@Brettsky128: To be fair Uncharted did have an unlockable "crushing" mode and stuff. Personally I've never been into unlockables or NG+, but I suppose it's incentive for those that do like them.
I still haven't played this. I want to experience the story, but the open-world and sheer size of the game kinda makes me feel tired before I've even begun. I hope for next gen, we get a return to shorter games like Uncharted. Seriously how does anybody find the time to play all these huge games? I envy those of you that have the time, honestly.
@Barighm: **** 'em. Plenty of games they can be playing. Stuff like Nemesis and Mr. X (and Alien Isolation, and Dead Space's Ubermorph) are created with the understanding that not everybody is going to like it - it's for those that do.
I don't mean that agressively btw, I'm just explaining the rationale behind the "unkillable stalker enemy" scenario design. A certain type of audience sees it just as a pain in the ass, whereas other people like that desperation / vulnerablity / challenge or however you want to describe it.
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