot. Right now its Crysis 2, Killzone 3, Rage, and Gears 3 for me.

Gears 3 look like Uncharted 1.95. Rage look like Fallout 3.5 with colors.

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#3 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="MassiveKaos"]

Yeah i have played tekken and watch alot of high competetive play and its basically who messes up first to get hit into an infinite juggle to loses.

Tekke n fans call that a fighting game???

Dibdibdobdobo

Its not nothing new though, Since Tekken 3 i have been able to pretty much juggle people constantly with Paul Phoenix! If it has taken people this long to realise that constant juggles on Tekken are possible then theyre slow to the situation.

You know whats new? The entire game relying on juggling. Maybe I never realized Tekken 3 had that much juggling since the people I played with didnt know how to juggle. I do remember the CPU Pauls little juggle but it was real short and once on the ground you could get up and recover. It was nothing like it is now.

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erglesmergle

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#4 erglesmergle
Member since 2009 • 1769 Posts

Anyone think so? I was a huge Tekken 3 and Tekken Tag fan. Ive always hated Tekken 4 but I never knew why. I skipped Tekken 5. After getting Tekken 6, Ive realized its the juggling thats ruining the game for me. Thats probably why I liked Tekken Tag so much even though Tekken 4 was collecting dust. It was so vanilla.

Ive been playing online and getting my ass handed to by annoying Christy players who have memorized all the combos. Make one wrong move and get juggled across the map and into the wall for more juggling.

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#5 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="erglesmergle"]

You guys are all confused. Maxing out means maxing out. You cant cut corners or make 30/60 fps a requirement. Maxing out just means running the game at its absolute maximum settings. Whatever fps you get is what you get, doesnt change the fact that youve maxed out the game.

Example. "I maxed out Crysis Warhead but the performance was unacceptable."

HuusAsking

No, because it must be playable at a practical framerate. Any system can put all the settings on max and so on, but expect a slideshow. OTOH, if you crank everything to eleven, go to the most graphically-intense areas and still output faster than the monitor can handle (typically that requires > 60fps), then the game is no longer limited by anything under the hood. That is maxing out.

And whos to say whats playable and whats not? The only fair way is to say "My computer can max out xyz game at xyz fps". No matter how you look at it, maximum means maximum. 4x AA and 8x AF just means near maximum. Thats why the right way is to let anyone claim that they can run the game maxed out but require them to state their performance to have credibility.

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#6 erglesmergle
Member since 2009 • 1769 Posts

You guys are all confused. Maxing out means maxing out. You cant cut corners or make 30/60 fps a requirement. Maxing out just means running the game at its absolute maximum settings. Whatever fps you get is what you get, doesnt change the fact that youve maxed out the game.

Example. "I maxed out Crysis Warhead but the performance was unacceptable."

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#7 erglesmergle
Member since 2009 • 1769 Posts

maxing out: full native resolution of your monitor with all settings on highest and anti aliasing and filtering at at least half as high as they go. (16x is just overkill sometimes). paullywog

at least half as high as they will go? what do you think this is?

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#8 erglesmergle
Member since 2009 • 1769 Posts

oh god you STILL havent fixed the title yet.

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#9 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="erglesmergle"]

[QUOTE="siddhu33"]

Activision can't make them work on anything.

All they do is get to advertise the game, and give bungie some money.

Bungie own the ip that acti is publishing, they own their staff, they own nearly everything.

It's just that activision get to advertise the game.

Anyway, I think that Bungie will do something really far away from Halo.

ujjval16

Youre saying Bungie can create ANY IP they want and Activision has no say at all? I dont believe that.

Watch the Bungie video New Beginnings about their partnership. The very last line sums it up. "We just wanted a publisher that would give us the money, then get out of our way"

Haha. That made me smile.

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erglesmergle

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#10 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="erglesmergle"]

Its not that hard to believe but, lets say Bungie wants to make a Rock Band game. Then what?

Ninja-Hippo

They don't own Rock Band so that would be silly. :?

Anyway, bungie don't get to do any IP they want. They've already started working on the project; the only ones who know what it is are Bungie and Activision. Their partnership with Activision is for that one new IP that they're currently working on, whatever it may be. Activision get to publish it, but Bungie have absolute control over making it.

I meant a game like Rock Band.