[QUOTE="m3Boarder32"][QUOTE="DMWhiteDragon"]Whatever speaker setup you have in your living room you can have on your PC To get the absolute BEST experiance in sound in gaming you need a PC ;) as only a programmable unit allows for extra filtering. If you ONLY have a viable setup in your living room you can always move the PC into the living room and use wireless KB/M there is even special boards for this exact purpose, nevermind the handyness of using Media Center with some custom written filters for increasing ALL dvd's to 1080p without having to buy a fancy unit for it and upscaling TV and radio sound etc... Back to gaming, you should prob read this: http://www.soundblaster.com/products/x-fi/technology/gamers/ "X-Fi Crystalizer takes your gaming audio and reconstructs it up to 24-bit quality - so your games have never sounded so pure & real!" Now a quick lesson just for those who dont know. If i record sound in CD quality i can encode that to any format i like including 24/192khz studio quality... however it wont sound any better than the source material so just because your game is TrueHD or DD or DTS/ES it doesn't mean the sound is pure studio quality at the source ;) (tho it doesn't mean it isn't either) Now.... TrueHD is COMPRESSED... stop saying its uncompressed sound... if you have a pure PCM stream in all channels only then would you be able to say its uncompressed. Lossless is 'just as good' but its a compression technique, OK? Now EAX allows for far better 'realism' than any encoded stream... why is this? because EAX allows you to position audio sources ANYWHERE IN THE 3D WORLD. Thats right... you can place 128 individual sounds at the exact same time anywhere in the world and distance/material/reflecting etc are all calculated accurately. Then its calculated out over whatever speaker config you have setup and sent as uncompressed data right to them (those the sources are generally not pure studio quality). Now because of the X-Fi card upsampling all sound back to 24/96 (and yes we know its not 100% perfect but if you have one you know its pretty damn close! best sound card *ever* for anything related to sound under studio quality sources) and we have EAX allowing for perfect in-game recreations. So what do PC gamers get on any speakers they want? Full 128 channel, uncompressed PCM 24/96 studio quality sound with full perfect positioning/material/refracting from *every* game. I own a 360 and it doesn't sound anywhere NEAR as good as my PC on the exact same speakers. So auguing about speakers at all is kind of pointless esp when yout HT speakers can be hooked up to the PC anyway... its a moot point.Bebi_vegeta
128 Channel Uncompressed Audio? :lol: Do you realize 128 Channels of Uncompressed Audio calculatues to at the very least 98.3MBps bitrates? :lol: (16 bit x 24 sample rate x 128 channels = 98.3 MBps ) 2 minutes worth of 128 Channel Uncompressed 16/24 audio would fill up a DVD :lol:
TrueHD is not lossless? :lol:
Who's arguing that PC games don't have better audio than 360? Neither PC nor 360 games have lossless audio, only PS3 can output lossless audio. And only about a dozen PS3 games have lossless audio. Why do you think only some PS3 games have lossless audio? Because the lossless audio has to be on the disk, hardware can't change regular surround sound into uncompressed surround sound. What's on the disk is the best your going to get period. Heavanly Sword alone has over 10GB of audio.
This guy says alot... but he never brings proof... wonder why?
128 Channel Uncompressed Audio :lol:
I shouldn't have to counter such stupid claims with proof..
Do you know how to calculate for audio bitrates? You multiply sample rate x bit sample x number of channels.
CD Audio is 16 bit, 44Khz, and 2 channels. So what would be the bitrate for CD Audio?
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