@heqteur: Are you excited for it? I'm not saying someone is wrong if they are, I just don't personally care, and I definitely don't trust EA. Nothing personal though.
@sladakrobot: Yeah, in a round about way, Microsoft does get some of their cash. Like I said, I couldn't find anything showing they pay any ongoing royalties. The haptic feedback system for the Switch (HD rumble), is also a made with Immersion's tech. Nintendo did a deal for it, so I guess Microsoft gets Nintendo's cash too, lol. It's kind of like the iPhone. Apple's biggest competitor is Samsung, but they get the OLED screen, and a couple processors from them. It's almost impossible to find a tech company that makes even most of its parts.
@sladakrobot: No, Microsoft settled out of court with "Immersion", and purchased a 10% stake in the company--they do not own them. Sony finally settled in 2009, with the company and paid for full rights to use the tech. As far as I can find, they pay no royalties to Immersion.
@sladakrobot: how do you figure that? I know both Microsoft and Sony paid Immersion from the lawsuit over the vibration functionality, but all of that ended in 2009. What does Microsoft own to get royalties on the dual shock controller?
@rasterror: Yeah, I loved it. I loved how aloof it is, and how comfortable it is breaking the fourth wall. It's constantly taking jabs at all the standard video game tropes. It made me laugh out loud on more than a few occasions, plus I loved all powers. Controlling the character became more fun with practice. I like games like that.
I haven't even tried any of my Amiibos to see what they do. It's nice that you can get everything by just playing, and the game is so freaking fun that I want to explore every nook and cranny for the purple coins and moons. I mean come on, you can get a samurai suit. SAMURAI SUIT!!! Love this game.
@dev-raid1: Sorry that's not happening. Especially now with the Switch selling well, and the 3ds is still getting games and selling new system variations. Neither Sony or Microsoft want to challenge Nintendo in the handheld market. It's system suicide, unfortunately.
@pcgameboy: Activision got the rights to Spyro (just like Crash Bandicoot) when they bought out Vivendi, which was a spin off of Universal Interactive.
streetmagik's comments