@Xristophoros: You telling me the PES 2017 and MGS is not AAA?
Who gives a shit if you recycle assets, Call of Duty has been recycling assets since god knows when, Fifa has been recycling assets since Hussain was still alive, you telling me that neither Fifa nor Call of Duty are AAA games?
@Xristophoros: Yes it never should have been sandbox. Kojima went outside of his range as an designers.
Kojima's power lies in cinematic gameplay, when you create a sandbox game you sacrifice cinematic tight set-piece driven game design, which is what Kojima does best.
Things like a massive field of poppies with the wind billowing through the field as melodramatic music plays while you standoff against your master. These elements are what Kojima lives for, and you can't do that with sandbox games, you need controlled sets for that.
Glad to see that Konami is moving on with AAA gaming and MGS without Kojima.
Lets see how this turns out. Everyone knows that every single AAA game needs a Zombie ripoff version to satisfy the Americans. It was just matter of time when MGS follows the same route. The big question is why do Americans love Zombies so much that they want it in everything?
@almatha: Gamespot is what helped them hit 1.5 million downloads, THE SCENE alone could never have hit such numbers.
Anyone with any technical knowledge knows that 1.5 million downloads the file is forever imbedded into the web, it can never be lost or removed now, underground links, p2p, etc will keep it alive forever.
At 1.5 million downloads its safe to say that this game will never be removed from the web. Its already fully distributed, and will never disappear no matter how many takedown notices lawyers send out.
That's how decentralized digital distribution works. Once a digital file hits critical mass like this, its forever on the web until the end of time. All the nerds on the planet working 24hrs a day cannot remove this file from the web now.
Good job guys, this game will now be around forever.
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