genaroll's forum posts
[QUOTE="Nike_Air"]
- Metal Gear Rising demo - 7.5 (short , but sweet at the end) - Raiden looks a little weird compared to MGS4.
- Gears 3 demo - 7/10 - Killzone 3 will destroy it.
- COD - 7/10 -
- Halo Reach demo - 6/10
Best demo was the dance game! :lol:
Espada12
Seriously? What would you rate the dance game?
9/10I guess cows were right all along when saying MS are afraid to have cameras at that event...^^^^^^FAKED GAMEPLAY LOLZ[QUOTE="killzowned24"]
[QUOTE="Disturbed123"]
Your right, it wont flop, it will fail.
trakem
At best the delay in that is horrible. Take a look at the timing difference and there seems to be some difference between his movement and that of the character. If I was a big fan of motion controlls and Kinect in particular, I'd be hoping that this is faked because if it's not the technology has BIG problems.
Lets assume that they manage to make it work to where you can do this in game without the delay and serious problems with properly tracking your motion. How is that really going to play? Sure, it works for that tiny portion where you are using the force to bring the ship down, but what about general gameplay? What about when you are just running around? Turning? It may work for swinging your light saber OK (assuming you don't have lag etc. as that clip shows) but you're going to need the ability to run, jump, turn etc.
Whatever you think will be movement just forget about that and keep an open mind and you will know the answer
celebs playing natal... lol
http://www.youtube.com/watch?v=xI3urqU3jJg
KevinButlerVP

Copy and paste much?How can buttons be more interactive then actually putting your hands over something or slapping some random monkey.It will fail miserably. Lets be realistic. It seemed like a cool new technology at first but it kept getting lamer and was debunked. It was a simply the same as an eyetoy with a few more features. Not to mention it is overpriced and a horrible deal. The games for it will be extremely limited because of lack of buttons. Buttons such as those in controllers add more interaction and abilities in the games. Kinect will probably get good marketing but it will be forgotten and labeled as lame once the lack of good games start coming in. Wii already as the casual market in its grasp. Microsoft has already the core gamers but this will not appeal to them due to the knowledge of its targeted crowd. Perhaps it may a sell at first but its only time until everyone realises what it really is. We already know how this is going to end. Overpriced bundle too.
RadecSupreme
[QUOTE="Khadaj32"]
[QUOTE="jyoung312"] I think both will lose money but I think realistically Kinect will lose more $$ b/c the tech is new to MS and they are putting tons of money into marketing. The move is basically combining sony's existing tech together. The move is basically eyetoy + light-wand that has motion sensors built-in. The only new part is the light tracking part as the sixaxis already has the motion sensors so they probably didn't have to do a lot of r&d. Basically, the move is a safer bet than the kinect and willing likely cost sony less in the long run.jyoung312
Exactly. It's no secret that Microsoft are rolling the dice on this one. IF it works out, good for them, but I don't realistically see how it will. It's just too late, and the same goes for the Move. However, like you pointed out, the Move is just combining two pre-existing technologies together, and as a result is very cost effective. It doesn't win points for originality, but it's going to offer pretty much the same thing as Natal, with it being cheaper to make and cheaper to sell.
I also think that the similarity to the wiimote makes the move easier for developers, as they have been working with wiimote for years so they know how to deal with a control paradigm like that, and can easily port wii games to ps3. Also, move should be relatively easy to implement in the genres and games that the hardcore games buy (see Socom4), whereas Kinect would take lots of time and development for developers b/c they haven't really worked with something like that. I think that implementing move controls should be easy, especially after hearing it only took zipper about a week to put them into Socom4, and the move will likely be optional for most games. You don't have to design your game around the move but you do have to design it around kinect, and thus I think Move will have more higher quality games in the long run. What's ironic is the kinect is the ps3 of motion controls and the move is the 360.If they end up in the same postions as the 360 and ps3 it would be even more funny.[QUOTE="flashn00b"]
Gee, i wonder what people will think of the PS3 if one of it's accessories resembles something that's sold in adult stores.
Khadaj32
Dude, gaming is covered with phallic shaped peripherals lol. It ain't new.

No I'm fairly certain you don't have any facts here. Natal was shown on Oprah, Jimmy Kimble Live, Jimmy Fallon. Heck my wife asked me about it after watching some show on Univision. The technology has to be sound but the hype is what will sell the tech and the hype surrounding Kinect is huge.[QUOTE="Firelore29"][QUOTE="Khadaj32"]
Actually, there weren't. Similar functionality, maybe. But used for a mainstream purpose? No. And with the M+, it's pretty pinpoint accurate. Funny thing is, it isn't incredibly new anymore, and it still sells like hot cakes.
You really have no logical facts here, do you?
Khadaj32
You crack me up.
There is a complete lack of hype. Besides needing Cirque de soleil to dance about the product, there is really no reason to watch something that has been done for the last 5 years, except without holding a controller in their hands. By the way, even the PS2 accomplished this with the Eyetoy. And your wife, eh? I'm sorry, she doesn't compare to the what, 60 million+ that bought a Wii for this very thing? There are several facts you're failing to consider, here.
The Wii is still publicly demonstrated all the time. Tiger Woods playing his own game, constant references to it in pop culture. Nintendo often advertise their first party titles, and I've seen more and more third party titles receive marketing support as well. It's a beast, and an established beast.
North America is still in a state of recession. People are going to see PS3 with motion technology at $400, 360 with motion technology at $450, or Wii with motion technology at $200. Which do you honestly think they're going to pick?
You act as if Sony have nothing new to show. I'm a fanboy of neither Nintendo, Sony, or Microsoft, but like someone said, Sony is using an established method with the remote + nunchuk, and they have the camera recognition, all of which will be packaged for $100. Microsoft has only the camera recognition, and while nifty, that alone won't maintain a consistent rate of sales.
You seem to be stuck on marketing = sales, when that's only half true. There are other aspects to consider, and you're blind to them. If the Wii didn't have motion controls and Sony wasn't coming out with them, Natal would destroy the market, sure. But releasing an accessory that has been done for years? Clearly your job doesn't involve sales or marketing, as you seem to conveniently forgetting about the competition. And regardless of what diehard 360 fans think, they don;t own 80% of the market with Nintendo and Sony scrapping out for the remaining 20%.
Both the move and kinect.so yeah
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