@Akriel_Boulve: In a world where (g)amers will blame w0k3n3ss, DEI, women on the dev team, queer people on the dev team, non-white people on the dev team, pronouns in the character creator, women as leading characters, black people as leading characters, and many other insane, stupid "reasons" for a game being bad or not worth playing, I can forgive (even if it is pointless and unproductive) some devs for feeling like, just maybe, (g)amers are stupid, entitled children who don't deserve video games.
Also, I know reading can be hard, but "games like this inevitably flop because the developers clearly have no idea what gamers want" is Ichirei implicitly arguing for devs to prioritize making a product first, and something driven by passion second.
@doyoyo: Exactly. And it might not find the audience the devs want. It might fall within their expectations, exceed them, or fall short of them, but they made the game they wanted to make.
That's not to say that big AAA rpgs and shooters are all soulless cash-grabs being made by passionless automatons, but there's room in this play space for big and small games of all kinds.
You don't make any of the best smaller-budget games of the last 10 years if your main concern is what the (g)amers want, rather than making the thing you want to make.
@ichirei: So all devs, big and small, should make the games that (g)amers "want", and should never make things from a place of passion or drive, and in the process, possibly give people something they didn't even consider asking for, but enjoyed nonetheless? Got it.
It looks solid, but I really have to wonder how/why it's taking so long to get it made. Is it gonna be some massive, gargantuan title with a ginormous amount of stuff to do, or are they just struggling to nail down the essentials of the game as they want to make it? I'm more than ready for another Fable, and that trailer with Richard Ayoade pretty much nailed the silly tone I expect from the series, but man... it's taking so long to come out. That doesn't always = bad news, but it sure has me kinda worried.
It was honestly an incredibly bold move to launch into full release by giving every single person who'd been playing up to that move a gigantic middle finger. I can only assume things were monetarily incredibly tight by the time the game was launching, and they hoped the decision would be a PR speed bump, rather than a portent of doom.
@stickemup: Not sure what's weird about it, seeing as how my comment is very clearly about my fondness for free updates, regardless of what game they are for.
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