[QUOTE="AlwaysSoft"]Yes, I've never seen anyone just disregard MGS's story the way you do, Dvader. Perhaps you've been spending a little too much time around these "It's all about the gameplay!" elitists that tend to pop their heads up every now and then and become oh so annoying.
I don't think games have been "all about the gameplay" for quite sometime.
I pretty much agree with Fathom's word for word. I play MGS for the story, and I play SC for the gameplay. In fact, if you were to ask me what the storyline was in any of the previous SCs, I honestly could'nt tell you, even though I've played through all of them and enjoyed them immensely.
Now granted, if MGS's gameplay were complete trash, there's no way I would play through a hunk of junk for it's story, but I think you are a bit mixed up when you talk as if MGS's priorities lie in the gameplay. I think very few, if any, have found MGS games to be some of the most memorable experiences theyv'e had because of the gameplay.
dvader654
No read most any review of a Metal Gear and its the gameplay that gets praise, thats why its such a success. Metal Gear has always had excellent gameplay, they have always been excellent games in every way from boss fights, the vairety in situations, the variety of weapons. The story adds to the complete package but its the gameplay that makes the game what it is.
Sorry but the reason I play games is to PLAY games, thats how its been since I was a kid and how it will be till I'm old. If it has a great story great but if not thats fine too. All that matters to me is that I am having fun PLAYING the game. I don't understand how so many can just bypass that, it makes zero sense to me.
Whatever your reasons to play games are your reasons but simply know that mine are to have fun playing a game, its as simple as that.
I don't think anyone is "bypassing" the gameplay, here. This is an interactive medium, after all, and as long as you do more interacting than watching, the gameplay will always be the most important. But I believe you're wrong about those MGS 3 reviews; I've read many that gave much higher praise to the storyline than to the gameplay. Take me, for example. As I said, I play and love both franchises, but both for different reasons (just like AlwaysSoft), and there's a darn good reason for that.
In comparison to SC, MGS's gameplay is over-complicated, not as fluid, and even clunky at times. It's also nowhere near as realistic, although I'm not saying SC is the pinnacle of a spy simulator. When I play SC, I get beautifully molded controls that are mapped extremely well to the controller, and I never feel as if I'm battling the control format. In MGS, in order to carefully target a foe with my rifle, I have to hold down two buttons, gently press another (halfway to aim and all the way to supress the trigger), and that's just plain silly. Yes, I did like the gameplay very much in MGS; I wouldn't have played it if I didn't. But there is no way on earth the gameplay stood out for me over the story, which was downright awesome from start to finish.
I understand what you're saying about playing games for fun, and having fun because we're playing. I totally get that. But there are those of us who get a great deal of enjoyment from fantastic stories, and often remember them more than the gameplay. I will always remember that scene in FF VII where Cloud was laying Aeris to rest, but I have difficulty remembering the boss fight that directly preceded it. And I adore the gameplay in FF VII; I think it's the greatest RPG ever. But without that story, it wouldn't have been half as memorable. I guess that's the point I'm trying to make.
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