Let me explain bundling to you, and apparently the rest of these people posting. When a company does that, they do it as an incentive to buy the system. It's why Game Boy had Tetris, people wanted to play Tetris, so they got Game Boy. The put Super Mario Brothers with the NES. Why? Because Super Mario Brothers was taking America by storm, and they quickly realized a robot bundle was no match for a plumber saving a mushroom princess. So, they quickly bundled that with the NES. Without these bundles they wouldn't have sold that many systems. For Nintendo, their games sell systems, systems don't sell games. People want the newest Mario game, they have to get the newest Nintendo system. That's how it works, and that's why Nintendo bundled Wii Sports with Wii. Many senior citizen centers use Wii Sports to play virtual games. They never would have bought a Wii if it wasn't for that game. Nintendo sold 100+ million Wii's due to Wii Sports, not they sold 80+ million Wii Sports because of the pack in! The system never would have sold that well if that bundle didn't exist to get consumers, especially those casuals who never played before, to buy it! Sony uses the system to sell games by adding zillions of features- same with Microsoft, but Nintendo uses their games to sell systems, it's why they pack in games. Look at Switch and see they've had a Splatoon 2 bundle, and a Mario Odyssey bundle. They do that to push over consumers who are on the fence, because it's an all in one kit. This is perfect business strategy when you're a game maker, something Sony and Microsoft lack, it's why even though about 14 million Wii U's were sold, they actually turned a profit overall on the system, hence why they stuck with it for their typical generational length (4 1/2 years is a normal generation to Nintendo).
@slypher9: GTA V is on 5 different platforms (PS3, PS4, XBox 360, XBox One, and PC), that's why it surpassed it, Wii Sports was only on Wii, and was a great Trojan Horse to get casuals to pick up a Wii, especially senior citizens. Only problem Nintendo overlooked is that most of those casual gamers were happy with their Wii, they didn't need a Wii U, which was aimed more at the hardcores, less at them.
@slypher9: Wii Sports was only on Wii, and remains the highest selling game on a single platform. GTA V is on PS3, PS4, XBox 360, XBox One, and PC. That's why it surpassed it, they've got repeat buyers, Wii didn't have that luxury, most who bought Wii only bought one, but senior citizen homes who bought them did so to get Wii Sports. The system sold 100 million units because of its game, it's a trojan horse that Nintendo has used since the beginning. You really think the NES would have sold without Mario? Keep dreaming, I lived every single day of the 80's, was around a decade before them, and clearly remember how the video game market was pre-Nintendo, and when Super Mario Brothers was taking America by storm, guess what everyone wanted- the NES to play Mario. Nintendo's not stupid, they know bundles sell, it's why they bundled Mario with Switch for this holiday, they know that will fly off shelves, even if it's only a digital copy.
@R4gn4r0k: You're also missing the fact that without the pack in Wii never would have sold 100 million units. How quickly you kids forget 10 years ago, so let me remind you. Nintendo wasn't able to get the hardcore fans during the GameCube era, so they decided to go after a crowd who doesn't typically play video games. They pitched the device to the more casual person who wanted to play virtual tennis, or virtual bowling. That is why they couldn't retain that market with Wii U, casual gamers are happy with their Wii, they don't need a Wii U. Without the Wii Sports bundle the Wii NEVER would have hit the highs it did. Go back and look at youtube videos of casual gamers throwing their Wiimotes, and see the game they're all playing- Wii Sports! That was the reason so many Wii's were sold, just like Tetris and Game Boy, without Tetris there wouldn't have been a big incentive to buy a Game Boy, not with the screen looking like crap compared to its competitors.
@silv3rst0rm: you're also ignoring who the primary buyer for Wii was- elderly, and "casuals" who wanted their virtual bowling, or virtual tennis. That was the selling point of Wii, and the only way to play it was to buy a Wii. Wii Sports didn't sell 80 million units because it was bundled, Wii sold 100 million units because of the Sports bundle. Nintendo wouldn't have sold that many Wii's without that bundle, same goes with the NES, without Mario, the NES never would have reached the highs it did. Same also goes with Game Boy, Tetris made that system popular.
@lostn: not in Japan. Plus, what people forget is that was the reason Wii sold so many units, so many consumers wanted to play their virtual bowling- especially elderly, or virtual tennis, etc. The bundle is why Wii sold 100 million units total, not why Wii Sports sold 80 million. People wanted the game, so Nintendo bundled it- same goes with Super Mario Brothers, people wanted that game, and Nintendo bundled it. What makes GTA V higher is that it's not only on PS3, PS4, XBox One, XBox 360, it's also on PC. When you have that many platforms, it's like Tetris selling 300 million, because of cell phones. The highest selling game on a single platform remains Wii Sports.
@Thanatos2k: no, this isn't console sales, it's a 3rd party's breakdown showing specific platforms that particular company sold games on. Mario & Rabbids clearly sold a crapload of games due to the "Mario effect", but this isn't showing other variables such as how much does the same game ported to all 3 breakdown, because Mario & Rabbids is an exclusive for Nintendo. Take that out, and Switch will drop way down, I guarantee it.
@superklyph: I wouldn't put too much stock in this report, Mario & Rabbids clearly was the big push for Ubisoft on Switch. Sticking the largest video game character on the planet into one of their games, then suddenly Switch nearly catches up to XBox One- gee, I wonder why, maybe MARIO? LOL
@doctor_mg: Nintendo doesn't split them, because Canada, Mexico and South America are so minimal compared to the United States. The US is the largest video game market of any country- the US buys more games and systems than any other country (to give an idea how much, essentially all of the countries combined in Europe is just about that of the United States). This may change now that China is opening up to games, but until they buy more games and system, the US is still the largest territory for console gaming (I think Japan may be larger in terms of mobile gaming, but I don't really follow mobile gaming).
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