One of the best FPS games this gen. I'd pick it up if I were you.
This topic is locked from further discussion.
To those that played it, worth the hype?
edit: the game is 50% off that's why I'm asking
TommyBarban
Â
its linear but fun.
[QUOTE="Sagem28"][QUOTE="texasgoldrush"]
No I am not....and you have proven to be an idiot time and time again. Poor Bioshock Infinite fans can't take criticism.texasgoldrush
Newsflash numbskull
[spoiler] I don't like infinite [/spoiler]
Then why are you attacking me if you don't like it? You are in defense mode plain and simple. Get over it, I am right about Bioshock Infinite ripping from Fable III.Because even if you were right (and I'm sure there are plenty of people who actually do agree with you), you come across as a whiny little bitch who can't accept the fact that people have differing opinions, and you're still whining about people liking a game you don't like, months later. Get over it, loser.
The storyline was great, as expected from Irrational
But the gameplay really drags the game down. Â It's basically corridor of recycled enemies, rinse repeat. Â And that final mission was frustrating and a painful way to go out. Say what you want about Bioshock 2, but the gameplay was amazing; even better than the first imo. Â
Anyway, the boring gameplay destroyed any chance of playing through the game once more. Â I wanted to so I could beat it on 1999 model; however, there was no way I was going to put up with that bland gameplay a second time. Â The story honestly was the only thing that carried me to the end. Â Which is surprising since if the gameplay is lackluster I'll easily ignore a quality story. Â I put gameplay way above anything.
It was an ok game, the combat wasn't as good as bioshock1/2. The original games I think had better variety with the powers, for some reason the ones that were tossed into infinite felt all to similar, they were mostly right click to stun, charge to trap stun. It was ok, a few plot wholes but if you ignore them and pay attention to the great presentation its still a great game.Â
Then why are you attacking me if you don't like it? You are in defense mode plain and simple. Get over it, I am right about Bioshock Infinite ripping from Fable III.[QUOTE="texasgoldrush"][QUOTE="Sagem28"]
Newsflash numbskull
[spoiler] I don't like infinite [/spoiler]
the_bi99man
Because even if you were right (and I'm sure there are plenty of people who actually do agree with you), you come across as a whiny little bitch who can't accept the fact that people have differing opinions, and you're still whining about people liking a game you don't like, months later. Get over it, loser.
Maybe because games like this, when overhyped and overrated, are bad for the series, or the game industry.....games like Final Fantasy VII, Resident Evil 4 for example. I wonder how those series are doing right now....lol. They take their flaws of those "classics" and run with it, making worse and worse games. And when the Bioshock series becomes a bunch of idiot convoluted nonsenical plots, the praise of this game helped make it happen.Like the game, fine, but in no way is this GOTY material as many games this year are far more deserving. And its definitely not a generation defining game at all.
[QUOTE="TommyBarban"]
[QUOTE="cain006"]Ugh.
Anyways I'm disappointed that they never explained why Jeremiah Fink is such a cutie pie.
cain006
Is that an I agree Ugh?
Jeremiah Fink, cutie pie? On the physical or on the personal level?
No, it's an "I really dislike douches like you" ugh.And that was a bad joke.
sounds like you're the bad joke hotrod :)
edit: the British version of The Office, you know the original one, wipes the floor with the Watered down American version, you're American right? :)
I guess you will like the story if yoiu think that quantum physics/multiverse is a good idea in a plot.
Â
I find the theory itself fascinating but in the context of the plot of BI I find it it to be a totall bullshit plot device and a copout that lets the writers to do whatever cazy thing they want for no real reason.
Â
People will try really hard to explain a lot of the things but is pointless.Anything goes with the multiverse.Thats the fundamental problems with this plot.Anything F***ING goes.Its basically the essence of multiverse and there is no way around it. I just hate the idea of it even if nothing super crazy and idiotic happned in the game itself .
Â
In all honesty it kinda ruined the Bioshock universe for me.
Â
While the story might be subjective I dont think anyone with a brain would argue that the gameplay was anything more then the definition of "meh". Its as avrage as it gets.
Â
Overall for me its an ok game but a colossal disappointment overall.
[QUOTE="the_bi99man"]
[QUOTE="texasgoldrush"] Then why are you attacking me if you don't like it? You are in defense mode plain and simple. Get over it, I am right about Bioshock Infinite ripping from Fable III.texasgoldrush
Because even if you were right (and I'm sure there are plenty of people who actually do agree with you), you come across as a whiny little bitch who can't accept the fact that people have differing opinions, and you're still whining about people liking a game you don't like, months later. Get over it, loser.
Maybe because games like this, when overhyped and overrated, are bad for the series, or the game industry.....games like Final Fantasy VII, Resident Evil 4 for example. I wonder how those series are doing right now....lol. They take their flaws of those "classics" and run with it, making worse and worse games. And when the Bioshock series becomes a bunch of idiot convoluted nonsenical plots, the praise of this game helped make it happen.Like the game, fine, but in no way is this GOTY material as many games this year are far more deserving. And its definitely not a generation defining game at all.
I dunno guy I liked it. And RE4. And FFVII. And I don't think any of them made games "worse."
Also, GotY.
Maybe because games like this, when overhyped and overrated, are bad for the series, or the game industry.....games like Final Fantasy VII, Resident Evil 4 for example. I wonder how those series are doing right now....lol. They take their flaws of those "classics" and run with it, making worse and worse games. And when the Bioshock series becomes a bunch of idiot convoluted nonsenical plots, the praise of this game helped make it happen.[QUOTE="texasgoldrush"]
[QUOTE="the_bi99man"]
Because even if you were right (and I'm sure there are plenty of people who actually do agree with you), you come across as a whiny little bitch who can't accept the fact that people have differing opinions, and you're still whining about people liking a game you don't like, months later. Get over it, loser.
NeonNinja
Like the game, fine, but in no way is this GOTY material as many games this year are far more deserving. And its definitely not a generation defining game at all.
I dunno guy I liked it. And RE4. And FFVII. And I don't think any of them made games "worse."
Also, GotY.
Gamespot itself had a feature listing those games as having awful legacies. Can't agree more.[QUOTE="NeonNinja"][QUOTE="texasgoldrush"] Maybe because games like this, when overhyped and overrated, are bad for the series, or the game industry.....games like Final Fantasy VII, Resident Evil 4 for example. I wonder how those series are doing right now....lol. They take their flaws of those "classics" and run with it, making worse and worse games. And when the Bioshock series becomes a bunch of idiot convoluted nonsenical plots, the praise of this game helped make it happen.
Like the game, fine, but in no way is this GOTY material as many games this year are far more deserving. And its definitely not a generation defining game at all.
texasgoldrush
I dunno guy I liked it. And RE4. And FFVII. And I don't think any of them made games "worse."
Also, GotY.
Gamespot itself had a feature listing those games as having awful legacies. Can't agree more. Resident Evil 4's legacy is hardly awful. Making over the shoulder a standard, expert pacing, great game design top to bottom, and one of the few games that uses quick time events in an effective manner. The franchise going to shit, and other horror games trying to hard to emulate that game is by no means a blemish on Resident Evil 4's legacy. Because as it stands that's still a fantastic action game.[QUOTE="texasgoldrush"][QUOTE="NeonNinja"]Gamespot itself had a feature listing those games as having awful legacies. Can't agree more. Resident Evil 4's legacy is hardly awful. Making over the shoulder a standard, expert pacing, great game design top to bottom, and one of the few games that uses quick time events in an effective manner. The franchise going to shit, and other horror games trying to hard to emulate that game is by no means a blemish on Resident Evil 4's legacy. Because as it stands that's still a fantastic action game.I dunno guy I liked it. And RE4. And FFVII. And I don't think any of them made games "worse."
Also, GotY.
jg4xchamp
This, a million times.
Also, 2005 GotY.
[QUOTE="texasgoldrush"][QUOTE="NeonNinja"]Gamespot itself had a feature listing those games as having awful legacies. Can't agree more. Resident Evil 4's legacy is hardly awful. Making over the shoulder a standard, expert pacing, great game design top to bottom, and one of the few games that uses quick time events in an effective manner. The franchise going to shit, and other horror games trying to hard to emulate that game is by no means a blemish on Resident Evil 4's legacy. Because as it stands that's still a fantastic action game.I dunno guy I liked it. And RE4. And FFVII. And I don't think any of them made games "worse."
Also, GotY.
jg4xchamp
Sorry, but it does...RE5 and RE6 follow RE4's formula. Sure it had great influence for other games, however, for its own series, it was a deal with the devil. RE4 took the horror out of a survival horror series, and the series paid for it in the long run. It basically nearly killed the survivor horror genre.
http://www.youtube.com/watch?v=1eO4e0jSnEo
[QUOTE="the_bi99man"]
[QUOTE="texasgoldrush"] Then why are you attacking me if you don't like it? You are in defense mode plain and simple. Get over it, I am right about Bioshock Infinite ripping from Fable III.texasgoldrush
Because even if you were right (and I'm sure there are plenty of people who actually do agree with you), you come across as a whiny little bitch who can't accept the fact that people have differing opinions, and you're still whining about people liking a game you don't like, months later. Get over it, loser.
Maybe because games like this, when overhyped and overrated, are bad for the series, or the game industry.....games like Final Fantasy VII, Resident Evil 4 for example. I wonder how those series are doing right now....lol. They take their flaws of those "classics" and run with it, making worse and worse games. And when the Bioshock series becomes a bunch of idiot convoluted nonsenical plots, the praise of this game helped make it happen.Like the game, fine, but in no way is this GOTY material as many games this year are far more deserving. And its definitely not a generation defining game at all.
Stop crying.
[QUOTE="jg4xchamp"][QUOTE="texasgoldrush"] Gamespot itself had a feature listing those games as having awful legacies. Can't agree more.texasgoldrushResident Evil 4's legacy is hardly awful. Making over the shoulder a standard, expert pacing, great game design top to bottom, and one of the few games that uses quick time events in an effective manner. The franchise going to shit, and other horror games trying to hard to emulate that game is by no means a blemish on Resident Evil 4's legacy. Because as it stands that's still a fantastic action game. Sorry, but it does...
Sorry, but your opinion is not fact. Even if a bunch of "gaming journalists" (Â :lol: ) agree with you.
Stop crying, Texas.
Sorry, but it does...[QUOTE="texasgoldrush"][QUOTE="jg4xchamp"] Resident Evil 4's legacy is hardly awful. Making over the shoulder a standard, expert pacing, great game design top to bottom, and one of the few games that uses quick time events in an effective manner. The franchise going to shit, and other horror games trying to hard to emulate that game is by no means a blemish on Resident Evil 4's legacy. Because as it stands that's still a fantastic action game. the_bi99man
Sorry, but your opinion is not fact. Even if a bunch of "gaming journalists" (Â :lol: ) agree with you.
Stop crying, Texas.
The near death of the survival horror genre make it fact. The decline of the series makes it fact.[QUOTE="the_bi99man"][QUOTE="texasgoldrush"] Sorry, but it does...texasgoldrush
Sorry, but your opinion is not fact. Even if a bunch of "gaming journalists" (Â :lol: ) agree with you.
Stop crying, Texas.
The near death of the survival horror genre make it fact. The decline of the series makes it fact.Plenty of horror games out there. Look harder. And stop crying.
The near death of the survival horror genre make it fact. The decline of the series makes it fact.[QUOTE="texasgoldrush"][QUOTE="the_bi99man"]
Sorry, but your opinion is not fact. Even if a bunch of "gaming journalists" (Â :lol: ) agree with you.
Stop crying, Texas.
the_bi99man
Plenty of horror games out there. Look harder. And stop crying.
Notice I said the words "near death" Try again. Survival horror sure isn't mainstream any longer.[QUOTE="the_bi99man"][QUOTE="texasgoldrush"] The near death of the survival horror genre make it fact. The decline of the series makes it fact.texasgoldrush
Plenty of horror games out there. Look harder. And stop crying.
Notice I said the words "near death" Try again. Survival horror sure isn't mainstream any longer.Resident Evil 6 had just the same chance to be shitty, regardless of the existence or gameplay designs of RE4.
Stop crying.
Notice I said the words "near death" Try again. Survival horror sure isn't mainstream any longer.[QUOTE="texasgoldrush"][QUOTE="the_bi99man"]
Plenty of horror games out there. Look harder. And stop crying.
the_bi99man
Resident Evil 6 has just the same chance to be shitty, regardless of the existence or gameplay designs of RE4.
Stop crying.
No, it was RE4 on crack, same with RE5. RE4 took the horror out of the genre and turned it more to action, that was also its legacy, deal with it.[QUOTE="the_bi99man"]
[QUOTE="texasgoldrush"] Notice I said the words "near death" Try again. Survival horror sure isn't mainstream any longer.texasgoldrush
Resident Evil 6 has just the same chance to be shitty, regardless of the existence or gameplay designs of RE4.
Stop crying.
No, it was RE4 on crack, same with RE5. RE4 took the horror out of the genre and turned it more to action, that was also its legacy, deal with it.Yet RE4 was a good game. RE5 and 6 not living up to it does nothing to make RE4 any worse.
Also, the story of Mass Effect is convoluted, self-contradictory, inane and poorly written. Trite, really. Same with Dragon Age. Bioware should try to steal some decent writers from Irrational Games.
No, it was RE4 on crack, same with RE5. RE4 took the horror out of the genre and turned it more to action, that was also its legacy, deal with it.[QUOTE="texasgoldrush"]
[QUOTE="the_bi99man"]
Resident Evil 6 has just the same chance to be shitty, regardless of the existence or gameplay designs of RE4.
Stop crying.
the_bi99man
Yet RE4 was a good game. RE5 and 6 not living up to it does nothing to make RE4 any worse.
Also, the story of Mass Effect is convoluted, self-contradictory, inane and poorly written. Trite, really. Same with Dragon Age. Bioware should try to steal some decent writers from Irrational Games.
No, all the decent writers have LEFT Irrational Games....Jordan Thomas is gone, the Minerva's Den writers are gone, and ended up making the great Gone Home. In fact, Ken Levine didn't use those people for their writing talent in Infinite, and it shows. Tell me, with all the writing talent they had, why do the supporting characters outside Liz completely suck? The talent was wasted. And no, Irrational needs someone like Patrick Weekes from Bioware, someone who knows how to write characters, because all of Irrationals good character writers are gone. And Mass Effect convoluted and contradictory, wow, you are dense.[QUOTE="the_bi99man"][QUOTE="texasgoldrush"] No, it was RE4 on crack, same with RE5. RE4 took the horror out of the genre and turned it more to action, that was also its legacy, deal with it.
texasgoldrush
Yet RE4 was a good game. RE5 and 6 not living up to it does nothing to make RE4 any worse.
Also, the story of Mass Effect is convoluted, self-contradictory, inane and poorly written. Trite, really. Same with Dragon Age. Bioware should try to steal some decent writers from Irrational Games.
No, all the decent writers have LEFT Irrational Games....Jordan Thomas is gone, the Minerva's Den writers are gone, and ended up making the great Gone Home. In fact, Ken Levine didn't use those people for their writing talent in Infinite, and it shows. Tell me, with all the writing talent they had, why do the supporting characters outside Liz completely suck? The talent was wasted. And no, Irrational needs someone like Patrick Weekes from Bioware, someone who knows how to write characters, because all of Irrationals good character writers are gone. And Mass Effect convoluted and contradictory, wow, you are dense.Nope. You're wrong. Bioshock Infinite is better than that tripe bioware shits out.
No, all the decent writers have LEFT Irrational Games....Jordan Thomas is gone, the Minerva's Den writers are gone, and ended up making the great Gone Home. In fact, Ken Levine didn't use those people for their writing talent in Infinite, and it shows. Tell me, with all the writing talent they had, why do the supporting characters outside Liz completely suck? The talent was wasted. And no, Irrational needs someone like Patrick Weekes from Bioware, someone who knows how to write characters, because all of Irrationals good character writers are gone. And Mass Effect convoluted and contradictory, wow, you are dense.[QUOTE="texasgoldrush"][QUOTE="the_bi99man"]
Yet RE4 was a good game. RE5 and 6 not living up to it does nothing to make RE4 any worse.
Also, the story of Mass Effect is convoluted, self-contradictory, inane and poorly written. Trite, really. Same with Dragon Age. Bioware should try to steal some decent writers from Irrational Games.
the_bi99man
Nope. You're wrong. Bioshock Infinite is better than that tripe bioware shits out.
At least most Bioware games know how to handle themes...well Jade Empire and DAO really don't a lot of times......but Bioshock Infinite, man, what a meaningless game. The story is basically absolutely pointless.[QUOTE="the_bi99man"][QUOTE="texasgoldrush"] No, all the decent writers have LEFT Irrational Games....Jordan Thomas is gone, the Minerva's Den writers are gone, and ended up making the great Gone Home. In fact, Ken Levine didn't use those people for their writing talent in Infinite, and it shows. Tell me, with all the writing talent they had, why do the supporting characters outside Liz completely suck? The talent was wasted. And no, Irrational needs someone like Patrick Weekes from Bioware, someone who knows how to write characters, because all of Irrationals good character writers are gone. And Mass Effect convoluted and contradictory, wow, you are dense.texasgoldrush
Nope. You're wrong. Bioshock Infinite is better than that tripe bioware shits out.
At least most Bioware games know how to handle themes...well Jade Empire and DAO really don't a lot of times......but Bioshock Infinite, man, what a meaningless game.Do you ever get tired of being wrong?
At least most Bioware games know how to handle themes...well Jade Empire and DAO really don't a lot of times......but Bioshock Infinite, man, what a meaningless game.[QUOTE="texasgoldrush"][QUOTE="the_bi99man"]
Nope. You're wrong. Bioshock Infinite is better than that tripe bioware shits out.
the_bi99man
Do you ever get tired of being wrong?
Oh, lookie here, Mass Effect defeated Bioshock head to head in Gamespot's Best Series of the Last decade vote...so are you tired of being wrong?[QUOTE="the_bi99man"][QUOTE="texasgoldrush"] At least most Bioware games know how to handle themes...well Jade Empire and DAO really don't a lot of times......but Bioshock Infinite, man, what a meaningless game.texasgoldrush
Do you ever get tired of being wrong?
Oh, lookie here, Mass Effect defeated Bioshock head to head in Gamespot's Best Series of the Last decade vote...so are you tired of being wrong?Once again, implying that opinions are facts. It really is all you have.
No, it's an "I really dislike douches like you" ugh.[QUOTE="cain006"]
[QUOTE="TommyBarban"]
Is that an I agree Ugh?
Jeremiah Fink, cutie pie? On the physical or on the personal level?
TommyBarban
And that was a bad joke.
sounds like you're the bad joke hotrod :)
edit: the British version of The Office, you know the original one, wipes the floor with the Watered down American version, you're American right? :)
I've watched both and I prefer the American one. I don't really like Ricky Gervais. The American Office became its own thing by the second or third season.I dislike people who act like they're better for watching different TV shows.
[QUOTE="the_bi99man"][QUOTE="texasgoldrush"] At least most Bioware games know how to handle themes...well Jade Empire and DAO really don't a lot of times......but Bioshock Infinite, man, what a meaningless game.texasgoldrush
Do you ever get tired of being wrong?
Oh, lookie here, Mass Effect defeated Bioshock head to head in Gamespot's Best Series of the Last decade vote...so are you tired of being wrong?I've always wondered, what is it like being Dreman's sick cancerous growth?[QUOTE="TommyBarban"]
[QUOTE="cain006"]No, it's an "I really dislike douches like you" ugh.
And that was a bad joke.
cain006
sounds like you're the bad joke hotrod :)
edit: the British version of The Office, you know the original one, wipes the floor with the Watered down American version, you're American right? :)
I've watched both and I prefer the American one. I don't really like Ricky Gervais. The American Office became its own thing by the second or third season.I dislike people who act like they're better for watching different TV shows.
The original British version was so good that they made an American version, that says more about the British version wouldn't you say? I know taste differs, some people prefer a watered down version from an original version. People are condemned to live out the consequences of their taste. You can see why I like the Original version, it is not the douched out version to use your word.
Ow yeah, I'm having a good time :) no hard feelings goes
Oh, lookie here, Mass Effect defeated Bioshock head to head in Gamespot's Best Series of the Last decade vote...so are you tired of being wrong?[QUOTE="texasgoldrush"][QUOTE="the_bi99man"]
Do you ever get tired of being wrong?
the_bi99man
Once again, implying that opinions are facts. It really is all you have.
:lol: Â never gets old as a response to Mr goldrushes bullsh*t
Oh, lookie here, Mass Effect defeated Bioshock head to head in Gamespot's Best Series of the Last decade vote...so are you tired of being wrong?[QUOTE="texasgoldrush"][QUOTE="the_bi99man"]
Do you ever get tired of being wrong?
the_bi99man
Once again, implying that opinions are facts. It really is all you have.
Here is the main root of Bioshock Infinite's logic. How can there be "constants and variables" (or constants at all) in a universe of infinite possibilities? It makes absolutely no sense at all, and this is why Bioshock Infinite has to resort to hand waving. It is so logically flimsy that you can't bring depth to it, because the more you do, the more stupid it gets. So they basically hand wave the entire damn game. So they set up these contrived rules or the story doesn't work. Nevermind they also hand wave character backstories like Comstock, Nevermind the attempt to dodge a deus ex machina at the end with an utterly ridiculous hand wave. And really, its still pretty much a deus ex machina, and really Liz is a walking deus ex machina anyway. Nevermind the connection to Rapture is absolutely laughable as is "always a man, always a city" notion, which is horrible contrived. Constants and variables? LOL This article does a fantastic job at highlighting Bioshock Infinites poor writing problems. http://inanage.com/2013/04/04/my-issues-with-the-bioshock-infinite-plot/ And lets not get started on its weak character cast, especially compared to Bioshock 2.I guess you will like the story if yoiu think that quantum physics/multiverse is a good idea in a plot.
Â
I find the theory itself fascinating but in the context of the plot of BI I find it it to be a totall bullshit plot device and a copout that lets the writers to do whatever cazy thing they want for no real reason.
Â
People will try really hard to explain a lot of the things but is pointless.Anything goes with the multiverse.Thats the fundamental problems with this plot.Anything F***ING goes.Its basically the essence of multiverse and there is no way around it. I just hate the idea of it even if nothing super crazy and idiotic happned in the game itself .
Â
In all honesty it kinda ruined the Bioshock universe for me.
Â
While the story might be subjective I dont think anyone with a brain would argue that the gameplay was anything more then the definition of "meh". Its as avrage as it gets.
Â
Overall for me its an ok game but a colossal disappointment overall.
beganoo
[QUOTE="beganoo"]Here is the main root of Bioshock Infinite's logic. How can there be "constants and variables" (or constants at all) in a universe of infinite possibilities? It makes absolutely no sense at all, and this is why Bioshock Infinite has to resort to hand waving. It is so logically flimsy that you can't bring depth to it, because the more you do, the more stupid it gets. So they basically hand wave the entire damn game. So they set up these contrived rules or the story doesn't work. Nevermind they also hand wave character backstories like Comstock, Nevermind the attempt to dodge a deus ex machina at the end with an utterly ridiculous hand wave. And really, its still pretty much a deus ex machina, and really Liz is a walking deus ex machina anyway. Nevermind the connection to Rapture is absolutely laughable as is "always a man, always a city" notion, which is horrible contrived. Constants and variables? LOL This article does a fantastic job at highlighting Bioshock Infinites poor writing problems. http://inanage.com/2013/04/04/my-issues-with-the-bioshock-infinite-plot/ And lets not get started on its weak character cast, especially compared to Bioshock 2.I guess you will like the story if yoiu think that quantum physics/multiverse is a good idea in a plot.
I find the theory itself fascinating but in the context of the plot of BI I find it it to be a totall bullshit plot device and a copout that lets the writers to do whatever cazy thing they want for no real reason.
People will try really hard to explain a lot of the things but is pointless.Anything goes with the multiverse.Thats the fundamental problems with this plot.Anything F***ING goes.Its basically the essence of multiverse and there is no way around it. I just hate the idea of it even if nothing super crazy and idiotic happned in the game itself .
In all honesty it kinda ruined the Bioshock universe for me.
While the story might be subjective I dont think anyone with a brain would argue that the gameplay was anything more then the definition of "meh". Its as avrage as it gets.
Overall for me its an ok game but a colossal disappointment overall.
texasgoldrush
You are a blight upon this board.
Here is the main root of Bioshock Infinite's logic. How can there be "constants and variables" (or constants at all) in a universe of infinite possibilities? It makes absolutely no sense at all, and this is why Bioshock Infinite has to resort to hand waving. It is so logically flimsy that you can't bring depth to it, because the more you do, the more stupid it gets. So they basically hand wave the entire damn game. So they set up these contrived rules or the story doesn't work. Nevermind they also hand wave character backstories like Comstock, Nevermind the attempt to dodge a deus ex machina at the end with an utterly ridiculous hand wave. And really, its still pretty much a deus ex machina, and really Liz is a walking deus ex machina anyway. Nevermind the connection to Rapture is absolutely laughable as is "always a man, always a city" notion, which is horrible contrived. Constants and variables? LOL This article does a fantastic job at highlighting Bioshock Infinites poor writing problems. http://inanage.com/2013/04/04/my-issues-with-the-bioshock-infinite-plot/ And lets not get started on its weak character cast, especially compared to Bioshock 2.[QUOTE="texasgoldrush"][QUOTE="beganoo"]
I guess you will like the story if yoiu think that quantum physics/multiverse is a good idea in a plot.
I find the theory itself fascinating but in the context of the plot of BI I find it it to be a totall bullshit plot device and a copout that lets the writers to do whatever cazy thing they want for no real reason.
People will try really hard to explain a lot of the things but is pointless.Anything goes with the multiverse.Thats the fundamental problems with this plot.Anything F***ING goes.Its basically the essence of multiverse and there is no way around it. I just hate the idea of it even if nothing super crazy and idiotic happned in the game itself .
In all honesty it kinda ruined the Bioshock universe for me.
While the story might be subjective I dont think anyone with a brain would argue that the gameplay was anything more then the definition of "meh". Its as avrage as it gets.
Overall for me its an ok game but a colossal disappointment overall.
Vaasman
You are a blight upon this board.
awww...did I speak the truth? Struck a nerve?[QUOTE="Vaasman"][QUOTE="texasgoldrush"] Here is the main root of Bioshock Infinite's logic. How can there be "constants and variables" (or constants at all) in a universe of infinite possibilities? It makes absolutely no sense at all, and this is why Bioshock Infinite has to resort to hand waving. It is so logically flimsy that you can't bring depth to it, because the more you do, the more stupid it gets. So they basically hand wave the entire damn game. So they set up these contrived rules or the story doesn't work. Nevermind they also hand wave character backstories like Comstock, Nevermind the attempt to dodge a deus ex machina at the end with an utterly ridiculous hand wave. And really, its still pretty much a deus ex machina, and really Liz is a walking deus ex machina anyway. Nevermind the connection to Rapture is absolutely laughable as is "always a man, always a city" notion, which is horrible contrived. Constants and variables? LOL This article does a fantastic job at highlighting Bioshock Infinites poor writing problems. http://inanage.com/2013/04/04/my-issues-with-the-bioshock-infinite-plot/ And lets not get started on its weak character cast, especially compared to Bioshock 2.texasgoldrush
You are a blight upon this board.
awww...did I speak the truth? Struck a nerve?Opinion is not truth. You are the shitstain of humanity's underwear.awww...did I speak the truth? Struck a nerve?Opinion is not truth. You are the shitstain of humanity's underwear. So "constants" in the realm of infinite possibilities isn't illogical factually?[QUOTE="texasgoldrush"][QUOTE="Vaasman"]
You are a blight upon this board.
Vaasman
Is that all you got? Can't defend the game?Lol Goldrush is here. What a moron. Worst fanboy on the board by far.Â
Jonwh18
[QUOTE="Jonwh18"]Is that all you got? Can't defend the game? What game? Bioshock infinite? Haven't even played it. me playing BI it woldn't make ME3 suck any less though. :lol:Lol Goldrush is here. What a moron. Worst fanboy on the board by far.Â
texasgoldrush
Is that all you got? Can't defend the game? What game? Bioshock infinite? Haven't even played it. me playing BI it woldn't make ME3 suck any less though. :lol: Than why are you here, commenting? What a waste of time...you have nothing....run along now.[QUOTE="texasgoldrush"][QUOTE="Jonwh18"]
Lol Goldrush is here. What a moron. Worst fanboy on the board by far.Â
Jonwh18
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[QUOTE="Vaasman"]Opinion is not truth. You are the shitstain of humanity's underwear. So "constants" in the realm of infinite possibilities isn't illogical factually?The Schrödinger's Cat thought experiment dictates that, according to quantum mechanics, the cat is both alive and dead until it is revealed. It doesn't dictate that the cat might also have turned into a fish or blinked out of existence while in the box.[QUOTE="texasgoldrush"] awww...did I speak the truth? Struck a nerve?texasgoldrush
You're obviously way too slow to get quantum theory so let me break down the analogy. The game never says there are infinite possibilities, it says there are infinite universes. Every change made at the quantum level at any point in our history will lead to it's own variation of the timeline, and those will branch off infinitely with any number of changes, minor or major. That doesn't mean that there's a universe where one day gravity stopped working, or that there's a universe where 2+2= potato. The idea that there are constants and infinite universes are not mutually exclusive. Schrodinger's cat may be alive and dead, but in both cases, the cat was still placed in the box, and left to fate's devices.
You are a brain-damaged chimpanzee masquerading as a human.
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