@Grimkillah *Ahem* That's because said enemies of the US military don't represent either any legitimate government, nor the people of the regions they occupy, and have done nothing but hurt people. They are not defending "their" country.
I'm not commenting on whether any ongoing US wars are good (it's my personal opinion they aren't), but simply that the Taliban (nor al-Qaeda) are deserving of a shred of honor. Murderous religious zealots usually aren't. And again, I'm not saying the US military deserves anything in particular, but the idea that the Taliban, or anyone so insanely stupid as to join them, is deserving of honor is an utterly outrageous idea.
*sigh* Feels like we're still in the dark ages sometimes...
Ok, this is bizarre on a number of levels, but none of them have anything to do with respect for dead warlord zealots. I find it REALLY odd so many are saying otherwise, on either point.
That said, I kinda chuckled when I saw the headline. It sounds like an April fools joke.
@BillyColeman Their GPUs are virtually the same (the PS3 has a measly 50MHz clock speed advantage) and they have the same amount of RAM (512 shared for 360, 256 VRAM and 256 system for the PS3), the only place where the PS3 has an advantage is in its CPU, which doesn't really afford them any *real* advantage for multiplatform games.
Unless a developer wanted to exploit the Cell's abilities with floating point kernels (something that commonly done by absolutely no one, for videogames anyway), then it's going to be utilizing almost exactly the same power from both systems.
@Venatorcruiser ... The US. When Gamestop sells the game, but doesn't carry a physical copy, It's a safe bet there just isn't one (or at least not a legitimate one).
@devastion913 It can't *easily* be proven, no. But I'd argue that the platform's longevity and open nature lends itself to what can only really be a far greater library of titles. Titles that range from the worst humanity has to offer, to 'mature' gold (however one defines that). As a result, you just get a ton of great stuff, much of which some might call mature. And while you can get some mature titles on consoles, the highly restrictive nature of those platforms is exactly what's landed us in this pot.
As for mature PC titles, off the top of my head, Civ (various), Half Life (also various), and for some odd reason, The Snowfield immediately come to mind. SO THERE. I win!
...Oh wait.
Frankly, I think this is a moot discussion. Maturity is immaterial where the fundaments of game design are concerned. This Mr. Cage is a movie maker by heart, it would seem, and thinks things like plot and characters to be definitive characteristics of a game, and they're not. These are not books, nor movies. These are videogames, and what makes a videogames unique is its interactive elements (which are not just a vehicle for story telling). If that interactivity is to be used for mature story telling, that's great, but it is by no means at all important that anyone do so.
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