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Bioshock Infinite's absolutely biggest failure is it can't answer in any meaningful fashion...."What's the moral of the story?", because really, there is none. Things happen, and then it really didn't happen. In regards to theme, unlike bioshock 1 and especially 2, Infinite is a complete and total failure. But this is what happens when you write around a plot twist, to make it as cool as possible, than writing a coherent story that happens to have a plot twist. In An Age's blogger nails it perfectly. http://inanage.com/2013/08/08/bioshock-infinite-dlc-cometh/ Bioshock 2 on the other hand, now that's how you tie your themes to your plot, and that's how you make a plot twist, based on player actions, connect to the themes of the narrative.Its a good game. Â I recommend playing it. Â I was kind of disappointed by it though. Â Bioshock 1 had a consistent theme and story throughout the game. Â It began as a discussion of individualism and collectivism and ended as a discussion of individualism and collectivism. Â Bioshock Infinite started as a discussion of nationalism and patriotism and ended with multiple universes as the focal point. Â
I really feel like they changed direction part way through the game, and not for the better. Â
They really hyped up Elizabeth as a great sidekick. Â I thought she was a decent character when I finished, but nowhere near Alyx from HL2. Â Once I played and beat The Last of Us I looked back on Elizabeth as a sort of pathetic attempt at something great. Â I realized just how poor her character actually was in terms of story and writing. Â The player could have gone through the entire game having never met Elizabeth and the story wouldn't have been much different when it comes down to it. Â I never once felt connected to her. Â To me she was just a pointless sidekick throughout most of the game that occasionally threw me silver dollars. Â
There was also too much looting. Â
Buy it. Â Its good, just don't expect it to be amazing like the first one.
hoola
[QUOTE="fadersdream"]
I loved it, Bioshock is a thinking man's game without being overly self-important.
Would certainly pay $30 for it.
ReadingRainbow4
Wut.
OH NO!!!! More than ten people played it, so it must be for Dummies! You're so hip.I'd give this game a 7 tops. Going around checking garbage cans for coins is not my idea of a good time. danten81I checked them for delicious cakes and sandwiches.
I thought the game was boring as hell until you finish the freaking gunsmith errand, then I had to play without stopping.I couldn't finish it. Too boring. Mostly hype. Good game at best average at worst.
uninspiredcup
Is worth it, in the end it is a great game...hell i didn't think i would say this but after watching the TLoU ending i'm willing to say that Bioshock Infinite so far is the best game of the year.
Go back to Stormfront. Or actually play the game and realize how full of shit you are.[QUOTE="Vargion"]If you like killing your White Male ancestors, then by all means, go ahead. The Israelis may even keep you as a stepping-stool, if you're lucky. Hell, you could even be their own personal toilet and eat their **** if you burn the American flag while you're at it. If the "enemies" in the game were any other race, the game would be censored and banned, and the world be rejoicing whilst they wait for the next White Male killing simulator.PannicAtack
Hint: You spend the last half of the game shooting at blacks and Irish people. Go stick a turd in a bong and smoke it.
Can't believe I fell for that.Bioshock Infinite's absolutely biggest failure is it can't answer in any meaningful fashion...."What's the moral of the story?", because really, there is none. Things happen, and then it really didn't happen. In regards to theme, unlike bioshock 1 and especially 2, Infinite is a complete and total failure. But this is what happens when you write around a plot twist, to make it as cool as possible, than writing a coherent story that happens to have a plot twist. In An Age's blogger nails it perfectly. http://inanage.com/2013/08/08/bioshock-infinite-dlc-cometh/ Bioshock 2 on the other hand, now that's how you tie your themes to your plot, and that's how you make a plot twist, based on player actions, connect to the themes of the narrative.texasgoldrush
You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
Is worth it, in the end it is a great game...hell i didn't think i would say this but after watching the TLoU ending i'm willing to say that Bioshock Infinite so far is the best game of the year.
madsnakehhh
If you only watched TLoU ending and didn't actually play it then the ending wouldn't even be 1/10th as impactful as it could have been.  I played BI first and thought it was  good game, but the ending was poorly written and didn't really make me think about it in any way other than "why did the developers choose to do this?"  TLoU, on the other hand, was alot more down to earth regarding the moral point made, and alot more emotional.  I still can't stop thinking about it and i beat it weeks ago.
Although, like i said, if you didn't actually play through the game then you probably wouldn't get the full experience. Â
[QUOTE="madsnakehhh"]
Is worth it, in the end it is a great game...hell i didn't think i would say this but after watching the TLoU ending i'm willing to say that Bioshock Infinite so far is the best game of the year.
hoola
If you only watched TLoU ending and didn't actually play it then the ending wouldn't even be 1/10th as impactful as it could have been.  I played BI first and thought it was  good game, but the ending was poorly written and didn't really make me think about it in any way other than "why did the developers choose to do this?"  TLoU, on the other hand, was alot more down to earth regarding the moral point made, and alot more emotional.  I still can't stop thinking about it and i beat it weeks ago.
Although, like i said, if you didn't actually play through the game then you probably wouldn't get the full experience. Â
So...just because i didn't thought it was great suddenly i didn't played it? the ending was very disappointing (as well as the whole "level")...it was an ending and it did tie all lose ends...i mean it was that...just an ending...but a forggetable one. And no, i wasn't expecting a happy ending where they cure the world or anything like that, i was just expecting a better ending, that's all. In that regards, Bioshock Infinite was better because it actually made something that haven't been made before (or at least i haven't played a game with a similar ending) and it was made to be memorable and original and while not perfect, at least was a lot more emotional IMO.
Oh, and BTW, while i thought it was disappointing, i can see where they are going and i do liked it, i just was expecting something more.
[QUOTE="texasgoldrush"]Bioshock Infinite's absolutely biggest failure is it can't answer in any meaningful fashion...."What's the moral of the story?", because really, there is none. Things happen, and then it really didn't happen. In regards to theme, unlike bioshock 1 and especially 2, Infinite is a complete and total failure. But this is what happens when you write around a plot twist, to make it as cool as possible, than writing a coherent story that happens to have a plot twist. In An Age's blogger nails it perfectly. http://inanage.com/2013/08/08/bioshock-infinite-dlc-cometh/ Bioshock 2 on the other hand, now that's how you tie your themes to your plot, and that's how you make a plot twist, based on player actions, connect to the themes of the narrative.madsnakehhh
You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
If that was the point, then the game stumbles on itself and makes an incoherent mess out of the theme. Why do I have to pay for the mistakes of stuff I didn't do, like become a religious nut? That's where the theme you say its about gets muddled. Sorry, the game tried to go and try to make the most shocking twist possible than to write a coherent narrative. In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.[QUOTE="hoola"]
[QUOTE="madsnakehhh"]
Is worth it, in the end it is a great game...hell i didn't think i would say this but after watching the TLoU ending i'm willing to say that Bioshock Infinite so far is the best game of the year.
madsnakehhh
If you only watched TLoU ending and didn't actually play it then the ending wouldn't even be 1/10th as impactful as it could have been.  I played BI first and thought it was  good game, but the ending was poorly written and didn't really make me think about it in any way other than "why did the developers choose to do this?"  TLoU, on the other hand, was alot more down to earth regarding the moral point made, and alot more emotional.  I still can't stop thinking about it and i beat it weeks ago.
Although, like i said, if you didn't actually play through the game then you probably wouldn't get the full experience. Â
So...just because i didn't thought it was great suddenly i didn't played it? the ending was very disappointing (as well as the whole "level")...it was an ending and it did tie all lose ends...i mean it was that...just an ending...but a forggetable one. And no, i wasn't expecting a happy ending where they cure the world or anything like that, i was just expecting a better ending, that's all. In that regards, Bioshock Infinite was better because it actually made something that haven't been made before (or at least i haven't played a game with a similar ending) and it was made to be memorable and original and while not perfect, at least was a lot more emotional IMO.
Oh, and BTW, while i thought it was disappointing, i can see where they are going and i do liked it, i just was expecting something more.
Wrong TLOU's ending fits in with all the themes of the game and in fact, bookends the intro to the game. It drove the point home about the emotional impact of a father losing a daughter and how it affects him to make the decision he did. Bioshock Infinite on the other hand, ends in a Broken Aesop, because how horribly it handles its themes.[QUOTE="uninspiredcup"]I thought the game was boring as hell until you finish the freaking gunsmith errand, then I had to play without stopping. That's exactly where I am, so after this it gets even better? Hot damn :)I couldn't finish it. Too boring. Mostly hype. Good game at best average at worst.
lightleggy
[QUOTE="lightleggy"][QUOTE="uninspiredcup"]I thought the game was boring as hell until you finish the freaking gunsmith errand, then I had to play without stopping. That's exactly where I am, so after this it gets even better? Hot damn :) No, it doesn't get better, outside Comstock House, the second half of the game is more boring than the first.I couldn't finish it. Too boring. Mostly hype. Good game at best average at worst.
m3Boarder32
Yet another term you don't actually know the meaning of.[QUOTE="texasgoldrush"]
In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.Vaasman
Also stop spoiling the story you piece of shit.
Nope, I do know the meaning of the term. Sorry, but Infinite possibly breaks its own themes because of how badly it handles themes.Enjoyed it. Not that many FPS games with a focus on the story and storytelling, so the Bioshock games are always a nice break from mindless shooting.
[QUOTE="lightleggy"][QUOTE="uninspiredcup"]I thought the game was boring as hell until you finish the freaking gunsmith errand, then I had to play without stopping. That's exactly where I am, so after this it gets even better? Hot damn :) It does, dont listen to the guy below you. The story takes flight right after that part.I couldn't finish it. Too boring. Mostly hype. Good game at best average at worst.
m3Boarder32
[QUOTE="madsnakehhh"][QUOTE="texasgoldrush"]Bioshock Infinite's absolutely biggest failure is it can't answer in any meaningful fashion...."What's the moral of the story?", because really, there is none. Things happen, and then it really didn't happen. In regards to theme, unlike bioshock 1 and especially 2, Infinite is a complete and total failure. But this is what happens when you write around a plot twist, to make it as cool as possible, than writing a coherent story that happens to have a plot twist. In An Age's blogger nails it perfectly. http://inanage.com/2013/08/08/bioshock-infinite-dlc-cometh/ Bioshock 2 on the other hand, now that's how you tie your themes to your plot, and that's how you make a plot twist, based on player actions, connect to the themes of the narrative.texasgoldrush
You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
If that was the point, then the game stumbles on itself and makes an incoherent mess out of the theme. Why do I have to pay for the mistakes of stuff I didn't do, like become a religious nut? That's where the theme you say its about gets muddled. Sorry, the game tried to go and try to make the most shocking twist possible than to write a coherent narrative. In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.The story shows you how a simple decision can change your entre life, again...is as simple as that. The rest is just Sci-fi, however the moral of the story is right there...sorry if you just don't want to see it even if it is in front of your eyes...then again you think Bioshock 2 is better :roll:
[QUOTE="madsnakehhh"][QUOTE="hoola"]
If you only watched TLoU ending and didn't actually play it then the ending wouldn't even be 1/10th as impactful as it could have been.  I played BI first and thought it was  good game, but the ending was poorly written and didn't really make me think about it in any way other than "why did the developers choose to do this?"  TLoU, on the other hand, was alot more down to earth regarding the moral point made, and alot more emotional.  I still can't stop thinking about it and i beat it weeks ago.
Although, like i said, if you didn't actually play through the game then you probably wouldn't get the full experience. Â
texasgoldrush
So...just because i didn't thought it was great suddenly i didn't played it? the ending was very disappointing (as well as the whole "level")...it was an ending and it did tie all lose ends...i mean it was that...just an ending...but a forggetable one. And no, i wasn't expecting a happy ending where they cure the world or anything like that, i was just expecting a better ending, that's all. In that regards, Bioshock Infinite was better because it actually made something that haven't been made before (or at least i haven't played a game with a similar ending) and it was made to be memorable and original and while not perfect, at least was a lot more emotional IMO.
Oh, and BTW, while i thought it was disappointing, i can see where they are going and i do liked it, i just was expecting something more.
Wrong TLOU's ending fits in with all the themes of the game and in fact, bookends the intro to the game. It drove the point home about the emotional impact of a father losing a daughter and how it affects him to make the decision he did. Bioshock Infinite on the other hand, ends in a Broken Aesop, because how horribly it handles its themes.It might fit, but that doesn't mean it was great because it wasn't...at least for me, it was disappointing, again i did liked it, specially because of how Joel against all odds, just got whatever he wanted in the end despite knowing what was right, however i was expecting a lot more. On the other hand, Infinite's ending was pretty original and memorable.
[QUOTE="Vaasman"]Yet another term you don't actually know the meaning of.[QUOTE="texasgoldrush"]
In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.texasgoldrush
Also stop spoiling the story you piece of shit.
Nope, I do know the meaning of the term. Sorry, but Infinite possibly breaks its own themes because of how badly it handles themes.lol no.You just didn't get it, it's as simple as that.
If that was the point, then the game stumbles on itself and makes an incoherent mess out of the theme. Why do I have to pay for the mistakes of stuff I didn't do, like become a religious nut? That's where the theme you say its about gets muddled. Sorry, the game tried to go and try to make the most shocking twist possible than to write a coherent narrative. In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.[QUOTE="texasgoldrush"][QUOTE="madsnakehhh"]
You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
madsnakehhh
The story shows you how a simple decision can change your entre life, again...is as simple as that. The rest is just Sci-fi, however the moral of the story is right there...sorry if you just don't want to see it even if it is in front of your eyes...then again you think Bioshock 2 is better :roll:
Overall, Bioshock 2 is a Better Game.This is where I sit at the moment. I'm bored of it. Started out good, classic Bioshock. Shortly after, it lost it's wonder. I need to finish it. Maybe it gets better. So far, so boring.I couldn't finish it. Too boring. Mostly hype. Good game at best average at worst.
uninspiredcup
Infinite is in my top 3 of the year, very easily. Amazing immersion, story, combat and characters. I can't wait to revist Rapture with it's DLC.
I dont really think of it as a shooter, I think of it more like a First Person AdventureEnjoyed it. Not that many FPS games with a focus on the story and storytelling, so the Bioshock games are always a nice break from mindless shooting.
iHarlequin
[QUOTE="uninspiredcup"]This is where I sit at the moment. I'm bored of it. Started out good, classic Bioshock. Shortly after, it lost it's wonder. I need to finish it. Maybe it gets better. So far, so boring.I couldn't finish it. Too boring. Mostly hype. Good game at best average at worst.
carljohnson3456
Â
Really glad people are seeing it for what it is..... finally.An overhyped mess of narrative and gameplay.
Â
I must say it starts out excellent but it goes down the shitter after a while just like some TV shows.
As far as TLOU ending. Its freaking genoius. It looks so simple at first but in the context of the hole game its not at all.
Â
It really reminds me of a mix of the ending of the godfather and maybe even a littel of the the graduate. Its so subtle and yet so deep.It involves such deep human emotions and thoughts in few seconds of almost nothing happenig (at first glance).
Â
Thank god its not the equivalent of someone weaving car keys infort of a babys face (aka Infinite ending).
Â
Im sure that people that love the shitstorm infinte ending and don't get subtlety wont get it.
If that was the point, then the game stumbles on itself and makes an incoherent mess out of the theme. Why do I have to pay for the mistakes of stuff I didn't do, like become a religious nut? That's where the theme you say its about gets muddled. Sorry, the game tried to go and try to make the most shocking twist possible than to write a coherent narrative. In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.[QUOTE="texasgoldrush"][QUOTE="madsnakehhh"]
You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
madsnakehhh
The story shows you how a simple decision can change your entre life, again...is as simple as that. The rest is just Sci-fi, however the moral of the story is right there...sorry if you just don't want to see it even if it is in front of your eyes...then again you think Bioshock 2 is better :roll:
Nope its not. Why? Because Booker has done multiple things to get this story going, so this is not the theme. Nevermind, even if it was the theme, it is done in such a crude and contrived fashion that it weakens the theme. Bioshock 2 is better. The gameplay is better, the story is better, the characters are FAR better than Infinite's caricatures, and Bioshock 2 themes are extremely strong, better than even the first game.[QUOTE="iHarlequin"]I dont really think of it as a shooter, I think of it more like a First Person Adventure No, think of it as a dumb first person shooter that weakens the game.Enjoyed it. Not that many FPS games with a focus on the story and storytelling, so the Bioshock games are always a nice break from mindless shooting.
GioVela2010
Bioshock Infinite was a good game, but definitely not the greatest thing ever that some people are trying to make it out to be. A lot of the small things that they deal with are great, such as the nationalism, patriotism, religion, and even that kind of industrialism that was seen during the time. The relationship between Booker and Elizabeth was kind of meh, sort of overhyped pre-game. The interactions with the twins was great and sometimes quite humorous, for me anyway. But the biggest letdown of this game is the story, particularly the ending. It is so contrived, so pretentious, trying to deal with issues of being a multiverse. It isn't new, it isn't really edgy, it's just kind of lazy writing. And actually, as shown, may even have potential to affect previous Bioshock games. So people think it is cool cause "wow so deep, so original, I'm smart and I get it", but in reality, it just fell flat and fell hard. Things were going great all the way up to the ending point, and then you sit there wondering what was the point of it all.
The DLC may even ruin the Bioshock games, warping the story to fit into Infinite. Irrational lost its better writers, and Levine simply isn't that good of a writer when it comes to plot....it shows. He is good at building setting and maybe a villain, but not plot. Losing Jordan Thomas and the Minerva's Den team is a huge...its too bad Levine did not use them much for the story of Infinite, because that Minerva;s Den team are fantastic writers.Bioshock Infinite was a good game, but definitely not the greatest thing ever that some people are trying to make it out to be. A lot of the small things that they deal with are great, such as the nationalism, patriotism, religion, and even that kind of industrialism that was seen during the time. The relationship between Booker and Elizabeth was kind of meh, sort of overhyped pre-game. The interactions with the twins was great and sometimes quite humorous, for me anyway. But the biggest letdown of this game is the story, particularly the ending. It is so contrived, so pretentious, trying to deal with issues of being a multiverse. It isn't new, it isn't really edgy, it's just kind of lazy writing. And actually, as shown, may even have potential to affect previous Bioshock games. So people think it is cool cause "wow so deep, so original, I'm smart and I get it", but in reality, it just fell flat and fell hard. Things were going great all the way up to the ending point, and then you sit there wondering what was the point of it all.
StrifeDelivery
[QUOTE="Vaasman"]Yet another term you don't actually know the meaning of.[QUOTE="texasgoldrush"]
In fact, I call Bioshock Infinite's handling of your theme a Broken Aesop.texasgoldrush
Also stop spoiling the story you piece of shit.
Nope, I do know the meaning of the term. Sorry, but Infinite possibly breaks its own themes because of how badly it handles themes.[QUOTE="texasgoldrush"][QUOTE="GioVela2010"]Yet another term you don't actually know the meaning of.Nope, I do know the meaning of the term. Sorry, but Infinite possibly breaks its own themes because of how badly it handles themes.Also stop spoiling the story you piece of shit.
rjdofu
[QUOTE="texasgoldrush"]Another stupid poster who can't get what I said. Get over it,Mass Effect 3 trips over itself thematically because it handles its themes absolutely poorly.Sagem28
Fixed for greater accuracy.
Stay mad, Texas.
Nope it doesn't....in fact, it reinforces the themes of the entire trilogy. Try again.[QUOTE="Sagem28"][QUOTE="texasgoldrush"]Another stupid poster who can't get what I said. Get over it,Mass Effect 3 trips over itself thematically because it handles its themes absolutely poorly.texasgoldrush
Fixed for greater accuracy.
Stay mad, Texas.
Nope it doesn't....in fact, it reinforces the themes of the entire trilogy. Try again.lol no.
It's trash.
Stay mad :cool:
Nope it doesn't....in fact, it reinforces the themes of the entire trilogy. Try again.[QUOTE="texasgoldrush"][QUOTE="Sagem28"]
Fixed for greater accuracy.
Stay mad, Texas.
Sagem28
lol no.
It's trash.
Stay mad :cool:
nope...and your irrelevant....good dayWhich is thrown at you in the last 30 minutes of the game in one huge exposition dump using the multiverse meets amnesia angle. It's convoluted and poor storytelling, especially how the game absolutely flips at the moment you're told to find the gunmaker in it's writing and storytelling; for something so directed and rigid I'm surprised they didn't do a far better job. All those themes introduced amount to nothing, the writers even go as far as saying 'hey the oppressed revolting are just as bad as their oppressors' as you're in the lift looking for Daisy caricature. It's not absolutely terrible by all means and it's a rarity here on SW but Texas has a point.You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
madsnakehhh
Which is thrown at you in the last 30 minutes of the game in one huge exposition dump using the multiverse meets amnesia angle. It's convoluted and poor storytelling, especially how the game absolutely flips at the moment you're told to find the gunmaker in it's writing and storytelling; for something so directed and rigid I'm surprised they didn't do a far better job. All those themes introduced amount to nothing, the writers even go as far as saying 'hey the oppressed revolting are just as bad as their oppressors' as you're in the lift looking for Daisy caricature. It's not absolutely terrible by all means and it's a rarity here on SW but Texas has a point. Oh, God, what are you doing. Don't encourage him. The game has narrative issues, no doubt, but nowhere near what he's talking about.You didn't even played it right? or maybe you were to busy hating it to realice that the moral of the story is basically how the most basic of your desitions can change your entire live for better or for worse and how to deal with consequences of your own acts trying to fix your own mistakes...is as simple as that.
madsnakehhh
[QUOTE="ReadingRainbow4"][QUOTE="fadersdream"]
I loved it, Bioshock is a thinking man's game without being overly self-important.
Would certainly pay $30 for it.
fadersdream
Wut.
OH NO!!!! More than ten people played it, so it must be for Dummies! You're so hip.Um no more like the gameplay is crazy simple and if you really think about the story it's just silly.Please Log In to post.
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