"This game, quite simply, is dark. It makes Doom 3 look like Kameo. Darkness does not automatically give a game creepy atmosphere. It's just a crutch to hide lazy art direction. At least Doom 3 equipped the player with a flashlight. While the initial areas were amazing to look at, I had trouble navigating the dark generic hallways that were so persistent in the later stages. As the story progresses you'll find yourself crawling through pitch black air ducts that you've seen time and time again in better titles."
ouch thats what i gotta say
ParadiddleFill
Shoo fakeboy.
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