pundog's forum posts
4 million sold without it's major games is impressive if you ask me. PS3 is getting beat on unfairly I think. And for a $600 system that is not bad in sales. PhoebusFlowsWhen you take into account the BR player, hype and brand loyalty not really, at least not anymore. At the start the sales were very impressive, but now that Sony's marketing can't hide the fact the PS3 isn't much (if at all)better than the 360 and that they have next to nothing game-wise we're seeing just how poorly designed the whole PS3 project was.
The reason it scored so low in graphics is that the animation sucks, and if I remember from the demo the framerate was pretty bad too.
[QUOTE="pundog"]This isn't really news, digital distribution is going to kill retail stores sooner or later, its just a matter of time. Its already happening to the music industry and games and movies aren't far off.SergeantSnitch
I disagree. Music, yes. Movies and games, not so much. With current download speeds for DSL/Cable, it can take a VERY long time to download DVD movies (which are on average about 5-6 GBs) and games being almost double that. No way.
It'll be a couple of years for sure but its on the way. DD is going to take over retail, it eliminates the middle man and manufacturing costs. Now we're putting in fiber optic connections for public use (or at least thats what those Verizon commercials say) and those should absolutely blow DSL/Cable out of the water. Its probably 5-10 years off but DD is going to take over sooner or later.
[QUOTE="pundog"]Sony's problem (at least from a game support perspective) is that they launched without a major franchise (or at least the wrong one)and they seem to give unknown developers huge projects.
The big problem with the launch was the games, you can look at the sales numbers: Sony's marketing did a great job hyping the PS3 but once people realized it wasn't any better than a 360 nor did it have any great games out sales declined. There was an easy way to avoid this, release GoW 2 and FFXII on the PS3. Instead Sony/SE figured they'd make more money releasing those games on the PS2, and in return left the PS3 with a (albiet good) halo-wannabe and pretty much nothing else.
The other problem is they manage to give huge, promising titles to unknown developers. Killzone is the perfect example of this, they gave a very promising franchise to a bunch of guys who's only games scored a 5.7. Another example of this is Heavenly Sword, which is being developed by the team responsible for Kung Fu Chaos and all of its 6.5 glory. Meanwhile you have Nintendo with its rediculous 1st party development system that creates the Mario, Zelda, Metroid and other series that have been mainstays of the industry forthe past 25 years or so.And then there'sMicrosoft Game Studios, who either owns or is publishing for: Epic, Bioware, Bungie, Ensemble, Sillicon Knights, Rare, Bizzare Creations and Turn 10 (off the top of my head). Those are some of the most talented developers in the world, responsible for literally some of the greatest FPS's, racers, RPGs,RTSs and action games ever. See the problem?
Kinitari
Err... all I see is someone who, for some reason, -wants- the Ps3 to not do good. Almost everything you said is an assumption - you are assuming future titles will be dictated by past ones. And secondly, conveniently ignoring the fact that many popular and heavy hitting franchises will be exclusive to the PS3 (mostly the first party stuff). Also, I am pretty sure BioWare is fully in it's rights to produce (and currently is if I am not mistaken) games on the PS3~
I'm pointing out that Sony has made some huge business mistakes with the PS3. I would love to see the PS3 do well because if the current trends continue I'm going to want a BR player in a year or two, and if I could couple that with a game machine so much the better. Simply put, Sony has made some huge mistakes. Trying to coastsales of a $600 machineon 1 game and hype for 4 months was a brutal idea, especially with two moster killer apps like GoW 2 and FFXII releasing within 1 month of the PS3's launch. I guarentee you the PS3 would be way ahead of where it is now if those games were launch titles.Obviously a company can improve when developing a game, but who is more likely to make a great game, Guerrilla or Epic? MS and Nintendo both have a firm system for developing first and second party content. Sony is showing a trend of handing off very promising franchises to unproven developers. You're point about Bioware being able to create content for the PS3 is exactly my point, Sony could have them making Heavenly Sword or an entirely new IP, instead Bioware's making a 360 exclusive which looks like a major GOTY contender, and Sony has a very promising franchise in the hands of a company thats sole experience is a very mediocre game.
Sony's problem (at least from a game support perspective) is that they launched without a major franchise (or at least the wrong one)and they seem to give unknown developers huge projects.
The big problem with the launch was the games, you can look at the sales numbers: Sony's marketing did a great job hyping the PS3 but once people realized it wasn't any better than a 360 nor did it have any great games out sales declined. There was an easy way to avoid this, release GoW 2 and FFXII on the PS3. Instead Sony/SE figured they'd make more money releasing those games on the PS2, and in return left the PS3 with a (albiet good) halo-wannabe and pretty much nothing else.
The other problem is they manage to give huge, promising titles to unknown developers. Killzone is the perfect example of this, they gave a very promising franchise to a bunch of guys who's only games scored a 5.7. Another example of this is Heavenly Sword, which is being developed by the team responsible for Kung Fu Chaos and all of its 6.5 glory. Meanwhile you have Nintendo with its rediculous 1st party development system that creates the Mario, Zelda, Metroid and other series that have been mainstays of the industry forthe past 25 years or so.And then there'sMicrosoft Game Studios, who either owns or is publishing for: Epic, Bioware, Bungie, Ensemble, Sillicon Knights, Rare, Bizzare Creations and Turn 10 (off the top of my head). Those are some of the most talented developers in the world, responsible for literally some of the greatest FPS's, racers, RPGs,RTSs and action games ever. See the problem?
Lossless compression would work. I think right now on XBL the HD feature films are 5 gigs (don't quote me though, the service isn't available in Canada), so by the time digital distribution is in full swing we should have big enough HDDs and good enough compression to fit a collection of 200 DVDs no problem. The big problem would be getting into HD format quality.
I have like 200 DVDs, and I doubt that they'd all fit onto a single hard drive in HD quality. And that's what I hate about the idea of digital distribution.Timstuff
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