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m3Boarder32

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#1 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="m3Boarder32"]

Let me break this down for you in ways you might understand..

FLAC was available on theXbox Media Center like 4 years ago:lol:

APE = CD Quality Audio :lol:

PS3's Audio = SACD Quality Audio

The best available audio for PC games is games withDolby Digital Live,or DTS Connect, Correct? (About 500kbps bitrates)

The best available gameaudio for games on 360 is also Dolby Digital Live. (About 500kbps bitrates)

The best available gameaudio for PS3 is Uncompressed PCM Audio (above 4.0Mbps bitrates) (Think of it as DTS-Master Audio or Dolby Digital TrueHD)

naval

sigh !I see you are just talking what you want. APE = CDE Quality only if your soucre is CD.APE is just a music compress technique with no loss, so its means its quality would be same as the source.

Anyway, this prooves pc can very easil have lossless. Why don't pc games have them ??its because they are not needed, same as video Blu ray.

Saying that pc cannot have mean you don't know what you talk about

Thanks for agreeing with me that currently, no PC games have lossless audio. The best surround sound PC games can get is DTS Connect.

So once again, i repeat... PS3 games have better quality audio...But then again, not all PS3 games have lossless or uncompressed audio..

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#2 m3Boarder32
Member since 2002 • 9526 Posts

Cant Quote..

But no... PC does not have better games than "consoles".. "console" yes, "consoles" no.

PC's have better games then PS3 alone, better games then Wii alone, and better games then 360 alone.

But for $950 dollars you can get all 3 consoles, or you can get a a E6700, a 8800 GTX, and 2GB of RAM...

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#3 m3Boarder32
Member since 2002 • 9526 Posts

Let me break this down for you in ways you might understand..

FLAC was available on theXbox Media Center like 4 years ago:lol:

APE = CD Quality Audio :lol:

PS3's Audio = SACD Quality Audio

The best available audio for PC games is games withDolby Digital Live,or DTS Connect, Correct? (About 500kbps bitrates)

The best available gameaudio for games on 360 is also Dolby Digital Live. (About 500kbps bitrates)

The best available gameaudio for PS3 is Uncompressed PCM Audio (above 4.0Mbps bitrates) (Think of it as DTS-Master Audio or Dolby Digital TrueHD)

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#4 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="m3Boarder32"]

Why are you putting words in my mouth? I never said 360 is "very high" by PC standards..I said Bioshock on 360 is the equivalent to "very high" on PC. :|

skrat_01

Not according to the GS comparison.

Why don't you quote Gamespots explenation to why I'm wrong..

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#5 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="m3Boarder32"][QUOTE="mismajor99"]

And here is another write up over at extremetech.com just to insult you.

1920x1200 with a 8800 320mb version = 30 FPS. 4AA and 4AF = 24 FPS

WoW! that's really "choking", actuall, choking would better desribe your futbol team......heheheheheh

http://www.extremetech.com/article2/0,1697,2200930,00.asp

mismajor99

Since when is DX9 on a DX10 card "Max settings" I thought we were talking about what a 320MB 8800 GTS can do on max settings...

From your very own link (extremetech.com)

That's an average too, which means it actually gets lower during intensive scenarios.

I'm not saying consoels can even comes close to this..I'm saying a 320MB 8800 GTS won't max all games...Especially if you wanted to play it on a 1080p HDTV.

Your wrong when it comes to 1080p tv's, there no different than my monitor that is capable of 1080p. It doesn't chew any more power because you're using an HDTV, that's just silly. The 360 could never ever even come close to what the 8800GTS can do with WiC , so the whole argument is pointless. Not to mention, the 8800GT, which benchmarks just under the GTX is coming out in 2 weeks and is only going to cost around $250 bucks, which is much more powerful than any console. Check out these benchies, it's a no brainer if someone's looking to upgrade:

http://forums.vr-zone.com/showthread.php?t=197629

Why are you attacking me and not the guy that said a 320MB 8800 GTS can max all games? :|

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#6 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="m3Boarder32"][QUOTE="Bebi_vegeta"][QUOTE="m3Boarder32"][QUOTE="Chofee"][QUOTE="m3Boarder32"]

Too bad uncompressed audio is LPCM, not PCM :|

Their is no way the bandwidth of lossless audio will work thru optical out, it only works thru HDMI and 5.1 Analog Outputs.

And not only that, but lossless audio has to be on the disk...You can't just magically get lossless audio if it's not on the disk, why else do you think some Blu-ray and HD DVD movies have lossless audio, and some don't...

Heck, one of the reasons some HD DVD's don't have lossless audio is because it didn't fit on the disk..

Bebi_vegeta

Why do people hafta talk about things they dont understand?!?! WHY WHy Why why WhY whY wHY!?!?!?

Enlighten me..You guys seriously think you can get lossless audio off a disk that doesn't have lossless audio on it in the first place? You think hardware can just magically create lossless audio? Off all the consoles only PS3 can get lossless audio, and on top of that not every PS3 game has lossless audio, LAIR, Motorstorm, Resistance, Ratchet & DirT are the only PS3 games I know of with lossless audio. But hey, you guys keep pretending in your own little dream world that hardware can turn regular surround sound into lossless surround sound..

You guys have never heard lossless audio in your lives, but you keep insisting you have any idea what your talking about...

LOL, how do you think a game install on your hard drive. From a freaking DVD=disk!!! And the way PC DVD data is made is very different then a movie or any game on the ps3. So yes we do have PCM that is uncompressed audio.

Your talking about installing the game on your hard drive, uncompressing the audio, and saving frames per second! LMFAO, that's completely different then lossless audio that only outputs over HDMI and 5.1 Analog Outs. Thats a fact buddy..Lossless audio bandwidths don't fit over optical out..

Lossless audio is compressed audio without any data lost... so no matter what you say with no proof or evidence, PC has best or equaly sound to PS3. If you think people can believe what you say without backing it up, then your a joke.

But posting specifications equal to regular ole Dolby Digital is proof that PC does lossless audio huh? :lol:

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#7 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="rimnet00"][QUOTE="Danm_999"]

Epic didn't develop BioShock, so why would he talk about it.

They did develop the engine though.

But hey, can I have the link that proves every PC gamer admitted BioShock on 360 is very high (despite the problem of there being no Dx10 support).

Danm_999

I'm tell you the honest truth here. Bioshock on the 360 looked great, yes the PC version did look better, but only marginally in comparision. With that said, it wasn't because the 360 is godly, its because this game wasn't designed to push the PC in the slightest. Very similiarly, the same thing happened with Oblivion.

Both of these games were games with unified development in mind. COD4 however, has it's own dedicated PC team - hense why it looks so much better on the PC.

I know that, I'm fighting the assertion that the 360 is 'very high' by PC standards.

Why are you putting words in my mouth? I never said 360 is "very high" by PC standards..I said Bioshock on 360 is the equivalent to "very high" on PC. :|

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#8 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="m3Boarder32"][QUOTE="alberth123123"]

Dos Santos...worst barca player in history

alberth123123

Yep, kid is 18, and is not even a regular starter! Cracking Barca's starting XI shouldn't be a problem at 18.. I can see why no teams are eager to steal this kid away from Barca :roll:

Messi did it

Messi was not a regular starter right after turning 18, he slowly gained more and more minutes.

And not only that, but Messi didn't have as much competition in front of him as Giovani dos now.

Xavi, Deco, Iniesta, Henry, Ronaldinho, Messi...Who is he supposed to start regularly over? Giovani is currently the 1st option off the bench, not bad with all those guys in front of him, and he did start a game in La Liga..

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#9 m3Boarder32
Member since 2002 • 9526 Posts
[QUOTE="m3Boarder32"][QUOTE="Chofee"][QUOTE="m3Boarder32"]

Too bad uncompressed audio is LPCM, not PCM :|

Their is no way the bandwidth of lossless audio will work thru optical out, it only works thru HDMI and 5.1 Analog Outputs.

And not only that, but lossless audio has to be on the disk...You can't just magically get lossless audio if it's not on the disk, why else do you think some Blu-ray and HD DVD movies have lossless audio, and some don't...

Heck, one of the reasons some HD DVD's don't have lossless audio is because it didn't fit on the disk..

Bebi_vegeta

Why do people hafta talk about things they dont understand?!?! WHY WHy Why why WhY whY wHY!?!?!?

Enlighten me..You guys seriously think you can get lossless audio off a disk that doesn't have lossless audio on it in the first place? You think hardware can just magically create lossless audio? Off all the consoles only PS3 can get lossless audio, and on top of that not every PS3 game has lossless audio, LAIR, Motorstorm, Resistance, Ratchet & DirT are the only PS3 games I know of with lossless audio. But hey, you guys keep pretending in your own little dream world that hardware can turn regular surround sound into lossless surround sound..

You guys have never heard lossless audio in your lives, but you keep insisting you have any idea what your talking about...

LOL, how do you think a game install on your hard drive. From a freaking DVD=disk!!! And the way PC DVD data is made is very different then a movie or any game on the ps3. So yes we do have PCM that is uncompressed audio.

Your talking about installing the game on your hard drive, uncompressing the audio, and saving frames per second! LMFAO, that's completely different then lossless audio that only outputs over HDMI and 5.1 Analog Outs. Thats a fact buddy..Lossless audio bandwidths don't fit over optical out..
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#10 m3Boarder32
Member since 2002 • 9526 Posts

And here is another write up over at extremetech.com just to insult you.

1920x1200 with a 8800 320mb version = 30 FPS. 4AA and 4AF = 24 FPS

WoW! that's really "choking", actuall, choking would better desribe your futbol team......heheheheheh

http://www.extremetech.com/article2/0,1697,2200930,00.asp

mismajor99

Since when is DX9 on a DX10 card "Max settings" I thought we were talking about what a 320MB 8800 GTS can do on max settings...

From your very own link (extremetech.com)

That's an average too, which means it actually gets lower during intensive scenarios.

I'm not saying consoels can even comes close to this..I'm saying a 320MB 8800 GTS won't max all games...Especially if you wanted to play it on a 1080p HDTV.