It seems to me that they tried too hard to make it a more visual game.
I agree completely that the overworld and the character models themselves are just too blury to make out. I think Square was more focused on the character attitudes, storyline and FMV's to actually try to upgrade the overworld and battle system visuals. From what I remember reading about in reviews, Square was trying to get away from the anime/cartoony character/world models of VII and make the characters more "human" to make it easier to believe the storylines and places in the world. To that affect they did a good job but it would have looked nicer if they didn't rush the process. I'm glad they learned their lesson and applied it to IX. IMO IX was beautiful and visuall superior to anything on the PSOne.
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