[QUOTE="PAL360"]
[QUOTE="kuraimen"]
Hum...no, i dont believe Perfect Dark Xbla is the best looking console game.
Sony fans love to talk about the lack of AA in Gears 3. Well, it´s just one technical aspect between many. How about giving credit to the fact it has the best lightning seen in a game? Or the fact it looks at least as good as the best singleplayer console games, even when played online?
Bretter2200
Actually, Gears of war 3 is using A.A. Previously, the in the beta the A.A was absent though. Hence the reason some got such a notion. But there's a clear difference in jag amounts.
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Screen tearing wise, often games hide it with triple buffering. Which causes input lag. This is what Uncharted 2 and Killzone 3 do. Both cause issues, but often don't occur in general. For instance, I've never actually experienced noticeable tear aside from the beta.
Frame rate wise, the only drop I've ever had was at the end of Act 5 when it loaded up with an incredible amount of detail on the screen at once. It went down to 28 FPS but resumed at 30 a couple seconds later when it had finished processing.
Impressive? I can do that.
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Bretter2200
[quote[
Please refer back to my previous post regarding specifically the A.A.
Gears of war 3 beta did not include A.A! Hence where the notion that it generally does not came from.
The retail build does indeed include FXAA though.
Please stop for God's sake Gears of War 3 has no single type of AA not even a bit of FXAA, the dark areas uses particles to hide Aliasing but on bright and colourfull levels you'll see visible aliasing in the game. Killzone 3 is still the supperior game between Gears of War 3 and Uncharted 2 because it handles more effects going on screen pluss MLAA included without screen tearing or regular framerate dip like Gears of War 3.
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