OFFICIAL Sonic Generations Thread

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ShadowofSonic

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#2301 ShadowofSonic
Member since 2009 • 24616 Posts
Illusion.
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macrules_640

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#2302 macrules_640
Member since 2004 • 90033 Posts
Or just features that might be available later?
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sonictrainer

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#2303 sonictrainer
Member since 2008 • 15187 Posts

Whatever happened to the 3DS version getting playable friends?Or was I having a illusion the entire time about it? >_>SuperSmashBro1

The 3DS version only has the Sonics and the Tails. 

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ShadowofSonic

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#2304 ShadowofSonic
Member since 2009 • 24616 Posts

[QUOTE="SuperSmashBro1"]Whatever happened to the 3DS version getting playable friends?Or was I having a illusion the entire time about it? >_>sonictrainer

The 3DS version only has the Sonics and the Tails.

Playable Tails? I did not know this.
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deactivated-5c35826ea3913

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#2305 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

is it just me or is

[spoiler] retro super sonic pretty lame in generations? he's slow and just feels unwieldy. [/spoiler]

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sonicphc

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#2306 sonicphc
Member since 2005 • 7779 Posts
is it just me or is[spoiler] retro super sonic pretty lame in generations? he's slow and just feels unwieldy. [/spoiler] whoozwah
Pretty much. The homing attack is way more useful if you're going to spend all 100 skill points on something.
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macrules_640

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#2307 macrules_640
Member since 2004 • 90033 Posts
He doesn't play as good as Super Sonic did from Sonic The Hedgehog 3.
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sonictrainer

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#2308 sonictrainer
Member since 2008 • 15187 Posts
[QUOTE="sonictrainer"]

[QUOTE="SuperSmashBro1"]Whatever happened to the 3DS version getting playable friends?Or was I having a illusion the entire time about it? >_>ShadowofSonic

The 3DS version only has the Sonics and the Tails.

Playable Tails? I did not know this.

No, for both versions only Retro and Modern Sonic are playable.

However, as for characters that appear in the story, only the HD version has Knuckles, Amy, Cream, Rouge, Espio, Blaze, Vector, and Charmy appear.

 

 The SonicStadium member who got a copy of the game early did videos of all the rivals, bosses, Casino Night, Emerald Coast, Water Palace, and Tropical Resort.

Here's what I noticed.

 

  • HD version has the better Rival Battles
  • 3DS version has better and more challenging Boss Battles, especially Time Eater
  • Emerald Coast Act 1 is basically the original level in 2D
http://www.youtube.com/user/Thigolf

 

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SuperSmashBro1

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#2309 SuperSmashBro1
Member since 2008 • 14243 Posts

I wanted to keep myself from knowing who the modern boss in the 3DS version would be after spoiling myself already..but when snooping around the Sonic Wiki,I saw a pic that showed who it was :cry:

 You'll also get to see the levels in a different light as Sonic rescues his captured friends, who can then join him in replays of the levels. Whether you're a longstanding fan of Sonic, or you're new to his fast-paced world, Sonic Generations on Nintendo 3DS is the perfect way to experience Sonic gaming in fifth gear. - Multi-Card Play offers a two-player Versus Mode so you can take on a friend to earn status points and compete to see who's the fastest hedgehog on the block. - Receive new unlockable content including new missions via StreetPass as you interact with other players when you're out and about - Use Play Coins to unlock whole new challenges - Legendary levels from Sonic's history come alive in glorious stereoscopic 3D

Well I was right,it seems as if Sega lied.

and I swear,we need to make a Sonic Generations Spoiler thread,so people don't spoil the inclusion of[spoiler] Super Sonic,Classic Eggman,Classic Sonic Homing attack,Modern Sonic's tragic death at the true 100% ending,or Hyper Sonic. [/spoiler]

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ShadowofSonic

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#2310 ShadowofSonic
Member since 2009 • 24616 Posts
Really.
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kbaily

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#2311 kbaily
Member since 2007 • 13042 Posts

Though I have to wait until Christmas to play, I did decide to watch some of the cutscenes and can I say that ESPIO'S NEW VOICE IS COMPLETE AND UTTER WIN!!!

http://www.youtube.com/watch?v=UopExt7SPSU&feature=related

Seriously I have no problem seeing Espio in more games if he's going to have that most awesome voice. Espio never had a terrible voice but seriously whoever is doing his voice now, please Sega do not let this guy go.

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SuperSmashBro1

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#2312 SuperSmashBro1
Member since 2008 • 14243 Posts
Indeed.Espio is now more of a ninja then Ryu Hayabusa with that awesome voice.
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#2313 kbaily
Member since 2007 • 13042 Posts

Well I did listen to the rest of the new voices. They sounded pretty bad in Free Riders but that game was early on when they just started so I let it go as they needed time to get the feel of the characters and make them their own. We all heard the first clips of Sonic's new voice for that roller coaster and how bad it was but improved greatly by Colors.

Amy: For some reason she sounds like Minnie Mouse now. Also kind of surprising they didn't include a retro Amy (then again no Sonic CD levels) where modern Amy would say "Green sweater? When did I think that was ever in fashion?" Same with retro Knuckles.

Knuckles: Honestly still like his Adventure voice the best.

Cream: Not quite as squeaky as before which is better.

Espio: WIN WIN WIN WIN WIN

Vector: About the same as before. At least he didn't ask to find the computer room

Charmy: Not nearly as ear splitting as his voice back in Shadow's game. Still annoyingly high pitched but doesn't make your ears bleed anymore.

Blaze: Blaze never had a bad voice though given the choice and they gave her more of the stoic personality like Espio, her voice is well done as well.

Rouge: Not a big fan of the newer voice. Somehow the deeper 4Kids voice suited her better.

Didn't find sound bytes for Silver or Shadow yet. Though Shadow's voice in Free Riders had him going from Edward Cullen to Dracula and sadly that's NOT an improvement.

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Soniczero1993

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#2314 Soniczero1993
Member since 2005 • 35070 Posts
I bet none of you playing Classic Rooftop Run noticed Flying Battery.
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sonictrainer

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#2315 sonictrainer
Member since 2008 • 15187 Posts

I wanted to keep myself from knowing who the modern boss in the 3DS version would be after spoiling myself already..but when snooping around the Sonic Wiki,I saw a pic that showed who it was :cry:

 You'll also get to see the levels in a different light as Sonic rescues his captured friends, who can then join him in replays of the levels. Whether you're a longstanding fan of Sonic, or you're new to his fast-paced world, Sonic Generations on Nintendo 3DS is the perfect way to experience Sonic gaming in fifth gear. - Multi-Card Play offers a two-player Versus Mode so you can take on a friend to earn status points and compete to see who's the fastest hedgehog on the block. - Receive new unlockable content including new missions via StreetPass as you interact with other players when you're out and about - Use Play Coins to unlock whole new challenges - Legendary levels from Sonic's history come alive in glorious stereoscopic 3D

Well I was right,it seems as if Sega lied.

and I swear,we need to make a Sonic Generations Spoiler thread,so people don't spoil the inclusion of...

SuperSmashBro1

Like I said, only the HD version.

If you notice, the next sentence starts off talking about the 3DS version. 

 

Though I have to wait until Christmas to play, I did decide to watch some of the cutscenes and can I say that ESPIO'S NEW VOICE IS COMPLETE AND UTTER WIN!!!

http://www.youtube.com/watch?v=UopExt7SPSU&feature=related

Seriously I have no problem seeing Espio in more games if he's going to have that most awesome voice. Espio never had a terrible voice but seriously whoever is doing his voice now, please Sega do not let this guy go.

kbaily

Agreed. 

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zmanrwks

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#2316 zmanrwks
Member since 2010 • 12562 Posts

Didn't find sound bytes for Silver or Shadow yet. Though Shadow's voice in Free Riders had him going from Edward Cullen to Dracula and sadly that's NOT an improvement.

kbaily
Silver sounds MUCH better IMO.
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deactivated-5c35826ea3913

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#2317 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

I bet none of you playing Classic Rooftop Run noticed Flying Battery.Soniczero1993

after the clock tower?

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macrules_640

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#2318 macrules_640
Member since 2004 • 90033 Posts
I did get the Hydrocity easter egg in Retro's stages, it was a nice ode to the older games.
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Soniczero1993

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#2319 Soniczero1993
Member since 2005 • 35070 Posts

[QUOTE="Soniczero1993"]I bet none of you playing Classic Rooftop Run noticed Flying Battery.whoozwah

after the clock tower?

Yeah.
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ShadowofSonic

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#2320 ShadowofSonic
Member since 2009 • 24616 Posts

Though I have to wait until Christmas to play, I did decide to watch some of the cutscenes and can I say that ESPIO'S NEW VOICE IS COMPLETE AND UTTER WIN!!!

http://www.youtube.com/watch?v=UopExt7SPSU&feature=related

Seriously I have no problem seeing Espio in more games if he's going to have that most awesome voice. Espio never had a terrible voice but seriously whoever is doing his voice now, please Sega do not let this guy go.

kbaily

HE'S.....A.....

[spoiler] PIMP! [/spoiler]

:P

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srbrans

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#2321 srbrans
Member since 2005 • 731 Posts
http://blogs.sega.com/2011/11/17/speed-your-way-through-green-hill-%e2%80%93-winners I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic listening to The Calling to try to calm myself down or whatever
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sonicphc

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#2322 sonicphc
Member since 2005 • 7779 Posts
[QUOTE="srbrans"]http://blogs.sega.com/2011/11/17/speed-your-way-through-green-hill-%e2%80%93-winners I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic I'm ecstatic listening to The Calling to try to calm myself down or whatever

...well, damn. 0_0
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srbrans

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#2323 srbrans
Member since 2005 • 731 Posts
So after reading a bit more around the page, originally the "winner" was someone who stole a pre existing speedrun and tried to cheat everyone (the blog was made 4 days ago). Something disheartening from the comments: "Also hearing of the eBay auction of it [20th anniversary statue] grinds salt into the wound of the UK person who got second place. (provided they didn't steal a video either)." oo er. Statue worries ahoy.
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sonicphc

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#2324 sonicphc
Member since 2005 • 7779 Posts
[QUOTE="srbrans"]So after reading a bit more around the page, originally the "winner" was someone who stole a pre existing speedrun and tried to cheat everyone (the blog was made 4 days ago). Something disheartening from the comments: "Also hearing of the eBay auction of it [20th anniversary statue] grinds salt into the wound of the UK person who got second place. (provided they didn't steal a video either)." oo er. Statue worries ahoy.

Have you contacted SEGA and/or have they contacted you?
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srbrans

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#2325 srbrans
Member since 2005 • 731 Posts
[QUOTE="sonicphc"][QUOTE="srbrans"]So after reading a bit more around the page, originally the "winner" was someone who stole a pre existing speedrun and tried to cheat everyone (the blog was made 4 days ago). Something disheartening from the comments: "Also hearing of the eBay auction of it [20th anniversary statue] grinds salt into the wound of the UK person who got second place. (provided they didn't steal a video either)." oo er. Statue worries ahoy.

Have you contacted SEGA and/or have they contacted you?

Yeah, I got an email saying they'll be in touch again soon. It also said "You name and time now appears on the SEGA Blog" :P
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macrules_640

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#2326 macrules_640
Member since 2004 • 90033 Posts
Well, that's not very sportsman like to do that...
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sonictrainer

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#2327 sonictrainer
Member since 2008 • 15187 Posts

http://youtu.be/TYL81D53tqo

3DS Ending Theme

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ShadowofSonic

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#2328 ShadowofSonic
Member since 2009 • 24616 Posts

http://youtu.be/TYL81D53tqo

3DS Ending Theme

sonictrainer
Where do you get all this?
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macrules_640

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#2329 macrules_640
Member since 2004 • 90033 Posts
That's some nice end credits they've got for the 3DS version.
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SuperSmashBro1

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#2330 SuperSmashBro1
Member since 2008 • 14243 Posts
3DS version is coming with Club Nintendo points.
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ShadowofSonic

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#2331 ShadowofSonic
Member since 2009 • 24616 Posts
3DS version is coming with Club Nintendo points.SuperSmashBro1
REALLY?! http://www.youtube.com/watch?v=P3ALwKeSEYs
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sonictrainer

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#2332 sonictrainer
Member since 2008 • 15187 Posts

http://www.ign.com/videos/2011/11/21/sonic-generations-modern-emerald-coast?objectid=105582

IGN has part of Emerald Coast Act 2

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ShadowofSonic

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#2333 ShadowofSonic
Member since 2009 • 24616 Posts
The original Emerald Coast is one of my favorite Sonic levels ever.
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zmanrwks

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#2334 zmanrwks
Member since 2010 • 12562 Posts
Time to listen to all the 3DS Generations music.
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sonictrainer

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#2335 sonictrainer
Member since 2008 • 15187 Posts
3DS launch trailer: http://youtu.be/FRQCQFgvXyo
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Soniczero1993

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#2336 Soniczero1993
Member since 2005 • 35070 Posts
The animation is way too f***ing weird.
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macrules_640

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#2337 macrules_640
Member since 2004 • 90033 Posts
The music is pretty high quality for the 3DS.
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srbrans

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#2338 srbrans
Member since 2005 • 731 Posts
Seems as if everyone was getting confused about this due to oddities with names and similar which meant I was misled at first as well. kateburning of Sega summed it up nicely on the forums here:

Just to reiterate, the eBay auction is NOT from the disqualified winner, who never received a prize in the first place.

http://www.youtube.com/watch?v=P3ALwKeSEYsShadowofSonic
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SuperSmashBro1

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#2339 SuperSmashBro1
Member since 2008 • 14243 Posts

I looked on tssznews.com and found a poll asking whether or not a watered down version of Sonic Generations should be on Wii,while it wasn't half,42% said yes...

Anyway,Game Informer gave it a 5.75,and they gave some valid points...like Classic's homing attack.

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#2340 007hawk25
Member since 2008 • 2093 Posts
I read that review, and I can't help but noticed that they mentioned it was Sonic's 25th anniversary, rather than 20th. And it wasn't a typo, either. They mention this twice.
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macrules_640

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#2341 macrules_640
Member since 2004 • 90033 Posts
The person reviewing must hate Sonic...
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Cloud_765

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#2342 Cloud_765
Member since 2008 • 111411 Posts
You should never take GameInformer's reviews for Sonic games with anything more than a grain of salt. Their Sonic reviews are as reliable as a 20-year car with a broken muffler and low mileage.
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ShadowofSonic

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#2343 ShadowofSonic
Member since 2009 • 24616 Posts
On the 3DS version of Sonic Generations, will everything be 2D? It looks like it, even Modern Sonic's stages are 95% 2D.......
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#2344 zmanrwks
Member since 2010 • 12562 Posts

Anyway,Game Informer gave it a 5.75,and they gave some valid points...like Classic's homing attack.

SuperSmashBro1
Optional things are always the most important when docking points.
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#2345 sonictrainer
Member since 2008 • 15187 Posts
[QUOTE="SuperSmashBro1"]

Anyway,Game Informer gave it a 5.75,and they gave some valid points...like Classic's homing attack.

zmanrwks

Optional things are always the most important when docking points.

In the 3DS version, Retro Sonic's homing attack is required to get through other half of the levels. 

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#2346 Cloud_765
Member since 2008 • 111411 Posts
On the 3DS version of Sonic Generations, will everything be 2D? It looks like it, even Modern Sonic's stages are 95% 2D.......ShadowofSonic
The entire game is 2D. A few parts of Modern Sonic's stages are made to look 3D, but that's a lot more like how they pulled the fake-3D in Sonic Rush Adventure.
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#2347 Cloud_765
Member since 2008 • 111411 Posts

Okay so I picked up the 3DS version, and I've played the first section of the game, so here's a summary of my experience so far:

Green Hill is a really short stage, unfortunately, both versions of Sonic can clear their stage regularly in under a minute. As stated before, Modern Sonic plays in 2D like CIassic does, which makes it confusing since you might pull what I did and start sliding as Modern trying to do a Spin Dash. Also, CIassic Sonic as previously stated does gain a homing attack, immediately following the Big Arm boss.

On that note, each Boss Gate contains both its rival battle and the core boss, so you play them back to back rather than find on the hubworld, which is entirely menu-based and not explorable at all. Like in the HD version you when you unlock zones you can choose to play their acts in whatever order you choose, and upon clearing the entire zone, you unlock its Special Stage (there's no in-level ring requirement or anything like that, you just clear the zone), which plays exactly like Heroes'. Truth be told I'm not a big Heroes fan, but the Special Stage so far is one of my favorite moments of the game, it's just a blast. Now, it presents itself in 3D, however Sonic is automatically running so you only need to steer him left and right like in Sonic 2's Special Stage.

Level design I have mixed reactions for, and so far it's one of the biggest deciding factors in how I will be rating this one. CIassic Sonic's iterations of Green Hill, Casino Night, and Mushroom Hill are carbon copies of their original forms from the Genesis games. This is a double-edged sword for me personally because it means Dimps was lazy and decided to let nostalgia do their work for them. And sadly enough, these visually refreshed versions of the stages just aren't as exciting as they were back on the Genesis. Still fun, though.

Now, Modern Sonic, in the HD version I couldn't help but praise his gameplay, and here it's still good, but I have a hard time enjoying him as much as I'd like, the level design especially for Casino Night and Mushroom Hill just is flatout quirky, it's almost like Dimps was trying to shoehorn the idea that Sonic 4's level design was awesome into this game, and I'm still as turned off but some of the setpiece decisions. Casino Night in particular was a pain and while parts of it were enjoyable, other parts just screamed bad level design. To top that all off, Modern Sonic's acts feel a little lifeless, they just don't feel as full of activity like the Sonic Rush series did. Now, I think this is more a fault of the absolute focus on the boost function, because while it was there in the Rush series, it was balanced with great platforming. Here it's just BOOST BOOST BOOST BOOST BOOST and then jump here and there and that's about it.

Overall, the entirety of the gameplay is fun, but not exciting, I was expecting more out of the premier development team behind Sonic's portable adventures. But hopefully my opinion of the game will improve by the time the game is done.

On the note of music and graphics, music is great, and I definitely think it's one of the better aspects of the game, and visually it is quite pleasing. I like how Modern Sonic will oftentimes pull a Donkey Kong Country Returns and jump to the background for the next part of the level, it's a pretty nice addition.

Anyway, expect a full review of the 3DS version probably this weekend. I wanna finish this game up and I have work Thursday and Friday, so I'm not entirely sure I'll have time to get the review done, I know I'll have the game done though. If you guys have questions on anything else in the game, like how cutscenes play out, missions, all that fun stuff, please do ask, I'll definitely answer them for you as soon as I see them.

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#2348 Soniczero1993
Member since 2005 • 35070 Posts

And Colors was around the time Sonic Team started outshining Dimps.

Honestly in this age, Dimps sucks.

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#2349 kbaily
Member since 2007 • 13042 Posts

And Colors was around the time Sonic Team started outshining Dimps.

Honestly in this age, Dimps sucks.

Soniczero1993

Yeah something started to happen. Dimps used to be the ones we wanted to take over all Sonic game design and have Sege toss out Sonic Team but after doing so good with the Rush games, now it's like they lost that spark or perhaps now they just pale in comparison to what the Sonic Team can do now that they got their act together and are making good games again.

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#2350 ShadowofSonic
Member since 2009 • 24616 Posts
Cloud-number-number, how many cut-scenes are in the 3DS one? Did they skimp on 'em? *Thinks Sonic Colors DS*