I'm so deeply frustrated at the continued trend of putting non live service studios onto live service games.
Bioware could've been making single player titles this entire time. A decade's worth of singleplayer titles, and instead, Anthem was such a colossal disaster that it prompted a mass exodus. That we got a game even remotely as okay as Veilguard, after the chaos at BioWare, is nothing short of a miracle.
Same with Rocksteady. Almost a decade they were working on SuSq, and then end result was a game with so many features that were already outdated or reviled by the time the game was first revealed, that Rocksteady had to rush to strip as much of that crap out as possible in the run up to release. Imagine spending the months leading up to your game's release taking stuff out, instead of putting stuff in?
Concord was a failure, for many, many reasons, but forming a new studio to make it was not a bad call. This was a studio conceived to make a LS game. The biggest issue is it took so, so long to get off the ground that the trends it was chasing were already dead or dying (for the most part).
I don't think these cancellations signal some kind of shift away from LS (unfortunately). LS games still make way, way too much money for the starry-eyed ghouls in suits to abandon them.
Let’s effing go!! Ciri looks so awesome here! Curious when she got the ability to drink the potions and how old she’s supposed to be here. Mid to late 30s maybe? That’s a long time between any of the 3rd games endings and this if that’s how old she is.
I really wanna give this a go. My personal GotY is Indy. No contest. But Metaphor looks right up my ally, I just couldn’t buy it and Veilguard at the same time.
@jimabadon: Assuming they can also continue doing something about them :/ I know their offices aren't in the line of fire, but I can only imagine the stress these last years have put them under.
@mrbojangles25: EA handed out preview copies to a certain number of review outlets and content creators. The end result was that the game received pre-release reception that remained in line with its post launch reception, but the usual crowd tried to make a big deal about it.
I just wanna see more of this, man. Considering that Fable as a franchise has just sort of languished for years and years at this point, bringing it back seems like a smart move, but after this long, I'd like to see what they have to show for all this waiting.
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