The Conduit Discussion Thread(56k): Tons of New IGN Screens

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Ironre5

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#151 Ironre5
Member since 2008 • 1164 Posts
[QUOTE="Ironre5"]

OMG you do realise he was talking abt the art style of the game......get that in your head...now the art style of the game will remain the same, unless they fire their art director, or completely revamp the game....which is not going to happen, since its not financially feasable....now when you put two and two together, you can easily understand that the final game will have the same art direction as the screens/vids we've seen...understand now.....clicketyclick

Tell me something. Have you played MP3: Corruption?

i will tell you seomthing....i have played ever good game on the NES, SNES, N64, GC and Wii....ive been a loyal hardcore gamer since Nes days, and yes i have played all the metroid since Nes, which includes MP3...whats ur point?..

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Ironre5

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#152 Ironre5
Member since 2008 • 1164 Posts

Looks very promising.

Could this be the wii's halo?

ihazthelolazor

it could be the wii's halo, if bungie or any other team developed it....but as it stands, NO it will never be

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clicketyclick

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#153 clicketyclick
Member since 2008 • 7136 Posts

quit putting making up things. I didn't even say Halo was great. I was saying it has better art direction than The Conduit.Haziqonfire

I know you didn't say it was great. On the other hand, I said it wasn't great. This is my opinion. I said it. I never made up anything. Except my mind. That Halo wasn't great. Which I said. Not you. Alright?

i will tell you seomthing....i have played ever good game on the NES, SNES, N64, GC and Wii....ive been a loyal hardcore gamer since Nes days, and yes i have played all the metroid since Nes, which includes MP3...whats ur point?..

Ironre5

Great. I'm just asking so I can make sure we are talking about something we have both experienced, since I learn from my past mistakes.

So tell me, would you say that the art style is the same or different in Bryyo and Elysia? Would you say the environments look the same or different on the Phaaze Planet and Norion?

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haziqonfire

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#154 haziqonfire
Member since 2005 • 36392 Posts

Great. I'm just asking so I can make sure we are talking about something we have both experienced, since I learn from my past mistakes.

So tell me, would you say that the art style is the same or different in Bryyo and Elysia? Would you say the environments look the same or different on the Phaaze Planet and Norion?

clicketyclick

The art direction is going to remain consistent in all three prime games, because its a trilogy in the same time frame.

The Conduit just has bad art direction -- It's not because everything looks the same, its just because its boring, bland and uninspired

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clicketyclick

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#155 clicketyclick
Member since 2008 • 7136 Posts

The art direction is going to remain consistent in all three prime games, because its a trilogy in the same time frame.

The Conduit just has bad art direction -- It's not because everything looks the same, its just because its boring, bland and uninspired

Haziqonfire

You didn't answer what I asked. What was that you were saying? "Its like your completely ignoring what I'm saying"? Ah, that's it.

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Ironre5

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#156 Ironre5
Member since 2008 • 1164 Posts

[QUOTE="Haziqonfire"]quit putting making up things. I didn't even say Halo was great. I was saying it has better art direction than The Conduit.clicketyclick

I know you didn't say it was great. On the other hand, I said it wasn't great. This is my opinion. I said it. I never made up anything. Except my mind. That Halo wasn't great. Which I said. Not you. Alright?

i will tell you seomthing....i have played ever good game on the NES, SNES, N64, GC and Wii....ive been a loyal hardcore gamer since Nes days, and yes i have played all the metroid since Nes, which includes MP3...whats ur point?..

Ironre5

Great. I'm just asking so I can make sure we are talking about something we have both experienced, since I learn from my past mistakes.

So tell me, would you say that the art style is the same or different in Bryyo and Elysia? Would you say the environments look the same or different on the Phaaze Planet and Norion?

the artstyle is ofcourse the same throughout the game, thats cos it has the same art director, so there are intricacies here and there, mureals on the floors, the level of detail will all be the same...the enviornements wont look the same tho, they will just have the same art style.....

Bryyo is more alien biological, whereas Norion is more alien-industrial, so they both look different

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haziqonfire

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#157 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Haziqonfire"]

The art direction is going to remain consistent in all three prime games, because its a trilogy in the same time frame.

The Conduit just has bad art direction -- It's not because everything looks the same, its just because its boring, bland and uninspired

clicketyclick

You didn't answer what I asked. What was that you were saying? "Its like your completely ignoring what I'm saying"? Ah, that's it.

I did answer it -- read closer.

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clicketyclick

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#158 clicketyclick
Member since 2008 • 7136 Posts

the artstyle is ofcourse the same throughout the game, thats cos it has the same art director, so there are intricacies here and there, mureals on the floors, the level of detail will all be the same...the enviornements wont look the same tho, they will just have the same art style.....

Bryyo is more alien biological, whereas Norion is more alien-industrial, so they both look different

Ironre5

Good. Thank you. So tell me, do the Pirates have the same style of architecture as the humans? Do the Reptilicus have the same style of decoration as the Elysians?

I did answer it -- read closer.

Haziqonfire

Nopers. I asked, "would you say that the art style is the same or different in Bryyo and Elysia? Would you say the environments look the same or different on the Phaaze Planet and Norion?" Then you started blathering on about something else.

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Ironre5

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#159 Ironre5
Member since 2008 • 1164 Posts
[QUOTE="Ironre5"]

the artstyle is ofcourse the same throughout the game, thats cos it has the same art director, so there are intricacies here and there, mureals on the floors, the level of detail will all be the same...the enviornements wont look the same tho, they will just have the same art style.....

Bryyo is more alien biological, whereas Norion is more alien-industrial, so they both look different

clicketyclick

Good. Thank you. So tell me, do the Pirates have the same style of architecture as the humans? Do the Reptilicus have the same style of decoration as the Elysians?

look i dont have time to answer your questions, get to the point, if there even is one?

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clicketyclick

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#160 clicketyclick
Member since 2008 • 7136 Posts

look i dont have time to answer your questions, get to the point, if there even is one?

Ironre5

Well if you don't have time for a discussion of your seemingly favourite topic because you're too busy getting flamed and insulted in other threads, I understand. Perhaps another time. :)

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Ironre5

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#161 Ironre5
Member since 2008 • 1164 Posts

[QUOTE="Haziqonfire"]

I did answer it -- read closer.

clicketyclick

Nopers. I asked, "would you say that the art style is the same or different in Bryyo and Elysia? Would you say the environments look the same or different on the Phaaze Planet and Norion?" Then you started blathering on about something else.

sorry to disappoint but Haziq did answer your questions

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Ironre5

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#162 Ironre5
Member since 2008 • 1164 Posts
[QUOTE="Ironre5"]

look i dont have time to answer your questions, get to the point, if there even is one?

clicketyclick

Well if you don't have time for a discussion of your seemingly favourite topic because you're too busy getting flamed and insulted in other threads, I understand. Perhaps another time. :)

so there was no point to your questions...i see you were just trolling......thats fine with me.....ask me a legit question, and state your stance on the subject, then ill make time to answer you....otherwise dont expect me to answer....

also my seemingly favorite topic is not talking abt the things in metroid....so again you got your facts wrong...youre just arguing for the sake of it....with not material basis to back your claims up....please GTFO OR learn how to argue competantly

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clicketyclick

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#163 clicketyclick
Member since 2008 • 7136 Posts

so there was no point to your questions...i see you were just trolling......thats fine with me.....ask me a legit question, and state your stance on the subject, then ill make time to answer you....otherwise dont expect me to answer....

also my seemingly favorite topic is not talking abt the things in metroid....so again you got your facts wrong...youre just arguing for the sake of it....with not material basis to back your claims up....please GTFO OR learn how to argue competantly

Ironre5

I don't think it's very fair of you to call me a troll, nor to be so rude to me, especially since you take issue with people being rude to you. In any case, the reason I said it was your "seemingly" favourite topic is because that's what it "seems" to me (and others.) I was careful to say "seemingly" because I didn't want to make a factual claim that I actually knew what your favourite subject was. Hence, "seemingly". :)

I would love to share my opinions with you, but unfortunately, I have been criticised rather harshly that I tend to go on at great lengths when I start doing so. Well, it's true. So I am trying to be as brief as possible. I assure you though, my questions are relevant and my opinions will be revealed in the end. All the better for the suspense, no?

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Ironre5

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#164 Ironre5
Member since 2008 • 1164 Posts
I don't think it's very fair of you to call me a troll, nor to be so rude to me, especially since you take issue with people being rude to you. In any case, the reason I said it was your "seemingly" favourite topic is because that's what it "seems" to me (and others.) I was careful to say "seemingly" because I didn't want to make a factual claim that I actually knew what your favourite subject was. Hence, "seemingly". :)

I would love to share my opinions with you, but unfortunately, I have been criticised rather harshly that I tend to go on at great lengths when I start doing so. Well, it's true. So I am trying to be as brief as possible. I assure you though, my questions are relevant and my opinions will be revealed in the end. All the better for the suspense, no?

clicketyclick

well you assumed that my favorite topic was abt how bad the conduit was right? if you did then you had some facts to base that on? but when you said earlier that i dont have time to talk abt my favorite topic, you used it in the wrong context, cos then we were talking abt MP3, and i said i have no time to answer your questions about MP3.....i answered two of your MP3 questions, and i didnt see our MP3 discussion going anywhere, so i thought that i would end it, since it had no basis to what you were saying earlier, or on how bad the conduit is......if you had told me where you were getting at, by asking me all those MP3 questions then i would have answered, but you just seemed to be asking me an endless amount of questions, without giving me any reason to answer them...i have no time for suspence, so please do reveal what you were trying to prove with all those MP3 questions?

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air_wolf_cubed

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#165 air_wolf_cubed
Member since 2004 • 10233 Posts
I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of it
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clicketyclick

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#166 clicketyclick
Member since 2008 • 7136 Posts

well you assumed that my favorite topic was abt how bad the conduit was right?Ironre5

No, I said it seems like it. I'm saying that it is a fact that it seems to me that your fav topic is The Conduit. That is different from saying that it is a fact that your fav topic is The Conduit. You can say the latter is false, but because only I can determine what things seem like to me, you cannot say the former is false.

earlier that i dont have time to talk abt my favorite topic, you used it in the wrong context, cos then we were talking abt MP3, and i said i have no time to answer your questions about MP3Ironre5

Yes, but as I said already, they are related to The Conduit. If you wish to engage in a discussion with me, you'll see that, and we'll get back to your seemingly favourite topic in no time at all. ;) But as I said, if you're too busy being flamed in other threads about The Conduit, I understand. It's hard to divide one's attention between all the threads about The Conduit.

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Wintry_Flutist

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#167 Wintry_Flutist
Member since 2005 • 14834 Posts

I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itair_wolf_cubed

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

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clicketyclick

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#168 clicketyclick
Member since 2008 • 7136 Posts

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itWintry_Flutist

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

Mmm, the key word in "art style" is not "direction" as some people seem to believe, but "style".

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Niff_T

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#169 Niff_T
Member since 2007 • 6052 Posts

[QUOTE="air_wolf_cubed"]Will everyone stop complaining about the character models? I'm sure they would look better if the video wasnt running in terrible resolutionHaziqonfire

It's not just that. It's the game overall has terrible art direction -- looks completely generic. The only thing I've seen in it that is unique is that gun where you can control the bullet. It does nothing new or innovative -- which is why I bought a Wii in the first place -- new, innovative experiences -- it's a pass for me.

Uh... Guided missiles have been done before. See games like Battlefield 2 and Crysis.

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haziqonfire

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#170 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Haziqonfire"]

[QUOTE="air_wolf_cubed"]Will everyone stop complaining about the character models? I'm sure they would look better if the video wasnt running in terrible resolutionNiff_T

It's not just that. It's the game overall has terrible art direction -- looks completely generic. The only thing I've seen in it that is unique is that gun where you can control the bullet. It does nothing new or innovative -- which is why I bought a Wii in the first place -- new, innovative experiences -- it's a pass for me.

Uh... Guided missiles have been done before. See games like Battlefield 2 and Crysis.

Yeah but you use it with the IR system -- plus I dont play many FPS so I didn't know about those games having it.

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Wintry_Flutist

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#171 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itclicketyclick

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

Mmm, the key word in "art style" is not "direction" as some people seem to believe, but "style".

Does it mean you disagree with me and say The Conduit has good art direction?

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legend26

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#172 legend26
Member since 2007 • 16010 Posts

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itWintry_Flutist

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

well what else do you want out of it? like air wolf said, its in washington so we cant expect eny alien enviorments. they are trying to be realistic so thats it

The Conduit Screenshot

there ya go, a regular city street, what else do you expect?

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Wintry_Flutist

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#173 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itlegend26

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

well what else do you want out of it? like air wolf said, its in washington so we cant expect eny alien enviorments. they are trying to be realistic so thats it

there ya go, a regular city street, what else do you expect?

Direction. It applies for "normal looking" environments too, you know. Bland textures, clashing colors, doubtful level design, blocky models... I can't stand those.

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clicketyclick

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#174 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="clicketyclick"][QUOTE="Wintry_Flutist"]

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itWintry_Flutist

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

Mmm, the key word in "art style" is not "direction" as some people seem to believe, but "style".

Does it mean you disagree with me and say The Conduit has good art direction?

Why do you ask about what you don't care about?

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Wintry_Flutist

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#175 Wintry_Flutist
Member since 2005 • 14834 Posts

Why do you ask about what you don't care about?

clicketyclick

Because accordingly to what you actually meant, I might care. :|

It will take more than this to deserve my hate, mate. :)

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legend26

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#176 legend26
Member since 2007 • 16010 Posts
[QUOTE="legend26"][QUOTE="Wintry_Flutist"]

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itWintry_Flutist

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

well what else do you want out of it? like air wolf said, its in washington so we cant expect eny alien enviorments. they are trying to be realistic so thats it

there ya go, a regular city street, what else do you expect?

Direction. It applies for "normal looking" environments too, you know. Bland textures, clashing colors, doubtful level design, blocky models... I can't stand those.

i dont get were your at, but whatever, im fine with how conduit looks, as long as it looks better then most crap 3rd parties do on wii, and great controls, and solid online, im fine with it.

also some of the inside levels do look quite good, and have nice "direction"

The Conduit Screenshot

this looks nice aswell imo

The Conduit Screenshot

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air_wolf_cubed

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#177 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="clicketyclick"][QUOTE="Wintry_Flutist"]

[QUOTE="air_wolf_cubed"]I really dont mind the "bad artstyle" as some call it. I mean its supposed to take place in Washington DC so im not setting my standards up for some goofy ass unrealistic artsy version of itWintry_Flutist

The key word in "art direction" is not "art", as some people seem to believe, but "direction". And what The Conduit lacks the most is direction.

Mmm, the key word in "art style" is not "direction" as some people seem to believe, but "style".

Does it mean you disagree with me and say The Conduit has good art direction?

After watching the videos I can say it has good art direction. Im not 100% on the art direction but I guess Im disagreeing with you. To each his own
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clicketyclick

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#178 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="clicketyclick"]

Why do you ask about what you don't care about?

Wintry_Flutist

Because accordingly to what you actually meant, I might care. :|

It will take more than this to deserve my hate, mate. :)

I simply meant that cubed was talking about art style, yet when you responded, you were talking about art direction. There are two possible reasons I can think of why this is so. Either you made a mistake, or, you think art direction is synonymous with art style. If you think the latter, then you render your own statement false, because the key word that is preserved between the two synonymous terms is "art". "Direction" and "style" are interchangeable.

But as to what I think of its art direction... I see no reason to criticise it's art direction. It doesn't appear to be inconsistent to me, nor does it appear to be going in two different aesthetic directions. I don't find the previews visually impressive, but I don't think that's due to a lack of art direction.

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Niff_T

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#179 Niff_T
Member since 2007 • 6052 Posts
[QUOTE="Niff_T"][QUOTE="Haziqonfire"]

[QUOTE="air_wolf_cubed"]Will everyone stop complaining about the character models? I'm sure they would look better if the video wasnt running in terrible resolutionHaziqonfire

It's not just that. It's the game overall has terrible art direction -- looks completely generic. The only thing I've seen in it that is unique is that gun where you can control the bullet. It does nothing new or innovative -- which is why I bought a Wii in the first place -- new, innovative experiences -- it's a pass for me.

Uh... Guided missiles have been done before. See games like Battlefield 2 and Crysis.

Yeah but you use it with the IR system -- plus I dont play many FPS so I didn't know about those games having it.

Well then I'm not going to bust on you for not knowing about that.

Now, you gotta help me out cause I have no Idea what you mean by IR system... lol

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haziqonfire

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#180 haziqonfire
Member since 2005 • 36392 Posts

Well then I'm not going to bust on you for not knowing about that.

Now, you gotta help me out cause I have no Idea what you mean by IR system... lol

Niff_T

The Wiimote pointer device.

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clicketyclick

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#181 clicketyclick
Member since 2008 • 7136 Posts

Now, you gotta help me out cause I have no Idea what you mean by IR system... lol

Niff_T

Infrared. That's how the Wii detects the movement of your wiimote on the screen.

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air_wolf_cubed

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#182 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="Haziqonfire"][QUOTE="Niff_T"][QUOTE="Haziqonfire"]

[QUOTE="air_wolf_cubed"]Will everyone stop complaining about the character models? I'm sure they would look better if the video wasnt running in terrible resolutionNiff_T

It's not just that. It's the game overall has terrible art direction -- looks completely generic. The only thing I've seen in it that is unique is that gun where you can control the bullet. It does nothing new or innovative -- which is why I bought a Wii in the first place -- new, innovative experiences -- it's a pass for me.

Uh... Guided missiles have been done before. See games like Battlefield 2 and Crysis.

Yeah but you use it with the IR system -- plus I dont play many FPS so I didn't know about those games having it.

Well then I'm not going to bust on you for not knowing about that.

Now, you gotta help me out cause I have no Idea what you mean by IR system... lol

You shoot the missile and control its path with the pointer
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Wintry_Flutist

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#183 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"][QUOTE="clicketyclick"]

Why do you ask about what you don't care about?

clicketyclick

Because accordingly to what you actually meant, I might care. :|

It will take more than this to deserve my hate, mate. :)

I simply meant that cubed was talking about art style, yet when you responded, you were talking about art direction. There are two possible reasons I can think of why this is so. Either you made a mistake, or, you think art direction is synonymous with art style. If you think the latter, then you render your own statement false, because the key word that is preserved between the two synonymous terms is "art". "Direction" and "style" are interchangeable.

But as to whether I think of its art direction... I see no reason to criticise it's art direction. It doesn't appear to be inconsistent to me, nor does it appear to be going in two different aesthetic directions. I don't find the previews visually impressive, but I don't think that's due to a lack of art direction.

Interchangeable or not, I wanted to draw attention to the fact art (as in the art style air_wolf mentioned) isn't a relevant problem when there's not even direction - after all pics and videos I've seen, I don't know if High Voltage wants to copy Halo, Half Life, Metroid, or just failed at merging them into one thing.

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clicketyclick

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#184 clicketyclick
Member since 2008 • 7136 Posts

Interchangeable or not, I wanted to draw attention to the fact art (as in the art style air_wolf mentioned) isn't a relevant problem when there's not even direction - after all pics and videos I've seen, I don't know if High Voltage wants to copy Halo, Half Life, Metroid, or just failed at merging them into one thing.

Wintry_Flutist

Games being derivative is nothing new (yuk yuk). It's hardly indicative of a lack of art direction. Ingenuity, creativity, and innovation, perhaps. But if Halo could get away with that and still be considered teh ultimatest great game to which games like The Conduit must be compared.

At this point I'd ask you precisely what it is you think lacks art direction but you've already said: "Bland textures, clashing colors, doubtful level design, blocky models".

Level design is not, I don't think, the Art Department's territory. I didn't really notice blockiness and I think you're either homosexual (not that there's anything wrong with that...) or far too picky to be complaining about clashing colours. Besides, how can it be bland if it clashes? This:

clashing color

is not bland.

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air_wolf_cubed

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#185 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="Wintry_Flutist"]

Interchangeable or not, I wanted to draw attention to the fact art (as in the art style air_wolf mentioned) isn't a relevant problem when there's not even direction - after all pics and videos I've seen, I don't know if High Voltage wants to copy Halo, Half Life, Metroid, or just failed at merging them into one thing.

clicketyclick

Games being derivative is nothing new (yuk yuk). It's hardly indicative of a lack of art direction. Ingenuity, creativity, and innovation, perhaps. But if Halo could get away with that and still be considered teh ultimatest great game to which games like The Conduit must be compared to.

At this point I'd ask you precisely what it is you think lacks art direction but you've already said: "Bland textures, clashing colors, doubtful level design, blocky models".

Level design is not, I don't think, the Art Department's territory. I didn't really notice blockiness and I think you're either homosexual (not that there's anything wrong with that...) or far too picky to be complaining about clashing colours. Besides, how can it be bland if it clashes? This:

is not bland.

I hope you don't mind I refrence a TV commercial "In real life colors blend" - Blendypens commercial :)
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Wintry_Flutist

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#186 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

Interchangeable or not, I wanted to draw attention to the fact art (as in the art style air_wolf mentioned) isn't a relevant problem when there's not even direction - after all pics and videos I've seen, I don't know if High Voltage wants to copy Halo, Half Life, Metroid, or just failed at merging them into one thing.

clicketyclick

Games being derivative is nothing new (yuk yuk). It's hardly indicative of a lack of art direction. Ingenuity, creativity, and innovation, perhaps. But if Halo could get away with that and still be considered teh ultimatest great game to which games like The Conduit must be compared.

At this point I'd ask you precisely what it is you think lacks art direction but you've already said: "Bland textures, clashing colors, doubtful level design, blocky models".

Level design is not, I don't think, the Art Department's territory. I didn't really notice blockiness and I think you're either homosexual (not that there's anything wrong with that...) or far too picky to be complaining about clashing colours. Besides, how can it be bland if it clashes? This:

is not bland.

You're right about level design, I've been talking about direction ever since you quoted me.

By the way, clashing colors aren't a problem when it makes sense or are worn by a hotter girl than this. :D

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clicketyclick

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#187 clicketyclick
Member since 2008 • 7136 Posts

I hope you don't mind I refrence a TV commercial "In real life colors blend" - Blendypens commercial :)air_wolf_cubed

Well said, advertising execs. Well said. They must have good art direction.

Clashing colors aren't a problem when it makes sense or are worn by a hotter girl than this. :D

Wintry_Flutist

So you are saying that if The Conduit had a female lead, you wouldn't be complaining? Well there's no pleasing everyone.

But seriously now, with a serious answer. (And you were talking about direction when I quoted you too.)

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-Oath

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#188 -Oath
Member since 2008 • 8014 Posts
I hadn't deen any trailers of it until now. Looks damn good, first day purchase.
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hotreat

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#189 hotreat
Member since 2008 • 217 Posts
thanks
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#190 air_wolf_cubed
Member since 2004 • 10233 Posts
I hadn't deen any trailers of it until now. Looks damn good, first day purchase.-Oath
Get your flame shield ready
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Ironre5

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#191 Ironre5
Member since 2008 • 1164 Posts

im back...just got back from some heated brawls in Quake 3 Arena....

anways clicketyclick (orwhatever your name is), what point were you trying to prove with your MP3 questions? you still havent answered me....

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#192 Wintry_Flutist
Member since 2005 • 14834 Posts

[QUOTE="Wintry_Flutist"]

Clashing colors aren't a problem when it makes sense or are worn by a hotter girl than this. :D

Click

So you are saying that if The Conduit had a female lead, you wouldn't be complaining? Well there's no pleasing everyone.

But seriously now, with a serious answer. (And you were talking about direction when I quoted you too.)

I'm talking about your picture, dude. *facepalm*

"And you were talking about direction when I quoted you too." - You're kidding me right?

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_zeldredz_

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#193 _zeldredz_
Member since 2008 • 534 Posts
i am unfortunately going to have to predict an Epic Phail, for this game, it seriously looks like absolute garbage imo.
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Niff_T

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#194 Niff_T
Member since 2007 • 6052 Posts
[QUOTE="Niff_T"]

Well then I'm not going to bust on you for not knowing about that.

Now, you gotta help me out cause I have no Idea what you mean by IR system... lol

Haziqonfire

The Wiimote pointer device.

...

That's it. If you meant a gun that the bullet follows the cursor on screen as you move it then, I was right the first time. Been there done that. You haven't seen that before, though, and that's fine, you are not at fault. I just wanted to make sure I was on the same page as you for what you were talking about...

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-Oath

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#195 -Oath
Member since 2008 • 8014 Posts

[QUOTE="-Oath"]I hadn't deen any trailers of it until now. Looks damn good, first day purchase.air_wolf_cubed
Get your flame shield ready

WTH, why? Because I hadn't seen any of the trailers till now? Im not the biggest shooter fan so I kinda ignored this game... Now I know I shouldn't have.

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#196 clicketyclick
Member since 2008 • 7136 Posts

im back...just got back from some heated brawls in Quake 3 Arena....

anways clicketyclick (orwhatever your name is), what point were you trying to prove with your MP3 questions? you still havent answered me....

Ironre5

I asked my questions first. Any case, I told you, they're related. I'm not "proving" something so much as finding a point of comparison.

[QUOTE="Click"]

[QUOTE="Win"]

Clashing colors aren't a problem when it makes sense or are worn by a hotter girl than this. :D

Win

So you are saying that if The Conduit had a female lead, you wouldn't be complaining? Well there's no pleasing everyone.

But seriously now, with a serious answer. (And you were talking about direction when I quoted you too.)

I'm talking about your picture, dude. *facepalm*

"And you were talking about direction when I quoted you too." - You're kidding me right?

I know I know. And no, I'm not kidding!

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#197 air_wolf_cubed
Member since 2004 • 10233 Posts

[QUOTE="air_wolf_cubed"][QUOTE="-Oath"]I hadn't deen any trailers of it until now. Looks damn good, first day purchase.-Oath

Get your flame shield ready

WTH, why? Because I hadn't seen any of the trailers till now? Im not the biggest shooter fan so I kinda ignored this game... Now I know I shouldn't have.

I meant where you said "Looks damn good" seeing as many would bash you for saying that *looks at ironre5*
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haziqonfire

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#198 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="-Oath"]

[QUOTE="air_wolf_cubed"][QUOTE="-Oath"]I hadn't deen any trailers of it until now. Looks damn good, first day purchase.air_wolf_cubed

Get your flame shield ready

WTH, why? Because I hadn't seen any of the trailers till now? Im not the biggest shooter fan so I kinda ignored this game... Now I know I shouldn't have.

I meant where you said "Looks damn good" seeing as many would bash you for saying that *looks at ironre5*

No one will bash you for liking it. I bash people for hyping it like its THE best third party Wii game, which, it's not going to be.

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Niff_T

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#199 Niff_T
Member since 2007 • 6052 Posts
[QUOTE="Niff_T"][QUOTE="Haziqonfire"][QUOTE="Niff_T"]

Uh... Guided missiles have been done before. See games like Battlefield 2 and Crysis.

air_wolf_cubed

Yeah but you use it with the IR system -- plus I dont play many FPS so I didn't know about those games having it.

Well then I'm not going to bust on you for not knowing about that.

Now, you gotta help me out cause I have no Idea what you mean by IR system... lol

You shoot the missile and control its path with the pointer

That's what I thought you were talking about in the first place...

Again, it's been done before watch this. Skip ahead to the 4 minute mark to see what I'm talking about. The only difference is that you're not using a Wiimote, you're using a mouse (or controller if you're on the orange box)...

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Wintry_Flutist

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#200 Wintry_Flutist
Member since 2005 • 14834 Posts

I know I know. And no, I'm not kidding!

clicketyclick

Then explain me in 15 words max why you just repeated what I said:

- I've been talking about direction ever since you quoted me.

- And you were talking about direction when I quoted you too.

*facepalms*