@Simulator_Shock: I've played Dusk. It was alright. But the graphics were absolute shit. Never heard of Strafe, but I'll check it out. Thanks for the suggestion.
@Crazy_sahara: I finished DOOM 2016 twice. First time on Ultra Violence, and second time on Nightmare. By Ironmode, if you mean Ultra Nightmare, where once you die, you have to start the game all the way back to the beginning, NO, I have not played that mode. Wouldn't even attempt to. As for achievements, I never care about them. They are absolutely pointless to me.
@beantownsean: All I can say is thank God for DOOM 2016, because besides that game, I haven't played a decent shooter in years. And if I have, I sure can't remember.
Too bad DOOM ETERNAL didn't come out this month. Was really looking forward to that one.
@livedreamplay: Rockstar probably lost a lot of customers with their auto-aim default setting. Like I said, the first time I played a Rockstar game, I didn't even know that auto-aim could be disabled in the options. So I ended up playing the entire game with auto-aim mode enabled. Or as I call it -- handicapped mode.
@sebb: That Stadia is really starting to sound more and more amazing. It will become the console killer. And consoles deserve to die for giving us 30FPS for all these years.
Although not all console games run at 30FPS. There are a few that run at 60FPS, like Call of Duty games, and the last DOOM. I'm pretty sure DOOM Eternal will also run at 60FPS on the consoles. Most games can handle 60FPS if the developers would just sacrifice some of the shiny graphics for performance. But the ideal situation would be if every console game gave the players a choice of 30FPS with pretty visuals, or 60FPS with less pretty visuals. That would be a good compromise for everyone.
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