Is that's how it's done Hermits? :lol:
m3Boarder32's forum posts
Using Gamerankings.com reviews over the past 12 monthsi get these results. (easier to use the filter search than Gamespot)
- Consoles AAA's currently not available on PC
- Gears of War 94%
- Halo 3 94%
- Guitar Hero 2 92%
- VF5 90%
- Forza 2 90%
- Ratchet ToD 91%
- Zelda TP 94%
- Metroid Prime 3 91%
- PC AAA's currently not available on Consoles
- Galactic Civilizations II: Dark Avatar Expansion Pack 93%
- World of Warcraft: The Burning Crusade Expansion Pack 91%
An overclocked E6850, overclocked 8800 Ultra, and 4GB of 1200Mhz RAM would be lucky to run Crysis on Max @ 1024x768 resolution with 60FPS. And that's over $1200 in 3 parts alone.
Hopefully the ATI HD 3800 blows us away in 3 weeks (November 19th)
Do you have ANY idea how big lossless compressed media is, even with the latest codecs?
Uncompressed audio and video take hundreds of gigabytes, even with blu-ray that's impossible(not to mention stupid).
Just face the facts, Blu-ray space allows better quality media, that's something that can't be spinned.
And quality of the media has ABSOLUTELY nothing to do and absolutely doesn't interfere in the quality of the games per se. But having a great game with great audio and video definetly is better, if you have high quality hardware to take advantage.
lordxymor
Heavenly Sword has over 10GB of Audio. The audio alone wouldn't fit on a DVD.
[QUOTE="m3Boarder32"]PC games don't have lossless audio...PC Games don't use FLAC or WMA Lossless, they use DTS Connect and Dolby Digital Live. Both of which are not lossless.Ontain
aren't you the same guy that said FLAC and WMA lossless only do 2 channel?
I was half right, FLAC is virtually impossible to get 5.1 out of. WMA Lossless is easier.
Besides what does that have to do with PC Games not having lossless audio? Keep braging about being able to download and play FLAC and WMA Lossless files :shock:
FLAC, WMA Lossless, and Dolby TrueHD are examples of lossless compression that is already out there. I think DTS does the same thing since it uses bitstreaming to expand surround effects to 8 channels. WAV is still the only true non-compressed lossless audio format, which uses pulse-code modulation at a sample rate of 48 kHz, or about 1.407 MB/s.Spindoc_SEI
TrueHD and DTS-Master Audio are the only 100% lossless audio formats for multichannel surround sound. (5.1+)
FLAC and WMA Lossless are 2 channel lossless audio formats. (2.0)
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