I think it'll be tough to compare it to big open world RPGs.
I suspect from a atmosphere/immersion standpoint it'll be up there if they execute properly. I'm not expecting much from the story - and I know, a great story alone can't make for a great game. But it can help invest you in the world and what you are doing. That is why I'd take RDR2 or The Witcher 3 over Elden Ring even though ER is much stronger from a gameplay perspective - because I had no idea WTF was going on in Elden Ring, I just ran around killing stuff. So I always felt a bit detached from the experience even though stuff often looked really cool and interesting.
Those other two games had me invested in the story and setting and that helps with immersion and escapism, which is really the point of singleplayer games IMO.
having said that, Stalker 2 should have a sort of baked-in story premise of surviving in the Zone that will help with some of that even if the actual plot of the game is nonsense. I just hope if its bad it doesn't get in the way of the good bits.
Log in to comment