Bayonetta 2: Developers Explain Why They Sided With Nintendo

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PurpleMan5000

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#51 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="lundy86_4"]

[QUOTE="GD1551"]

lmao such a bullsh!t article, how does making it exclusive reach more gamers?

GD1551

Sega cancelled development of the game.

I know this already, why not just say "due to financial concerns the sequel had to be cancelled, but with our partnership with nintendo we can now make the sequel!" Saying it's going to more gamers now is a bullsh!t, it reaches less people as an exclusive and ignores the fanbase of 1.35 mil that bought the game. They needed to be honest here, I think more people would have taken the honest reason (because it's actually a really legit one) over this PR BS.

You don't say that the sequel was cancelled because that makes your game sound low quality. You say you wanted to reach a wider audience because it sounds good and it's the truth. The Wii U base will be much larger than the zero people who could have played the game had it gone unreleased.
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Zeviander

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#52 Zeviander
Member since 2011 • 9503 Posts
Game sold 1.35 million, not sure how many more people needed to buy it (especially since it didn't reek of high budget or lots of advertising).GD1551
Obviously a lot more if Sega didn't see a sequel as financially viable for them.
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KiZZo1

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#53 KiZZo1
Member since 2007 • 3989 Posts

Here's the leaked unedited version:

"Hey guys. Remember Bayonetta? Yeah, the game that sold over a million. We decided to make Bayonetta 2, but we ran out of moneyz :( Thankfully, Nintendo stepped in and saved it, however you won't be getting it on PS360 even though, with your purchases you funded part of the game and were the reason we started a sequel. Have a good day."

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PurpleMan5000

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#54 PurpleMan5000
Member since 2011 • 10531 Posts

Here's the leaked unedited version:

"Hey guys. Remember Bayonetta? Yeah, the game that sold over a million. We decided to make Bayonetta 2, but we ran out of moneyz :( Thankfully, Nintendo stepped in and saved it, however you won't be getting it on PS360 even though, with your purchases you funded part of the game and were the reason we started a sequel. Have a good day."

KiZZo1
boo hoo
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lundy86_4

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#55 lundy86_4
Member since 2003 • 62039 Posts

I know this already, why not just say "due to financial concerns the sequel had to be cancelled, but with our partnership with nintendo we can now make the sequel!" Saying it's going to more gamers now is a bullsh!t, it reaches less people as an exclusive and ignores the fanbase of 1.35 mil that bought the game. They needed to be honest here, I think more people would have taken the honest reason (because it's actually a really legit one) over this PR BS.

GD1551

It's not bullsh*t and it makes sense given the context. It's a PR department... I'm sure they had a variety of ways to word it and settled on this for some reason. They're just playing it up. It's not a big deal.

They're simply trying to make the situation sound much more grandiose, which isn't surprising. A literal breakdown of what happened isn't a necessity, nor should it ever be. It could have been due to any number of reasons within the company, and they aren't going to flaunt around a "lack of money".

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bluemage1989

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#56 bluemage1989
Member since 2012 • 25 Posts
This is gonna be awesome i really enjoyed the first one and have high hopes for the sequel. I hope they come up with some cool new features maybe multiple characters?? I hope this is just the first of many new 3rd party partnerships withh nintendo.
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bbkkristian

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#57 bbkkristian
Member since 2008 • 14971 Posts
You know, if this was a PS3 exclusive no one would be whining. If this was a 360 exclusive, there would be minimum whining (cows whine about everything), but since this is on Wii U, everyone and their mother are whining and complaining.
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yoshi_64

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#58 yoshi_64
Member since 2003 • 25261 Posts
Well if Sega didn't wanna publish it, and Nintendo did, then who cares? Point is, it's Wii U exclusive now, and the only reason it isn't, is because another publisher didn't pick it up. So, why is this hotly debated? I loved Bayonetta, and I'm excited to see it on Wii U. It will be another game addition to my Wii U library, and I'm ok with whatever it's on, because I get more Bayonetta, is that a bad thing?
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lundy86_4

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#59 lundy86_4
Member since 2003 • 62039 Posts

You know, if this was a PS3 exclusive no one would be whining. If this was a 360 exclusive, there would be minimum whining (cows whine about everything), but since this is on Wii U, everyone and their mother are whining and complaining.bbkkristian

True. I think a lot of people still have that Wii mentality of "I'm not getting one because it sucks", so we end up with people who won't get the game because they don't want the console. It's an exclusive. Sh*t happens.

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coasterguy65

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#60 coasterguy65
Member since 2005 • 7133 Posts

I'm not a fan of the first Bayonetta, so I really don't care that much. However taking a game that did well on the Xbox and PS3 and turning your back on their customers to make the game a Wii-U exclusive is sort of stupid. Unless Nintendo is throwing some serious cash at the developers.

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lundy86_4

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#61 lundy86_4
Member since 2003 • 62039 Posts

I'm not a fan of the first Bayonetta, so I really don't care that much. However taking a game that did well on the Xbox and PS3 and turning your back on their customers to make the game a Wii-U exclusive is sort of stupid. Unless Nintendo is throwing some serious cash at the developers.

coasterguy65

It was either that or don't make the game. As it stands, we don't know if any other publishers were interested in picking up the titled. It was cancelled outright, and Sega helped PG hook up with Nintendo.

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GD1551

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#62 GD1551
Member since 2011 • 9645 Posts

You don't say that the sequel was cancelled because that makes your game sound low quality. You say you wanted to reach a wider audience because it sounds good and it's the truth. The Wii U base will be much larger than the zero people who could have played the game had it gone unreleased. PurpleMan5000

How does saying the game was cancelled making the game sound low quality? The tons of reviews and high amounts of sales disprove that. Understand what reaching a wider base is, it's not moving to a new base, it's extending your current one.

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GD1551

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#63 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

I know this already, why not just say "due to financial concerns the sequel had to be cancelled, but with our partnership with nintendo we can now make the sequel!" Saying it's going to more gamers now is a bullsh!t, it reaches less people as an exclusive and ignores the fanbase of 1.35 mil that bought the game. They needed to be honest here, I think more people would have taken the honest reason (because it's actually a really legit one) over this PR BS.

lundy86_4

It's not bullsh*t and it makes sense given the context. It's a PR department... I'm sure they had a variety of ways to word it and settled on this for some reason. They're just playing it up. It's not a big deal.

They're simply trying to make the situation sound much more grandiose, which isn't surprising. A literal breakdown of what happened isn't a necessity, nor should it ever be. It could have been due to any number of reasons within the company, and they aren't going to flaunt around a "lack of money".

I'm sorry but what? This is worse PR than saying nintendo is funding the game, I don't see how someone could say otherwise, at least people would understand the situation in that regard, but saying they are trying to reach a broader audience, by making the game exclusive on an unreleased platform? lmao really?

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SaltyMeatballs

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#64 SaltyMeatballs
Member since 2009 • 25165 Posts

Whatever, Nintendo probably paid for exclusivity, who knows if Bayonetta 2 would have existed. To anyone butthurt too, this is how exclusives work, this is their purpose, get a Wii U or get over it.

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ShuichiChamp24

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#65 ShuichiChamp24
Member since 2009 • 5014 Posts
Whatever, Nintendo probably paid for exclusivity, who knows if Bayonetta would have existed. To anyone butthurt too, this is how exclusives work, this is their purpose, get a Wii U or get over it.SaltyMeatballs
Nintendo is pretty much handling everything, and a sequel would bot have existed without them.
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lundy86_4

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#66 lundy86_4
Member since 2003 • 62039 Posts

I'm sorry but what? This is worse PR than saying nintendo is funding the game, I don't see how someone could say otherwise, at least people would understand the situation in that regard, but saying they are trying to reach a broader audience, by making the game exclusive on an unreleased platform? lmao really?

GD1551

You want them to outright say they lack the funding to publish the game? Why on Earth would a company do that? They are a public company, and do divulge their earnings, but I don't see why they would just want to outright state they lack the funding necessary. Sugar-coating it has many more advantages, as it doesn't make them seem as "weak" of a company.

They only said they were trying to reach more and more gamers. 1 is more than 0, which is how many individuals would have gotten the game had Nintendo not stepped in. We have not heard of any other publishers having any interest.

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lundy86_4

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#67 lundy86_4
Member since 2003 • 62039 Posts

People need to seriously get over this and stop crying about it. It's exclusive.

Does it suck for the people who enjoyed the first and won't be buying a Wii-U? Sure. However, this is business, and Nintendo are funding and publishing the product.

Get over it.

----

This is funny, because people call PC gamers self-entitled :lol:

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AmayaPapaya

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#68 AmayaPapaya
Member since 2008 • 9029 Posts

I don't understand why people are mad. I will spell it out for you in case it's, somehow, not clear enough.

Given Platnium's situation with Bayonetta 2 they had two options. No, that's it, just these two.

Kill Bayonetta 2.

Partner with Nintendo and Release exclusively on Wii U.

JUST THESE TWO. In case you need more of an explaination, here we go..There was no option to release on 360 or PS3, because, in order to release a game, you need something called, MONEY. In order to have this, "money" you need someone to publish your game. When their previous publisher backed out on them they needed to find another. Now, no western publisher is going to sign on to Bayonetta without changing it dramatically or without giving Platnium the necessary recources they need to complete the game or advertise it at the level they want. So that leaves Japan only. Now, on the top of my head, the only Japanese publishers big enough to handle everything Platnium wants to accomplish are Sony, Konami, Nintendo, Capcom...and maybe Tecmo and Atlus. Sony and Capcom, with only a few exceptions, are really only interested in developing Western friendly titles. Added on to that, Sony probably isn't willing to publish Bayonetta with the Vita and financial problems they're having, and Platnium formed to get away from Capcom, not go back to it. So that leaves Konami, Nintendo, and MAYBE Atlus and Tecmo. From that list, Nintendo is easily the most stable and experience publisher to go to. They would obviously want to go there first. Especially if Nintendo went to Platnium, hearing of the problems, and asked them if they could publish Bayonetta 2.

Is that clear enough?

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GD1551

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#69 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

I'm sorry but what? This is worse PR than saying nintendo is funding the game, I don't see how someone could say otherwise, at least people would understand the situation in that regard, but saying they are trying to reach a broader audience, by making the game exclusive on an unreleased platform? lmao really?

lundy86_4

You want them to outright say they lack the funding to publish the game? Why on Earth would a company do that? They are a public company, and do divulge their earnings, but I don't see why they would just want to outright state they lack the funding necessary. Sugar-coating it has many more advantages, as it doesn't make them seem as "weak" of a company.

They only said they were trying to reach more and more gamers. 1 is more than 0, which is how many individuals would have gotten the game had Nintendo not stepped in. We have not heard of any other publishers having any interest.

Lack the funding to make the game obviously, I don't see why you brought up publishing. Many devs are honest about their financial problems and people find sympthay and understanding when they be honest and how do you reach more gamers by going exclusive? Reaching more gamers would mean reaching your current fanbase while expanding it to via another platform. The wording here is extremely important, and honestly I don't care that it's an exclusive because I understand the situation, just don't release BS PR statements to people.

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haziqonfire

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#70 haziqonfire
Member since 2005 • 36392 Posts
The fact that they needed to give an explanation is embarrassing. F*** gamers.
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lundy86_4

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#71 lundy86_4
Member since 2003 • 62039 Posts

Lack the funding to make the game obviously, I don't see why you brought up publishing. Many devs are honest about their financial problems and people find sympthay and understanding when they be honest and how do you reach more gamers by going exclusive? Reaching more gamers would mean reaching your current fanbase while expanding it to via another platform. The wording here is extremely important, and honestly I don't care that it's an exclusive because I understand the situation, just don't release BS PR statements to people.

GD1551

The publisher is the company funding the game. Nintendo came on as the publisher, and will fund development. Were Sega still the publisher, they would fund the development of Bayonetta 2. Sega owns the Bayonetta IP, thus they made the decision to bring in another publisher to make the game.

I'm not repeating myself, as we're heading in circles. It's circular reasoning, and it's poor arguing.

----

Have a good one.

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Seabas989

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#72 Seabas989
Member since 2009 • 13567 Posts

The fact that they needed to give an explanation is embarrassing. F*** gamers.Haziqonfire

After the DMC4 and FFXIII reaction, I'm not surprised at all. :lol:

Kinda sad actually.

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GD1551

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#73 GD1551
Member since 2011 • 9645 Posts

The fact that they needed to give an explanation is embarrassing. F*** gamers.Haziqonfire

Lmao are you serious? You don't think people who supported the game on the two other platforms would want to know why the sequel is exclusive to a company whose platforms it was never on in the first place? Come on dude, not sure why you are trying to demoize gamers for wanting an explanation.

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PurpleMan5000

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#74 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="PurpleMan5000"]

You don't say that the sequel was cancelled because that makes your game sound low quality. You say you wanted to reach a wider audience because it sounds good and it's the truth. The Wii U base will be much larger than the zero people who could have played the game had it gone unreleased. GD1551

How does saying the game was cancelled making the game sound low quality? The tons of reviews and high amounts of sales disprove that. Understand what reaching a wider base is, it's not moving to a new base, it's extending your current one.

It makes the game sound low quality because Sega didn't think it was good enough to justify funding.
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GD1551

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#75 GD1551
Member since 2011 • 9645 Posts

The publisher is the company funding the game. Nintendo came on as the publisher, and will fund development. Were Sega still the publisher, they would fund the development of Bayonetta 2. Sega owns the Bayonetta IP, thus they made the decision to bring in another publisher to make the game.

I'm not repeating myself, as we're heading in circles. It's circular reasoning, and it's poor arguing.

----

Have a good one.

lundy86_4

I'm just trying to understand your logic, because it really makes zero sense in this situation, but whatever.

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WreckEm711

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#76 WreckEm711
Member since 2010 • 7362 Posts

The fact that they needed to give an explanation is embarrassing. F*** gamers.Haziqonfire

The people whining aren't gamers, they're self-entitled introverted nerds who werent socialized properly. People who were don't behave like that.

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GD1551

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#77 GD1551
Member since 2011 • 9645 Posts

[QUOTE="Haziqonfire"]The fact that they needed to give an explanation is embarrassing. F*** gamers.Seabas989

After the DMC4 and FFXIII reaction, I'm not surprised at all. :lol:

Kinda sad actually.

Not really, the DMC and FF13 reactions were a different situation than this, a more comparable situation would have been DMC4 and FF13 going EXCLUSIVE to the xbox 360 rather than simply being a multiplat.

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lundy86_4

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#78 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

The publisher is the company funding the game. Nintendo came on as the publisher, and will fund development. Were Sega still the publisher, they would fund the development of Bayonetta 2. Sega owns the Bayonetta IP, thus they made the decision to bring in another publisher to make the game.

I'm not repeating myself, as we're heading in circles. It's circular reasoning, and it's poor arguing.

----

Have a good one.

GD1551

I'm just trying to understand your logic, because it really makes zero sense in this situation, but whatever.

Of course it doesn't :roll:

Later.

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GD1551

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#79 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

[QUOTE="PurpleMan5000"]

You don't say that the sequel was cancelled because that makes your game sound low quality. You say you wanted to reach a wider audience because it sounds good and it's the truth. The Wii U base will be much larger than the zero people who could have played the game had it gone unreleased. PurpleMan5000

How does saying the game was cancelled making the game sound low quality? The tons of reviews and high amounts of sales disprove that. Understand what reaching a wider base is, it's not moving to a new base, it's extending your current one.

It makes the game sound low quality because Sega didn't think it was good enough to justify funding.

Ugh yeah no, all that tells me is sega didn't make enough money to justify funding it, it doesn't tell me anything about the quality of the product.

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lundy86_4

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#80 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="GD1551"]

[QUOTE="PurpleMan5000"]

You don't say that the sequel was cancelled because that makes your game sound low quality. You say you wanted to reach a wider audience because it sounds good and it's the truth. The Wii U base will be much larger than the zero people who could have played the game had it gone unreleased. PurpleMan5000

How does saying the game was cancelled making the game sound low quality? The tons of reviews and high amounts of sales disprove that. Understand what reaching a wider base is, it's not moving to a new base, it's extending your current one.

It makes the game sound low quality because Sega didn't think it was good enough to justify funding.

That might make sense, had they not passed it off to one of the best publishers in the industry. A publisher who could potentially put far more funding into the game than what Sega could have done.

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PurpleMan5000

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#81 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="PurpleMan5000"][QUOTE="GD1551"]

How does saying the game was cancelled making the game sound low quality? The tons of reviews and high amounts of sales disprove that. Understand what reaching a wider base is, it's not moving to a new base, it's extending your current one.

GD1551

It makes the game sound low quality because Sega didn't think it was good enough to justify funding.

Ugh yeah no, all that tells me is sega didn't make enough money to justify funding it, it doesn't tell me anything about the quality of the product.

That's probably why you're not in marketing.
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GD1551

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#82 GD1551
Member since 2011 • 9645 Posts

That's probably why you're not in marketing.PurpleMan5000

Good argument bro. I'm sure every dev who has complained about the lack of sales of their product made their product look low quality.

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Seabas989

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#83 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="Haziqonfire"]The fact that they needed to give an explanation is embarrassing. F*** gamers.GD1551

After the DMC4 and FFXIII reaction, I'm not surprised at all. :lol:

Kinda sad actually.

Not really, the DMC and FF13 reactions were a different situation than this, a more comparable situation would have been DMC4 and FF13 going EXCLUSIVE to the xbox 360 rather than simply being a multiplat.

That's not my point. The reactions in general are sad and pathetic.

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Animal-Mother

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#84 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="GD1551"]

[QUOTE="Seabas989"]

After the DMC4 and FFXIII reaction, I'm not surprised at all. :lol:

Kinda sad actually.

Seabas989

Not really, the DMC and FF13 reactions were a different situation than this, a more comparable situation would have been DMC4 and FF13 going EXCLUSIVE to the xbox 360 rather than simply being a multiplat.

That's not my point. The reactions in general are sad and pathetic.

They really are. **** happens people don't understand that. But now bayonetta was the worst game ever and platinum is an evil monster.

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GD1551

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#85 GD1551
Member since 2011 • 9645 Posts

That's not my point. The reactions in general are sad and pathetic.

Seabas989

It might be sad, but other than the death threats and some of the immense cursing I've seen are they unreasonable? I'm sure any fanbase would be mad to see one of their favourite multiplatform games go exclusive to a platform that it was never on and they have no interest in.

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quickposter

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#86 quickposter
Member since 2010 • 1735 Posts

Bayonetta wasn't even a demanding game at all. Bayonetta was screwed up on PS3 because it was initially designed only as a 360 exclusive throughout it's entire development process, then at the absolute last second SEGA decided it should be ported to PS3. They hired a 3rd party company to port it (not Platinum games). If Platinum games had ported it or had developed it all along for PS3 it would have been fine, but the 3rd party company couldn't do the job in the time/budget they had (or maybe they just sucked). I would say after all the patching to fix the original butchery of porting it to PS3, it's better to have a somewhat gimped version of Bayonetta on PS3 than not at all (360 only).

2Chalupas

PS3 generally got the short end of the stick but that was really Sony's fault. In this instance I think its more to do with Sega giving it up. Likely Nintendo saw an oppurtunity and took it. Obviously if Nintendo is publishing they would make it exclusive to their platform.

Also to the people saying "this type of game can't sell on Nintendo" the resident evil series wants a word with you. Japanese developers tend to sell just fine on Nintendo even in their more "mature" outings. You want to get clear that even if it did come to other platforms at a later date people wouldn't care. The world will have moved on. New systems will be on the horizon and most people who wanted to play it will have done. See Resident Evil 4 on PS2 as an example.

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mexicangordo

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#87 mexicangordo
Member since 2005 • 8687 Posts

[QUOTE="lundy86_4"]

[QUOTE="GD1551"]

lmao such a bullsh!t article, how does making it exclusive reach more gamers?

GD1551

Sega cancelled development of the game.

I know this already, why not just say "due to financial concerns the sequel had to be cancelled, but with our partnership with nintendo we can now make the sequel!" Saying it's going to more gamers now is a bullsh!t, it reaches less people as an exclusive and ignores the fanbase of 1.35 mil that bought the game. They needed to be honest here, I think more people would have taken the honest reason (because it's actually a really legit one) over this PR BS.

Don't kid yourself. You know as well as everybody else that if they would have said, "due to financial concerns..." everyone's feelings and attitudes would not have changed.

People really don't get it. Without Nintendo there would have never been a Boynetta 2. People are seriously complaining that they would have rather have no Boyonetta sequel than have it on a Nintendo exclusive platform. I mean like...what....the....f**k kind of logic is that? Gamers these days are way too spoiled.

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#88 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="Seabas989"]

That's not my point. The reactions in general are sad and pathetic.

GD1551

It might be sad, but other than the death threats and some of the immense cursing I've seen are they unreasonable? I'm sure any fanbase would be mad to see one of their favourite multiplatform games go exclusive to a platform that it was never on and they have no interest in.

Are you really that thick? It was either: Game never exist because they canceled it due to no publisher, or Nintendo publish it and it be exclusive. If the fanbase is mad its because they're too dumb and ignorant to comprehend a simple scenario :? This has been said countless times in both threads, if you're not getting it by now, wow.

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GD1551

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#89 GD1551
Member since 2011 • 9645 Posts

Don't kid yourself. You know as well as everybody else that if they would have said, "due to financial concerns..." everyone's feelings and attitudes would not have changed.

mexicangordo

The intial reactions would not have changed, but the subsequent ones would have. Coming out and saying it's to expand da audience doesn't help at all.

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Seabas989

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#90 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

That's not my point. The reactions in general are sad and pathetic.

GD1551

It might be sad, but other than the death threats and some of the immense cursing I've seen are they unreasonable? I'm sure any fanbase would be mad to see one of their favourite multiplatform games go exclusive to a platform that it was never on and they have no interest in.

Yes. :|

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GD1551

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#91 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

[QUOTE="Seabas989"]

That's not my point. The reactions in general are sad and pathetic.

Seabas989

It might be sad, but other than the death threats and some of the immense cursing I've seen are they unreasonable? I'm sure any fanbase would be mad to see one of their favourite multiplatform games go exclusive to a platform that it was never on and they have no interest in.

Yes. :|

So if xenoblade, mario or zelda went exclusive to the xbox today, would if be unreasonable for fans of those games to have a negative reaction to that?

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WreckEm711

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#92 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="Seabas989"]

[QUOTE="GD1551"]

It might be sad, but other than the death threats and some of the immense cursing I've seen are they unreasonable? I'm sure any fanbase would be mad to see one of their favourite multiplatform games go exclusive to a platform that it was never on and they have no interest in.

GD1551

Yes. :|

So if xenoblade, mario or zelda went exclusive to the xbox today, would if be unreasonable for fans of those games to have a negative reaction to that?

Making a totaly different scenario and trying to compare it?

If you made it as "Xenoblade is getting a sequel!" to "Nevermind its cancelled" to "The only way it is uncancelled is because this publisher is paying to help us finish it and put it out!" = Frothing rage that a game will exist instead of never existing at all?

stewie.png

Seriously, wth? If Nintendo came out and said "We're cancelling Xenoblade and it will not come out" I would be pretty mad. But then if someone came and resurrected it on another console? Freaking thrilled I get to play the game I love rather than it never existing. This is why gamers get a rap as being pathetic weirdos

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GD1551

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#93 GD1551
Member since 2011 • 9645 Posts

Making a totaly different scenario and trying to compare it?

If you made it as "Xenoblade is getting a sequel!" to "Nevermind its cancelled" to "The only way it is uncancelled is because this publisher is paying to help us finish it and put it out!" = Frothing rage that a game will exist instead of never existing at all?

WreckEm711

First off at the time of announcement nobody knew the situation and that's where most of the reactions are from, secondly why are you so hyper aggressive? Even your earlier post reeks of immaturity.

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mexicangordo

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#94 mexicangordo
Member since 2005 • 8687 Posts

[QUOTE="Seabas989"]

[QUOTE="GD1551"]

It might be sad, but other than the death threats and some of the immense cursing I've seen are they unreasonable? I'm sure any fanbase would be mad to see one of their favourite multiplatform games go exclusive to a platform that it was never on and they have no interest in.

GD1551

Yes. :|

So if xenoblade, mario or zelda went exclusive to the xbox today, would if be unreasonable for fans of those games to have a negative reaction to that?

Apples and oranges. You are forgetting that none of those games are canceled....Boyonetta was. It was completely canned for good. Platinum, and Sega both made public statements about it. Nintendo made another public statement about it this week, and now Platinum is yet again trying to explain that to the blind folks.

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WreckEm711

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#95 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="WreckEm711"]

Making a totaly different scenario and trying to compare it?

If you made it as "Xenoblade is getting a sequel!" to "Nevermind its cancelled" to "The only way it is uncancelled is because this publisher is paying to help us finish it and put it out!" = Frothing rage that a game will exist instead of never existing at all?

GD1551

First off at the time of announcement nobody knew the situation and that's where most of the reactions are from, secondly why are you so hyper aggressive? Even your earlier post reeks of immaturity.

Because this same thing has been discussed to death and you and others are beating your head against the wall with the same response when the full reasoning of the situation is right in front of you. It's beyond annoying to know that some people are just that dumb.

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PannicAtack

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#96 PannicAtack
Member since 2006 • 21040 Posts
The "outrage" over this shows yet again how gamers probably take the cake when it comes to demographics with an overinflated sense of entitlement.
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SuperFlakeman

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#97 SuperFlakeman
Member since 2011 • 7411 Posts

Guys it's a bullsht PR statement.

As for the people on the other side of the argument, Nintendo don't moneyhat devs, what they do is initiate partnerships. You severely underestimate the opportunity of partnering with a company like Nintendo; it's a good thing for devs like platinum and team ninja, or in other words, win-win.

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#98 moistsandwich
Member since 2009 • 25 Posts

[QUOTE="LegatoSkyheart"]

[QUOTE="KiZZo1"]

By making it exclusive? BS DETECTED !!!

Joedgabe

Bayonetta going to a Console that has Super Smash Bros., Mario, and Zelda?

it will probably reach to more Gamers than it ever did on the other 2 systems.

No it won't... Most people that bought the Wii use it for Wii sports or Wii sports resort and maybe by a miracle bought Mario Kart Wii. We all know those people aint going to buy Bayonetta... boy they're stupid..... people that buy nintendo console never really care for 3rd Party games.. they only care for Mario and Zelda... Literally.. sometimes they don't even care about metroid...:| Which i don't get metroid is better than mario like a gazillion times..

Your use of "gazillion" is proof, we should listen to you.

Not everyone can just throw around words like that.

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GD1551

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#99 GD1551
Member since 2011 • 9645 Posts

Apples and oranges. You are forgetting that none of those games are canceled....Boyonetta was. It was completely canned for good. Platinum, and Sega both made public statements about it. Nintendo made another public statement about it this week, and now Platinum is yet again trying to explain that to the blind folks.

mexicangordo

Yeah but remember a large number of people did not know that at the time of announcement and many still don't, that's why I am saying the reactions aren't exactly unreasonable and the PR statement was stupid, because people don't know the situation. There were rumours the game was cancelled earlier this year, but people still didn't know what was going on with the development until now.

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Zurrur

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#100 Zurrur
Member since 2009 • 1701 Posts

Meh, i would have wanted Bayonetta 2 on next gen consoles