syferz's forum posts

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#1 syferz
Member since 2005 • 735 Posts

[QUOTE="LESROU"]

Just give me metroid HD, Zelda Hd, Mario HD and i'm good (even PS3 grafix will do for me). i skipped ps3 and xbox 360 completely so those grafix will be like wow for me. i like to be one generation behind graphically, saves me money.

fend_oblivion

I want new IPs from Nintendo. We had Gears of War, Uncharted, inFAMOUS, Layton etc this gen and I'd like to see new IPs like those than a HD version of Mario etc.

@ TC : Crytek said that they want a minimum of 8 GB Ram for next gen. Is 1 GB RAM sufficient? or does it being GDDR5 make a difference? I'm not so very good with tech...

I Definently want new IP's too, I hope Retro is finally working on their own IP for Nintendo this time, and I would love it if they did some drastic change to Zelda like bring it to the future, maybe you could even pull an OoT where you travel back and forth to seal evil across time or something. Been a long time since Link has been called the hero of TIME.

As for Ram, 2GB's is probably all you could really use in a closed system running @ 1080p, remember PC systems throw away a lot of resources because of the OS and Benchmarks are performed at higher resolutions that require more ram, I'd expect 1GB would be enough to emulate anything a PS4/xbox3 could do 2 years later, so thats all Nintendo will put in their system.

The goal is to have the HARDCORE devs blow everyone away with what N6 can do, Nintendo will win the casual with their new innovation (even if that innovation just happens to be a touch screen) but they will need to show more power to win the hardcore dollars.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#2 syferz
Member since 2005 • 735 Posts

First off, all the reports of an IBM processor with R700 ati graphics is a guess made by a french site and passed off by IGN and everyone else as FACT, the site 01net was what CVG sited as fact but the actual quotes were guesses, and now I'll base my speculation on a few facts we do know.

1. AMD last year leaked that they were working on a CPU for a console that would be released fall 2012, they would not confirm which console that is, but Microsoft just started hiring for a new hardware team, so Xbox(3) will not come to retail for atleast 2 more years and will miss this window entirely, PS4 is likely further out, so lets safely assume it is the next Nintendo console, Project Cafe will likely have an AMD CPU and GPU as Nintendo has stuck with art-x/ati/amd for the past 2 generations.

2. Nintendo will try to save money and look for the mostefficient hardware, thus Project Cafe is going to run an APU still in development looking to release fall of next year by AMD.

3. AMD's upcoming release schedule: http://pinoytutorial.com/techtorial/amd-trinity-krishna-wichita-and-komodo-specs-and-release-date-on-2012/
These three things point to AMD's Trinity APU coming out fall of next year, the time frame is right and AMD has all but confirmed that they will be building the CPU and we know they are likely to be the GPU as well.

What sort of power can we expect?: Trinity is part of Llano's next gen hardware, which means it should meet or exceed Llano's CPU power and Graphics that are currently faster then an Intel i7 as gathered from AMD's announcement video easily found on youtube.)

Specs of the Trinity APU:
Processor size: 32nm
CPU: Bulldozer 2 or 4 core
GPU: 6790 @400SP (Which is the successor to the 5830, this is a specially designed chip to fit on the 32nm processor as the current 6000 series is designed on 40nm, the gpu will likely be a 7000 series variant of this same card because of it's 28nm design, so a 7770 that simply doesn't exist yet.)
Ram: 1GB GDDR5 and atleast (probably more but safe to assume for backwards compatibility) 88mb t1 speed ram for entire system.
Storage: 16GB flash storage with SD card slot. (This would be for DLC and VC, disc games will not be installed to it. This is also an optimistic assessment.)

What this means: This is not a super high powered machine, to be perfectly honest the R700 guess is valid with this speculation as even though the generation is wrong, the performance will only slightly increase from this, though it will be DX11 and offer a lot of neat tricks like Tesselization.

This is a closed system, which means it will look light years ahead of 360/ps3 and thats because spec wise, the gpu really is far more advanced then those systems, if you ran windows7 on a 360 and installed mass effect, you wouldn't be able to play it, same with a ps3, the systems are powerful because they are not having to run a huge boggled down OS in the background.

VS a 2014 parts? (the PS4/Xbox3): GPU reviewers have been coming to the same conclusion for a long time now, 1080p can only give a GPU so much taxing, if you look at thermals and wattage requirements, the difference between all 3 systems will fit inside Gamecube vs Wii as far as graphics.

Wii2 should be able to play BF3 PC version @ 60fps @ 1080p without lag thanks to not having an OS in the background. Same with Crysis and the next elder Scrolls, which means it should be able to get those multi titled games that the wii missed out on this generation.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#3 syferz
Member since 2005 • 735 Posts

[QUOTE="BET8390"]here's a crazy thought: Don't update your Wii!-_-Nintendo-_-

Then you can't play new release Wii games :P

such as mp3 which asks for an update when you put it into the wii, If you want to play japaniese games, your going to have to buy a wii from japan, also bleach wii is coming oct 9th so whoever mentioned that, it's right around the corner.

there is no wii freeloader atm anyways, just gamecube freeloaders, and if you want one of those, you should just buy a 50 dollar gamecube to use that with, as the firmware will never make you jealous.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#4 syferz
Member since 2005 • 735 Posts
the future for 3rd parties look good, the rushed games come from wii being such a sleeper hit at e3 06' rip
Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#5 syferz
Member since 2005 • 735 Posts
[QUOTE="syferz"][QUOTE="ThePlothole"][QUOTE="syferz"]

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space...

...Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times

ThePlothole

Actually, Flash also has a limited # of write times. This makes it less-than-ideal for caching and buffering (two things HDDs are frequently used for).

It's also more prone to data corruption if the power should be cut while it's writing.

this actually is anywhere between 100k and 1m times, depending on quality of production, samsung has been working on this as well, but even with 100k writes, this would work great for a hard drive as that would last quite sometime.

If you're just saving files (saves, games, etc), then sure, 100,000 is probably more than enough. But like I said, buffering and caching is a problem, since both involve frequent data writes. That's why I believe a HDD would still be better.

Consoles don't really need any of that, they buffer everything to ram, if your talking about pc's then a Hybred would be best, in the future you will seriously be looking at a Solid State Drive for atleast the drive you run your OS out of, you could of course get a Hybred and solve your buffering problem, windows XP will load from off to the desktop in 9-13 seconds, which comparitively is much faster then a hard drive ~30s this was probably a big thing with the wii, as the OS could be brought up faster with flash and seek times are much smaller.

Still for the next Nintendo console, Ram will take care of caching as it usually does in your pc that you are writing this on. (the Hard drive only caches files when there isn't avalible ram, and thus calling it vitural ram) I see what your saying, but for a console I would hope that it would be effectent enough to do the caching with it's avalible ram.

Also when your hard drive spins you will be in loading, since most of the games now and days aren't really set with LEVELS that would mean extreme loss in frame rate, and on a pc could result in vitural memory low messages :-P hd caching is completely crap, and most people know it.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#6 syferz
Member since 2005 • 735 Posts
[QUOTE="syferz"]

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space...

...Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times

ThePlothole

Actually, Flash also has a limited # of write times. This makes it less-than-ideal for caching and buffering (two things HDDs are frequently used for).

It's also more prone to data corruption if the power should be cut while it's writing.

this actually is anywhere between 100k and 1m times, depending on quality of production, samsung has been working on this as well, but even with 100k writes, this would work great for a hard drive as that would last quite sometime.

Hard Drives are actually much more easily damaged, as sectors can be left currupted and you would lose data based on that, also nintendo doesn't use it's flash memory to buffer caches, and ssd manufacturers have produced hybreds for caching files on pc's but on a console, I really don't see your point.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#7 syferz
Member since 2005 • 735 Posts

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space, that being said, the wii's ssd is very small, enough to save games on and load a bunch of vc games to, but hopefully sometime early next year nintendo will release a usb hard drive for the system.

Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times) plus capacity is reaching 128GB by the end of 08, and by 2011, should be cheap enough to find in the next nintendo console, so expect that console to contain 32-128gb flash memory with option of SD cards that can store 128gb of data.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#9 syferz
Member since 2005 • 735 Posts

well I think if SSBB is all that interests you as a gamer, then maybe you should wait to see if the online pans out, because if you can have free online play, I am sure that game will give you 5 to 6 solid years of gaming, not many games can do that, so I would say that it is definantly worth the purchase at that point, plus you know as soon as you play it you will have to have it, also the wii's wiimote isn't always used in such a way that it will tire you.

I think that a lot of games have over used the wii motion, but games like paper mario don't really make you use to wii mote in such a way that it tires you out, also prime 3 is another example of nice balancing of controls, I say try out the deeper titles on the wii and you will get a better understanding of the system.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

10

Followers

Reviews: 0

User Lists: 0

#10 syferz
Member since 2005 • 735 Posts
most developers rushed their products because they weren't paying attention to the wii, later after E3 they created products so a lot of games had a developement cycle of only 6 months, which is a little fast with new hardware, and such a unique control scheme, still looking at the other consoles, wii is doing fine for where it is in it's life cycle (360 was just as poorly if not worse, it's first 10 months, and ps3 has a lot to prove, lair is a huge let down) so I think you just need to be patient as these things take time.