Can we finally conclude that Killzone, as a series, has failed to kill Halo?

This topic is locked from further discussion.

Avatar image for dvalo9
dvalo9

1301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#51 dvalo9
Member since 2010 • 1301 Posts
I love halo lets get that out of the way, but this gen killzone has kept me more interested, better gunplay, sound, graphics,community universe etc. This doesn't take away the fact halo is brilliant just that reviewers seem to be afraid to mark halo down, i will play my games on how i like them not on what one reviewer says.
Avatar image for incuensuocha
incuensuocha

1514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 incuensuocha
Member since 2009 • 1514 Posts

I prefer Killzone to Halo.

My opinion > reviewers opinions.

BigBoss154
I agree, your opinion is greater than reviewers' opinions, because it's the same as mine.
Avatar image for VideoGameGuy
VideoGameGuy

7695

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 VideoGameGuy
Member since 2002 • 7695 Posts
battling for 2nd place is lame.
Avatar image for dakan45
dakan45

18819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#54 dakan45
Member since 2009 • 18819 Posts
No because halo sucks. "Ehmm dude, too harsh" Sorry, sorry, ehm, let me rephrase: While i am not a big fun of killzone series and i do believe they are overrated, i prefer it from halo and the weird looking weapons that look like they were made by matel. I got no idea why halo series get so high ratings and scores. Seriously i feel like reviewers have no taste in fps. But yeah, now that bungie is out, they will die anyway, or ger overrated again despite their actual quality.
Avatar image for lowkey254
lowkey254

6031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#55 lowkey254
Member since 2004 • 6031 Posts

Halo 2,3, and Reach have the same feel. The only customization Halo has created was with 3 and Reach, but that was just asthetics. The media killed KZ by giving it that dumb title. You can't kill Halo, only Halo can kill Halo. KZ is it's own monster that I enjoy just as much as Halo. I haven't heard that it's the Halo killer in like 8 years though. Quit bringing up the past and enjoy whatever game you enjoy.

Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#56 jg4xchamp
Member since 2006 • 64054 Posts

Halo 2,3, and Reach have the same feel. The only customization Halo has created was with 3 and Reach, but that was just asthetics. The media killed KZ by giving it that dumb title. You can't kill Halo, only Halo can kill Halo. KZ is it's own monster that I enjoy just as much as Halo. I haven't heard that it's the Halo killer in like 8 years though. Quit bringing up the past and enjoy whatever game you enjoy.

lowkey254
Reach does not have the same feel as 2 and 3. The core is similar, but the AA's change up the game a lot. As for the customization. Um the Multiplayer has been customizable since 2. 3 and Reach just went the extra mile. He wasn't talking perks or **** like that for customization. He means stuff like the game modes, maps, etc.
Avatar image for Adamantium4k2
Adamantium4k2

896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 Adamantium4k2
Member since 2009 • 896 Posts

Who cares, now that Bungie is gone Halo is going to kill itself.

Wasdie

Exactly! And to add to the sting, COD pretty much destroyed Halo in sales and scores so now what?:lol:

Avatar image for Easyle
Easyle

2034

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#58 Easyle
Member since 2010 • 2034 Posts
Who cares?
Avatar image for PSdual_wielder
PSdual_wielder

10646

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#59 PSdual_wielder
Member since 2003 • 10646 Posts

From what I see the only people who still chase it down as teh halo killer are lemmings.

Avatar image for DJ_Lae
DJ_Lae

42748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#61 DJ_Lae
Member since 2002 • 42748 Posts
Yes, for two reasons: One, the name. It's awful. It's generic, dated, and awkward. Two, the characters and plot. Halo may also be generic sci-fi garbage, but Master Chief is infinitely more iconic than the crew of misfits from Killzone, and the Covenant are better villains than the Helghast. The game itself is competent enough, but it lacks the hooks that Halo had to make it so popular among so many people.
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#62 killerfist
Member since 2005 • 20155 Posts
I wonder when people will finally stop this this Halo Killer crap
Avatar image for vashkey
vashkey

33781

Forum Posts

0

Wiki Points

0

Followers

Reviews: 135

User Lists: 25

#63 vashkey
Member since 2005 • 33781 Posts

A couple? It's not just repetitive design though that is more than enough reason to hate missions like Cortana or The Library 2(Halo 2) or Data Hive(ODST). There is also the needless backtracking the series makes you go through its levels(Crow's Nest or Rat's Nest? one is the name of a map, the other is the mission). To the repetition that is fighting the flood(in general they make a level terrible. I can't think of one flood only mission that wasn't painfully boring compared to the ones against the Covenant. Which sadly make up a good chunk of Halo 2(Arbiter missions), and Halo 3(Flood, Cortana, Halo). Admittedly this is also due to the enemy choices Bungie made with making the Halo 2 brutes so dumb, and the Flood being depressingly boring in the entire series.


You would think Reach and ODST would be free of this, but. ...ODST is so small scaled, and the action in general is pretty repetitive. To the point of being mind numbing. With Reach admittedly it has none of the lows of Halo's past(no gloriously bad mission), but where are the highs? Where are the big time scarab battles? or the gigantic throw downs with the Covenant? The only respectable one was Saber mission, and even that pulled some punches(you would think the Covenant would be better fighters in SPace).

My beef with ARmor Lock is that it needs a major nerfing. YOu get a good team of armor lockers, and the other AAs become useless. Why Active Camo? you give your position away. Why Jet pack? all that helps you with is some traversing here and there, and a quick pick me up in a close quarters battle. Hell you don't really need a hologram(too easy to tell now) or Sprint(why is this even an AA?). AL has a quick cool down, it can be spammed more than the others, and it STOPS EVERYTHING!!. There is no counter to armor locking, but armor locking. I find that pansy way of playing to be incredibly boring.

As for Halo 3, the BR was just too much. It was too good. Admittedly it kept the game "balance". I found it made the general ebb and flow of the game far too repetitive. Reach(outside of my dislike for armor lock) and Halo 2 in my opinion were a little more versatile/varied if you will when playing a MP match.

How is the shooting strong? Outside of Reach they all have weak feedback, aim assist up the wazoo, floaty movement, and their "power" is gimped because of everyone being a bulletsponge. Reach's gunplay is a bit better though.I still wouldn't hold up against a shooter with great gunplay though to be frank(ala FEAR).

Story telling in the series is just weak all around. Halo 2 is just strictly unfocused. Trying to bring you in so much info on the Covenant, while doing the UNSC stuff as well, and it all falls flat the end. Three completely disregards Arbiter who was built up from 2 for no reason, and most of the campaign is going through the motions. Than there is some of the cheesy dialogue, the retcons in Reach and ODST, and the over done cliches and plot devices in the series. It also didn't help that the grand finale of the "trilogy" had you throw down with Guilty Spark of all things.

jg4xchamp

How was data hive repetive in design? I don't see what was wrong with the back tracking in Crow's Nest when there was clear reason why and you didn't get lost or confused. Again, while Halo has some of it's low points I'd still say it's strong over all and Halo 3: ODST and Reach pretty much lacked all of the trilogies weak points(although I'd say ODST had new ones of it's own).

I don't see how ODST being smaller in scale means it's inherently worse.

Saying that playing against decent players with armor lock makes other armor abilities doesn't make any sense. Armor lock doesn't make invisible players not invisible, it doesn't make sprinting players no longer able to sprint, it doesn't mean hologram players can't use hologram, ect. Armor lock can only really be used in two quicks bursts at best or a be held down for a total of five seconds. It takes longer to recharge than most other armor ability but can be sustained for the shortest time. So, no it can't be spammed the most.

If someone goes into armor lock just toss a grenade out right before they snap out. If your shields are low though then don't sit out in the open like a moron waiting for them. It's really not that tough to deal with.

Halo 3's battle rifle was worse than Halo 2's battle rifle since it had a looser spread, It definitely wasn't any more useful/used there than it was in Halo 2, and it was inferior to the Halo 1 pistol. Thats how Halo has always been though, theres a gun that the combat generally centers on while all the other weapons have their other uses that beat the battrifle/DMR/pistol in their respective roles. I don't see how this is bad.

Halo 2 was really the only halo with heavy aim assist, but I don't see how it was any worse than any other console shooter. How was the feedback weak? Whats wrong with floaty movement? Whats wrong with players being bulletsponges? Why do all shooter have to have the same sort of movement and damage distribution in order to have strong gunplay? As far as I can tell you're just saying that because Halo isn't exactly the way you want it, not because it's actually bad.

How is Halo 2 unfocused? Because it's telling two different sides of a story? If so, thats a pretty poor excuse. There might be some cheesy dialouge but is that really something rare in gaming? Is it really so bad when most of that cheesy dialouge is inteded to be funny anyway? I don't see how that makes Halo's story awful, especially when you put into consideration the standards of videogame storylines.

How do any of the cliches in Halo detract from it? I mean, how many stories don't have cliches in them now a day? It's kind of hard not to have some.

Halo's not perfect, no game is. But your taking the imperfections, magnifying them and exagerating them. What Halo does wrong pales in comparison to what it does right.

Avatar image for T-razor1
T-razor1

1164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#64 T-razor1
Member since 2002 • 1164 Posts

I just finished playing the KZ3 multiplayer beta again and I don't know what it is but something just doesn't feel right with KZ3. This game just reminds me why graphics alone cannot save a game. It reminds me why Bungie is so great and how they handled their baby (Halo) with such care that the gameplay, mulitiplayer and controls just click together to feel oh so polished!! There is definitely some fun here to be had with KZ3 but just not enough for me to stay with it for very long.

You cows can keep touting the term "graphics king" until you're blue in the face but if the game is shaky in the fun department or doesn't feel right does the term graphics king even matter? No because the graphics will be long forgotten along with the thousands of players who will soon leave the game after discovering it just doesn't have that same "magic" as Halo to hold a player to want to keep coming back.

This is where the KZ series fails. Nevermind that it failed to keep up with Halo. It's barely trying to pass the grade with its own fans evident from the fact that its online numbers have been quite weak. Also once the Fall hits KZ3 will be dead. All you have to do is look at games like Gears 3, BF3 and UC3 to know why. Funny thing is that Reach (and even Halo 3!) will still be alive and kickin'.

What about the campaign? You want to compare it to Halo? Halo craps all over the KZ series strory-wise and in the single and co-op campaign. But in all honesty folks if you make believe that Halo never existed then what you have with the KZ series is just your average generic shooter that is all flash and no substance. The flash being the overhyped graphics which I have already stated cannot by itself make a great game.

...and lets talk about those graphics. From what I have seen in the MP beta they are looking very average. Lots of jaggies, poor textures and looking quite grainy. So now what's so special about this game? Oh yeah once the flash is gone it's average just like the series itself.

Avatar image for Deadbeatcobra
Deadbeatcobra

1913

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Deadbeatcobra
Member since 2006 • 1913 Posts

[QUOTE="Wasdie"]

Who cares, now that Bungie is gone Halo is going to kill itself.

Adamantium4k2

Exactly! And to add to the sting, COD pretty much destroyed Halo in sales and scores so now what?:lol:

in sales yes because its multiplat, now killzone and halo are exclusive so i dont see your point? COD pretty much kills anything sales wise. now scores you better check your info cuz you wrong about that

Avatar image for Snakemaster9
Snakemaster9

1420

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#66 Snakemaster9
Member since 2010 • 1420 Posts

I just finished playing the KZ3 multiplayer beta again and I don't know what it is but something just doesn't feel right with KZ3. This game just reminds me why graphics alone cannot save a game. It reminds me why Bungie is so great and how they handled their baby (Halo) with such care that the gameplay, mulitiplayer and controls just click together to feel oh so polished!! There is definitely some fun here to be had with KZ3 but just not enough for me to stay with it for very long.

You cows can keep touting the term "graphics king" until you're blue in the face but if the game is shaky in the fun department or doesn't feel right does the term graphics king even matter? No because the graphics will be long forgotten along with the thousands of players who will soon leave the game after discovering it just doesn't have that same "magic" as Halo to hold a player to want to keep coming back.

This is where the KZ series fails. Nevermind that it failed to keep up with Halo. It's barely trying to pass the grade with its own fans evident from the fact that its online numbers have been quite weak. Also once the Fall hits KZ3 will be dead. All you have to do is look at games like Gears 3, BF3 and UC3 to know why. Funny thing is that Reach (and even Halo 3!) will still be alive and kickin'.

What about the campaign? You want to compare it to Halo? Halo craps all over the KZ series strory-wise and in the single and co-op campaign. But in all honesty folks if you make believe that Halo never existed then what you have with the KZ series is just your average generic shooter that is all flash and no substance. The flash being the overhyped graphics which I have already stated cannot by itself make a great game.

...and lets talk about those graphics. From what I have seen in the MP beta they are looking very average. Lots of jaggies, poor textures and looking quite grainy. So now what's so special about this game? Oh yeah once the flash is gone it's average just like the series itself.

T-razor1

Wow.

You went very overboard.

What does generic mean anyways? What do we compare shooters to for it to be generic.

Avatar image for NeonNinja
NeonNinja

17318

Forum Posts

0

Wiki Points

0

Followers

Reviews: 115

User Lists: 0

#67 NeonNinja
Member since 2005 • 17318 Posts

Who cares, now that Bungie is gone Halo is going to kill itself.

Wasdie

The point remains that for an entire decade every game tried to kill Halo, but couldn't. Honestly, the only thing that helped even Call of Duty surpass Halo was that it was on every freaking platform imaginable. Halo became the next Doom. Every game was meant to be a Doom-killer but could never match up to it. The same goes for Halo.

The biggest compliment a game series can receive is that people still get butthurt over its existence and pin their hopes on something else being better than it.

Bungie may be gone, but what Halo has done for gaming will remain unaffected until the next, true big thing comes around.

Avatar image for meatgrinderz
meatgrinderz

1329

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#68 meatgrinderz
Member since 2010 • 1329 Posts

Halo is an excellent series...Killzone is a flop series. no one cares about KZ except cows.

Avatar image for Grawse
Grawse

4342

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#69 Grawse
Member since 2010 • 4342 Posts

Pretty obvious it has failed compared to Halo. Just look at the player bases and scores.

Avatar image for Doolz2024
Doolz2024

9623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#70 Doolz2024
Member since 2007 • 9623 Posts

All I have to do is play a Killzone game and see the lack of quality and fun the games have in comparison to Halo (specifically Reach). This Killzone 3 beta just feels so boring, slow-paced and generic. Killzone 2 is more enjoyable. :? I played KZ2 the other night after playing the beta and had more fun with it, but it was still boring.

idk, but something about these games just aren't appealing, and I see KZ3 going down the same path KZ2 did. Active community for about a month, then it'll start dropping off, and 3-4 months after release there's barely 2,000 people on at all times. Everyone will be going back to something else, as there are plenty more superior multiplayer shooters out there. Bad Company 2, Reach, Black Ops (yes, BLACK OPS > KZ3), and heck, even Medal of Honor. Its multiplayer is far more intense and hectic than the boring, lifeless feeling of Killzone. I know it's not too popular these days, but hey, it's something I'll probably be playing again at some point, as I really like the multiplayer.

But yes, we can conclude that the Killzone series has failed considerably at "killing Halo". It hasn't even come close. Killzone 3 scoring 8.5 kind of solidifies that.

Avatar image for UpJTBoogie
UpJTBoogie

152

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 UpJTBoogie
Member since 2010 • 152 Posts

All I have to do is play a Killzone game and see the lack of quality and fun the games have in comparison to Halo (specifically Reach). This Killzone 3 beta just feels so boring, slow-paced and generic. Killzone 2 is more enjoyable. :? I played KZ2 the other night after playing the beta and had more fun with it, but it was still boring.

idk, but something about these games just aren't appealing, and I see KZ3 going down the same path KZ2 did. Active community for about a month, then it'll start dropping off, and 3-4 months after release there's barely 2,000 people on at all times. Everyone will be going back to something else, as there are plenty more superior multiplayer shooters out there. Bad Company 2, Reach, Black Ops (yes, BLACK OPS > KZ3), and heck, even Medal of Honor. Its multiplayer is far more intense and hectic than the boring, lifeless feeling of Killzone. I know it's not too popular these days, but hey, it's something I'll probably be playing again at some point, as I really like the multiplayer.

But yes, we can conclude that the Killzone series has failed considerably at "killing Halo". It hasn't even come close. Killzone 3 scoring 8.5 kind of solidifies that.

Doolz2024

Wait how is it generic? What game is like Killzone?

Avatar image for UCF_Knight
UCF_Knight

6863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 UCF_Knight
Member since 2010 • 6863 Posts
It never should have been expected to kill Halo in the first place.. >.> It's a fine series though on its own right.
Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#73 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]

A couple? It's not just repetitive design though that is more than enough reason to hate missions like Cortana or The Library 2(Halo 2) or Data Hive(ODST). There is also the needless backtracking the series makes you go through its levels(Crow's Nest or Rat's Nest? one is the name of a map, the other is the mission). To the repetition that is fighting the flood(in general they make a level terrible. I can't think of one flood only mission that wasn't painfully boring compared to the ones against the Covenant. Which sadly make up a good chunk of Halo 2(Arbiter missions), and Halo 3(Flood, Cortana, Halo). Admittedly this is also due to the enemy choices Bungie made with making the Halo 2 brutes so dumb, and the Flood being depressingly boring in the entire series.


You would think Reach and ODST would be free of this, but. ...ODST is so small scaled, and the action in general is pretty repetitive. To the point of being mind numbing. With Reach admittedly it has none of the lows of Halo's past(no gloriously bad mission), but where are the highs? Where are the big time scarab battles? or the gigantic throw downs with the Covenant? The only respectable one was Saber mission, and even that pulled some punches(you would think the Covenant would be better fighters in SPace).

My beef with ARmor Lock is that it needs a major nerfing. YOu get a good team of armor lockers, and the other AAs become useless. Why Active Camo? you give your position away. Why Jet pack? all that helps you with is some traversing here and there, and a quick pick me up in a close quarters battle. Hell you don't really need a hologram(too easy to tell now) or Sprint(why is this even an AA?). AL has a quick cool down, it can be spammed more than the others, and it STOPS EVERYTHING!!. There is no counter to armor locking, but armor locking. I find that pansy way of playing to be incredibly boring.

As for Halo 3, the BR was just too much. It was too good. Admittedly it kept the game "balance". I found it made the general ebb and flow of the game far too repetitive. Reach(outside of my dislike for armor lock) and Halo 2 in my opinion were a little more versatile/varied if you will when playing a MP match.

How is the shooting strong? Outside of Reach they all have weak feedback, aim assist up the wazoo, floaty movement, and their "power" is gimped because of everyone being a bulletsponge. Reach's gunplay is a bit better though.I still wouldn't hold up against a shooter with great gunplay though to be frank(ala FEAR).

Story telling in the series is just weak all around. Halo 2 is just strictly unfocused. Trying to bring you in so much info on the Covenant, while doing the UNSC stuff as well, and it all falls flat the end. Three completely disregards Arbiter who was built up from 2 for no reason, and most of the campaign is going through the motions. Than there is some of the cheesy dialogue, the retcons in Reach and ODST, and the over done cliches and plot devices in the series. It also didn't help that the grand finale of the "trilogy" had you throw down with Guilty Spark of all things.

vashkey

How was datahive repetive in design? I don't see what was wrong with the back tracking in Crow's Nest when there was clear reason why and you didn't get lost or confuesed. Again, while Halo has some of it's low points I'd still say it's strong over all and Halo 3: ODST and Reach pretty much lacked all of the trilogies weak points(although I'd say ODST had new ones of it's own).

I don't see how ODST being smaller in scale means it's inherently worse.

Saying that playing against decent players with armor lock makes other armor abilities doesn't make any sense. Armor lock doesn't make invible players not invisible, it doesn't make sprinting players no longer able to sprint, it doesn't mean hologram players can't use hologram, ect. Armor lock can only really be used in two quicks bursts at best or a be held down for a total of five seconds. It takes longer to recharge than most other armor ability but can be sustained for the shortest time. So, no it can't be spammed the most.

If someone goes into armor lock just toss a grenade out right before they snap out. If your shield are low though then don't sit out in the open like a moron waiting for them. It's really not that tough to deal with.

Halo 3's battle rifle was worse than Halo 2's battle rifle since it had a looser spread, It definitely wasn't any more useful/used there than it was in Halo 2, and it was inferior to the Halo 1 pistol. Thats how Halo has always been though, theres a gun that the combat generally centers on while all the other weapons have their other uses that beat the batt rifle in their respective roles. I don't see how this is bad.

Halo 2 was really the only halo with heavy aim assist, but I don't see how it was any worse than any other console shooter. How was the feedback weak? Whats wrong with floaty movement? Whats wrong with players being bulletsponges? Why do all shooter have to have the same sort of movement and damage distribution in order to have strong gunplay? As far as I can tell you're just saying that because Halo isn't exactly the way you want it, not because it's actually bad.

How is Halo 2 unfocused? Because it's telling two different sides of a story? If so, thats a pretty poor excuse. There might be some cheesy dialouge but is that really something rare in gaming? Is it really so bad when most of that cheesy dialouge is inteded to be funny anyway? I don't see how that makes Halo's story awful, especially when you put into consideration the standards of videogame storyline.

How do any of the cliches in Halo detract from it? I mean, how many story don't have cliches in them now a day? It's kind of hard not to hase some.

Halo's not perfect, no game is. But your takign the imperfections, magnifying them and exxagerating them. What Halo does wrong pales in comparison to what it does right.

How was Data hive not?(What am I getting the Socrates method here?) **** it I'm not even going to waste my time with that.

Crow's Nest has an excuse for back tracking, but in general back tracking through empty areas and similar areas tends to wear thin. Some games can make it work(Metroid), and in the case of others it just comes off tedius(Halo). I thought the whole hold your ground to get people out was a little mind numbing. ODST is just a smaller scaled Halo. Nothing about it really sells that playing as an ODST feel. Hell you might as well be Masterchief from Halo 1 in that game. When you throw it in that it is a smaller scaled game it's also a game with none of the highs or executiion of the other Halo games. Sure the atmosphere and ambiance is impressive, but that is a small section compared to the standard halo action missions that make up the bulk of the game. Mission for Mission ODST is the weakest of the bunch admittedly with no Library or Cortana of its own. Had the core actually been built for that level of combat it would have been more satisfying. That said most of it felt like Halo on a downgrade.

I didn't say the other AA's stop working(the hell kind of argument is that anyway?). I said that Armor Lock is just flat out more useful. Be it because of the map design like Sword Base, Reflection, or Countdown where majority of the battles happen in one big choke point that is mostly close quarters work or be it because when coupled with a power weapon it becomes abusive since it counteracts everything. Neither Sprint, Camo, or Jet Pack can counter weapons the way Armor Lock does. It's the ultimate get out of jail free card that makes the game come down to either tolarate the stressfulness of dealing with AL or do it yourself to even have a chance to compete. And how is it not the one that gets spamed the most? Evade you can use like twice. Armor Lock? that's a quick tap against something big(Rockets/stickies, grenades), and out. You can use it multiple times, especially given the cool down(which oh by the way also knocks down shields while it's at it). THat's assuming all of this is one v one. But when you through in a coordinated effort with AL and the mole becomes a big ass annoying mountain.

Also I'm sorry but how is the "like other videogames don't have cheesy dialogue" an excuse? I'm not lowering my standards/expectations because an entire medium is trash at story telling. Bad/cheesy dialogue is bad no matter how you spin it. The unfocused nature of 2 speaks for itself. It's trying to tell you some grand story arch, but ultimately gives way to a contrived alliance with a Flood beast(that they should know will not work) and the build up of a character who becomes a non factor in the final act. Halo's story is passable on a videogame level, and even that is stretching it at times. Having an over abundance of cliches doesn't exactly help a plot be "good". Even on a videogame standard.

As for the gunplay. There are plenty of shooters that have better gunplay. The feedback pre-reach is non existant when you compare it to Killzone 2. Much less a PC shooter. It's a First Person Shooter. If the shooting isn't satisfying or a main selling point than it's clearly an issue. Doing something servicable isn't exactly "good". Admittedly it's not "bad", but it's hardly praise worthy. Being weak in that area in an action game should be a no-no for something that's "excellent" No? Bullet sponges are basically an artificial way of presenting a challenge. I'd rather they put more work into the AI. Halo CEs covenant had shields as well, but at least it didn't over do it the way Reach's Legendary Elites do it. That's not fun or "challenging". That's cheap. By design it makes your core combat far more fragile than powerful. Guns should feel strong, and in the case of Halo(outside of the DMR) the guns don't feel strong at times.

Finally when did I say it was a bad series? I said a lot of its set backs hold it back from excellence. Reach is legit 2 adjustments away from being truly excellent on a MP level. The nerfing or armor lock(or at the least get it out of slayer, replace it with Drop shield, and switch out DS with AL in objective modes). Or better map design(I'd also want a prettier forge. It's too grey at times, but I guess I'm stuck with that). The campaigns for the series? Are average at best(not counting Combat Evolved at the time it was released). If they even are good it's when you compare them to other console shooters. You start holding it up against the pantheon of PC shooters, and Halo's campaign since 2 has fallen flat when compared to that standard. All in all like I said it's a good-great series that has consistently fallen short of actual excellence.

But we'll be going around in circles here. So I'm cool with an agree to disagree.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#74 delta3074
Member since 2007 • 20003 Posts
so what if it failed to kill halo? killzone is a very good franchise in it's own rights, killzone 2 being my 3rd favorite FPS of all time, i even enjoyed the original killzone, this is getting lame now, why can't we just judge games on there own merits and stop comparing them to other games.
Avatar image for UCF_Knight
UCF_Knight

6863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 UCF_Knight
Member since 2010 • 6863 Posts
But we'll be going around in circles here. So I'm cool with an agree to disagree.jg4xchamp
I would have just said this before I wrote the book. :P Maybe I'm just lazy..
Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#76 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"]But we'll be going around in circles here. So I'm cool with an agree to disagree.UCF_Knight
I would have just said this before I wrote the book. :P Maybe I'm just lazy..

I probably should have lol
Avatar image for abuabed
abuabed

6606

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 abuabed
Member since 2005 • 6606 Posts
KZ can't kill Halo, nor Halo can kill KZ...it's just fanboys wars.
Avatar image for Weird_Jerk
Weird_Jerk

646

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#79 Weird_Jerk
Member since 2010 • 646 Posts

[QUOTE="jg4xchamp"]

[QUOTE="SpArKs424"]only bad installment that wasnt even that bad was ODST and that was just a expansion . all Full halo titles have been quality and are games that last for years. If im not mistaken a year after KZ2 was released it only had around 200-300 active players still on . thats sad to have your community die within a year.

SpArKs424

Killzone 2 was still pretty much in the thousands(hell it still is, the hell are you getting a hundred from), and Reach's community by Halo standards has dropped off significantly already.

Second I missed the part where Killzone 2 and 3 aren't quality games.

Third I mentioned that all the Halo's tell a weak story. Which they do. The story telling in all of em(well maybe not Combat Evolved) is piss poor, and the plots they do tell are either unfocused(Halo 2) or just end on such a weak note(Halo 3, Reach, ODST). Let's not even get into the stupid retcon Bungie has done in their own games.

over a 100 k everyday so its still fine . i get the 200 from the last time i logged on to KZ2 2 weeks ago game has failed at all standards besides graphics which is the only selling point of the game . KZ2 had floaty controls and weak story Multiplayer was ok but got boring and offered noting i couldnt do in Halo or Battlefield . and if i want pretty Grapahics ill play CRYSIS on my PC .8)

There's no way you played Killzone 2 two weeks ago with only 200 players. I've been playing pretty much every day and can easily and positively say that Killzone 2 has over 30,000 players per day. When I look at the daily stats after playing one game, it says my score is on page 3,000 something, and there are 10 people per page. By the end of the week, there may be 9-10 thousand pages, meaning 90,000-100,000 people played that week. I have no idea where people get there numbers, but it seems like a joke.

Avatar image for EG101
EG101

2091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 EG101
Member since 2007 • 2091 Posts

The fact that KZ failed to deliver one of the most important aspects of Halo, 4 player split screen online and off line multiplayer makes KZ just an average FPS. Console FPS's like Golden eye, COD and Halo delivered on local multiplayer and IMO that is why they are or were so popular. Sony instead decided to leave out 4 player split screen and instead focus on graphics.

Avatar image for Doolz2024
Doolz2024

9623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#81 Doolz2024
Member since 2007 • 9623 Posts

[QUOTE="Doolz2024"]

All I have to do is play a Killzone game and see the lack of quality and fun the games have in comparison to Halo (specifically Reach). This Killzone 3 beta just feels so boring, slow-paced and generic. Killzone 2 is more enjoyable. :? I played KZ2 the other night after playing the beta and had more fun with it, but it was still boring.

idk, but something about these games just aren't appealing, and I see KZ3 going down the same path KZ2 did. Active community for about a month, then it'll start dropping off, and 3-4 months after release there's barely 2,000 people on at all times. Everyone will be going back to something else, as there are plenty more superior multiplayer shooters out there. Bad Company 2, Reach, Black Ops (yes, BLACK OPS > KZ3), and heck, even Medal of Honor. Its multiplayer is far more intense and hectic than the boring, lifeless feeling of Killzone. I know it's not too popular these days, but hey, it's something I'll probably be playing again at some point, as I really like the multiplayer.

But yes, we can conclude that the Killzone series has failed considerably at "killing Halo". It hasn't even come close. Killzone 3 scoring 8.5 kind of solidifies that.

UpJTBoogie

Wait how is it generic? What game is like Killzone?

Thankfully, no other shooters I've played feel the same way. That doesn't mean I can't think it's generic, because to be honest, to me it really is. So slow-paced, lifeless, boring. It felt like there's nothing going on on several occasions, it's like I'm running around an empty map or something, as opposed to say, Bad Company 2, where there's never a dull moment.

And heck, even when the shooting would start, it felt worse than KZ2. idk, something about it doesn't feel right, and I don't like it. I know some people on this forum find it so hard to believe that anyone could not like Killzone, but hey, that's how it is. I like Medal of Honor, most people don't. Ah, opinions.

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#82 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="SpArKs424"]

Killzone is all flash and never produced a game as solid as halo sorry to say fanboys . Weak story , Great multiplayer but still idk something about the game i PERSONALLY dont like . and doesnt have the customization halo does so people cant get creative .

jg4xchamp

Halo's story isn't exactly praise worthy

inb4thebooksexcuse.

Context.

Compared to Killzone's story, Halo's story is Shakespeare

Avatar image for Infinite_Access
Infinite_Access

2483

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#83 Infinite_Access
Member since 2007 • 2483 Posts

Halo killed itself. The nails in the coffin will be the remake of halo 1

Avatar image for meetroid8
meetroid8

21152

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 meetroid8
Member since 2005 • 21152 Posts
KillZone has gone in a very different direction than Halo, initially they were similar, but now KillZone is a completely different game. Apples to oranges.
Avatar image for Maroxad
Maroxad

25267

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 Maroxad
Member since 2007 • 25267 Posts

Killzone failed to kill Halo, however, it succeeded in bringing in 3 quality titles (Liberation, 2, 3). Which I am sure was Guerilla Games primary goal anyway, judging by 2's gameplay it didnt seem to try to be a halo killer anyway.

Just as Wasdie said, Halo will probably end up killing itself now that Bungie is gone.

I wonder when people will finally stop this this Halo Killer crapkillerfist

They wont, unfortunately.

  1. Media the main culprit will hype up games as Halo killers in an attempt to get more hits, more hits=more revenue.
  2. Fans will become blinded by hype and hype it up as a halo killer.
Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#86 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]Bad/cheesy dialogue is bad no matter how you spin it.

Luxen90



But I love cheesy dialogue when done on purpose, isn't that good? :(

Also, just curious if I found ODST to be one of the most boring shooters I have ever played in my lifetime, is there still a chance I will enjoy Reach? Thinking of getting it for 39.99 at amazon.

The multiplayer is a lot of fun. Single player is a lot better, and probably the ...I wanna say the "best"...but it's mostly because it has no gloriously bad mission(library, library 2, Cortana). It lacks some of the big moments in the trilogy though. Like 3 way battles with covie and flood(The Maw, Keyes in Halo 1), The covy civil war(Halo 2), or the scarab battles(Halo 3). Still a lot of fun though for multiplayer, and if you like getting friends online for survival/horde like modes. Firefight is even more beast with the customization. Though I thought ODST had better firefight maps.

Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#87 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]

[QUOTE="SpArKs424"]

Killzone is all flash and never produced a game as solid as halo sorry to say fanboys . Weak story , Great multiplayer but still idk something about the game i PERSONALLY dont like . and doesnt have the customization halo does so people cant get creative .

VoodooHak

Halo's story isn't exactly praise worthy

inb4thebooksexcuse.

Context.

Compared to Killzone's story, Halo's story is Shakespeare

Agreed. Killzone's is dramatically worse, but I still wouldn't go as far as to not hold a weak story against Halo as well. =P

Avatar image for Pug-Nasty
Pug-Nasty

8508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#88 Pug-Nasty
Member since 2009 • 8508 Posts

I can't think of any game that Halo killed.

Avatar image for UpJTBoogie
UpJTBoogie

152

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 UpJTBoogie
Member since 2010 • 152 Posts

[QUOTE="UpJTBoogie"]

[QUOTE="Doolz2024"]

All I have to do is play a Killzone game and see the lack of quality and fun the games have in comparison to Halo (specifically Reach). This Killzone 3 beta just feels so boring, slow-paced and generic. Killzone 2 is more enjoyable. :? I played KZ2 the other night after playing the beta and had more fun with it, but it was still boring.

idk, but something about these games just aren't appealing, and I see KZ3 going down the same path KZ2 did. Active community for about a month, then it'll start dropping off, and 3-4 months after release there's barely 2,000 people on at all times. Everyone will be going back to something else, as there are plenty more superior multiplayer shooters out there. Bad Company 2, Reach, Black Ops (yes, BLACK OPS > KZ3), and heck, even Medal of Honor. Its multiplayer is far more intense and hectic than the boring, lifeless feeling of Killzone. I know it's not too popular these days, but hey, it's something I'll probably be playing again at some point, as I really like the multiplayer.

But yes, we can conclude that the Killzone series has failed considerably at "killing Halo". It hasn't even come close. Killzone 3 scoring 8.5 kind of solidifies that.

Doolz2024

Wait how is it generic? What game is like Killzone?

Thankfully, no other shooters I've played feel the same way. That doesn't mean I can't think it's generic, because to be honest, to me it really is. So slow-paced, lifeless, boring. It felt like there's nothing going on on several occasions, it's like I'm running around an empty map or something, as opposed to say, Bad Company 2, where there's never a dull moment.

And heck, even when the shooting would start, it felt worse than KZ2. idk, something about it doesn't feel right, and I don't like it. I know some people on this forum find it so hard to believe that anyone could not like Killzone, but hey, that's how it is. I like Medal of Honor, most people don't. Ah, opinions.

Generic means usually means common, or done before, if nothing you've played feels the same way, that means it isn't generic. When I think of generic I think of a game like Modern Combat: Domination. Killzone 3 is far from something like that.
Avatar image for TheSterls
TheSterls

3117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 TheSterls
Member since 2009 • 3117 Posts

And Halo cant kill killzone so who cares.

Avatar image for iwasgood2u
iwasgood2u

831

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 iwasgood2u
Member since 2009 • 831 Posts

[QUOTE="iwasgood2u"][QUOTE="SHR3DD3D"]

It all started in 2004 when the original Killzone was hyped to be the definitive Halo killer, by cows. They truly believed it was the beginning of something really great and special. We all know how that turned out.

-

So cows pretty much raged, naturally, but kind of swore they would have their revenge with Killzone 2... :|

Nonetheless, time passed by, Killzone 2 was announced, hyped to death--once again--and reviewed. This time, it met the hype-however, it did not outscore Halo 3. So while it was not a gigantic flop, like the original, it did not manage to kill its rival, making it a game nobody argued about too much.

-

Time passed by again, and this time, it was the Return of the King. Killzone 3 was the last chance--the last chance to destroy Halo and be crowned the king of exclusive FPS games on consoles. Reach had scored 9.5, so Killzone 3 needed a 10 to kill it--or at least an AAA score to even compare. What happened ?

:o :o Not only had it failed to kill Halo for the third time--it had flopped for the second time! This merely proved that Bungie are way out of their league when it comes to developing high-quality FPS games. It also proves cows have been incorrect all these years, claiming Killzone would one day top Halo in the "king of console FPS games" department.

And while the Killzone franchise is today seen as a great one--it could historically be seen as a failure, since it has failed its very important mission every single time since 2004.

What do you personally say, is the Killzone series a complete failure for not having killed Halo and become the best, most critically acclaimed and feared FPS game series on consoles?

SHR3DD3D

also lemmings were claiming halo reach to be the next graphic king to dethrone killzone 2. too bad that never happened so lemmings went back to the scoring board and gameplay for coverup just like this thread.

Nice damage control there, buddy! You could not do better? :lol: Claiming lemmings expected Reach to kill Killzone 2 in graphics is like stating sheep expected The Conduit to destroy Crysis in graphics. Obviously, people knew Killzone 2 would have better graphics, but they focused on the more important aspects of the games--in which Killzone apparently fails, compared to Halo.

how is that damage control? u lemmings were creating threads after threads with failed claims about reach being the next graphic king but it even got beat by killzone 2. haha whos laughing now. it hurts doesnt it that your poor reach failed to meet your expectation so you settle for the gameplay and score. if it scored an 8.5 here you wouldnt be talking but we all now GS gives any halo FPS an easy 9. i bet you anything halo remake in HD will get a 9 and above. hahaha weak stop it with the damage control this and that. is that all people like you can come up ?

the next halo will be called "Halo : In search for the Graphic King". GS will give it a 10!!!

Avatar image for Riverwolf007
Riverwolf007

26023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 Riverwolf007
Member since 2005 • 26023 Posts

why are you worried about that crap when haze 2 will be out!!!!

omg! haze 2 baby! AAAAE!!! 8)

Avatar image for Doolz2024
Doolz2024

9623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#93 Doolz2024
Member since 2007 • 9623 Posts

[QUOTE="Doolz2024"]

[QUOTE="UpJTBoogie"] Wait how is it generic? What game is like Killzone?

UpJTBoogie

Thankfully, no other shooters I've played feel the same way. That doesn't mean I can't think it's generic, because to be honest, to me it really is. So slow-paced, lifeless, boring. It felt like there's nothing going on on several occasions, it's like I'm running around an empty map or something, as opposed to say, Bad Company 2, where there's never a dull moment.

And heck, even when the shooting would start, it felt worse than KZ2. idk, something about it doesn't feel right, and I don't like it. I know some people on this forum find it so hard to believe that anyone could not like Killzone, but hey, that's how it is. I like Medal of Honor, most people don't. Ah, opinions.

Generic means usually means common, or done before, if nothing you've played feels the same way, that means it isn't generic. When I think of generic I think of a game like Modern Combat: Domination. Killzone 3 is far from something like that.

When I say generic, I mean it is as something that just doesn't feel special. Like nothing about it stands out, you follow me? That, to me, is generic. This is just another shooter, as far as I'm concerned, nothing about it stands out or impresses me.

Avatar image for SHR3DD3D
SHR3DD3D

889

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 SHR3DD3D
Member since 2011 • 889 Posts

[QUOTE="SHR3DD3D"]

[QUOTE="iwasgood2u"] also lemmings were claiming halo reach to be the next graphic king to dethrone killzone 2. too bad that never happened so lemmings went back to the scoring board and gameplay for coverup just like this thread. iwasgood2u

Nice damage control there, buddy! You could not do better? :lol: Claiming lemmings expected Reach to kill Killzone 2 in graphics is like stating sheep expected The Conduit to destroy Crysis in graphics. Obviously, people knew Killzone 2 would have better graphics, but they focused on the more important aspects of the games--in which Killzone apparently fails, compared to Halo.

how is that damage control? u lemmings were creating threads after threads with failed claims about reach being the next graphic king but it even got beat by killzone 2. haha whos laughing now. it hurts doesnt it that your poor reach failed to meet your expectation so you settle for the gameplay and score. if it scored an 8.5 here you wouldnt be talking but we all now GS gives any halo FPS an easy 9. i bet you anything halo remake in HD will get a 9 and above. hahaha weak stop it with the damage control this and that. is that all people like you can come up ?

the next halo will be called "Halo : In search for the Graphic King". GS will give it a 10!!!

Wow, it is quite hilarious. :lol:

When cowss realize that Killzone has got nothing on Halo in terms of gameplay, character development, story and multiplayer, they go for the graphics!

Avatar image for Bloodseeker23
Bloodseeker23

8338

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#95 Bloodseeker23
Member since 2008 • 8338 Posts
Idc, im enjoying my KZ series thoroughly.
Avatar image for NeonNinja
NeonNinja

17318

Forum Posts

0

Wiki Points

0

Followers

Reviews: 115

User Lists: 0

#96 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="SHR3DD3D"]

[QUOTE="iwasgood2u"] also lemmings were claiming halo reach to be the next graphic king to dethrone killzone 2. too bad that never happened so lemmings went back to the scoring board and gameplay for coverup just like this thread. iwasgood2u

Nice damage control there, buddy! You could not do better? :lol: Claiming lemmings expected Reach to kill Killzone 2 in graphics is like stating sheep expected The Conduit to destroy Crysis in graphics. Obviously, people knew Killzone 2 would have better graphics, but they focused on the more important aspects of the games--in which Killzone apparently fails, compared to Halo.

how is that damage control? u lemmings were creating threads after threads with failed claims about reach being the next graphic king but it even got beat by killzone 2. haha whos laughing now. it hurts doesnt it that your poor reach failed to meet your expectation so you settle for the gameplay and score. if it scored an 8.5 here you wouldnt be talking but we all now GS gives any halo FPS an easy 9. i bet you anything halo remake in HD will get a 9 and above. hahaha weak stop it with the damage control this and that. is that all people like you can come up ?

the next halo will be called "Halo : In search for the Graphic King". GS will give it a 10!!!

OMFG! DAMAGE CONTROL IN TEH HAUS!!!!!!!! :lol:

How anyone can try and bash a game by saying it has better gameplay and a higher score is beyond me.

Enjoy your shiny "Graphics King" I will be playing Crysis on the highest settings. It's like candy for the eyes. 8)

Avatar image for Messiahbolical-
Messiahbolical-

5670

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 Messiahbolical-
Member since 2009 • 5670 Posts

[QUOTE="UpJTBoogie"]

[QUOTE="Doolz2024"]

All I have to do is play a Killzone game and see the lack of quality and fun the games have in comparison to Halo (specifically Reach). This Killzone 3 beta just feels so boring, slow-paced and generic. Killzone 2 is more enjoyable. :? I played KZ2 the other night after playing the beta and had more fun with it, but it was still boring.

idk, but something about these games just aren't appealing, and I see KZ3 going down the same path KZ2 did. Active community for about a month, then it'll start dropping off, and 3-4 months after release there's barely 2,000 people on at all times. Everyone will be going back to something else, as there are plenty more superior multiplayer shooters out there. Bad Company 2, Reach, Black Ops (yes, BLACK OPS > KZ3), and heck, even Medal of Honor. Its multiplayer is far more intense and hectic than the boring, lifeless feeling of Killzone. I know it's not too popular these days, but hey, it's something I'll probably be playing again at some point, as I really like the multiplayer.

But yes, we can conclude that the Killzone series has failed considerably at "killing Halo". It hasn't even come close. Killzone 3 scoring 8.5 kind of solidifies that.

Doolz2024

Wait how is it generic? What game is like Killzone?

Thankfully, no other shooters I've played feel the same way. That doesn't mean I can't think it's generic, because to be honest, to me it really is. So slow-paced, lifeless, boring. It felt like there's nothing going on on several occasions, it's like I'm running around an empty map or something, as opposed to say, Bad Company 2, where there's never a dull moment.

And heck, even when the shooting would start, it felt worse than KZ2. idk, something about it doesn't feel right, and I don't like it. I know some people on this forum find it so hard to believe that anyone could not like Killzone, but hey, that's how it is. I like Medal of Honor, most people don't. Ah, opinions.

It's becoming quite obvious by your posts that you've never played the KZ3 beta and you're just mindlessly bashing it. Running around an empty map? LOL Killzone 3 is one of the most action packed FPS games I've ever played and that's just from the beta alone. Play Operations and come back to me. It's all fast paced action. And then there's Warzone where the objective is constantly changing so you're always going from one place to another and the tacticians are always changing up the spawn patterns. I really have no idea what you're talking about. And if you really want to prove you're not just talking out of your ass and you've actually played the game, what's your PSN? I'll play a match with you right now.
Avatar image for iwasgood2u
iwasgood2u

831

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 iwasgood2u
Member since 2009 • 831 Posts
[QUOTE="SHR3DD3D"]

[QUOTE="iwasgood2u"]

[QUOTE="SHR3DD3D"]

Nice damage control there, buddy! You could not do better? :lol: Claiming lemmings expected Reach to kill Killzone 2 in graphics is like stating sheep expected The Conduit to destroy Crysis in graphics. Obviously, people knew Killzone 2 would have better graphics, but they focused on the more important aspects of the games--in which Killzone apparently fails, compared to Halo.

how is that damage control? u lemmings were creating threads after threads with failed claims about reach being the next graphic king but it even got beat by killzone 2. haha whos laughing now. it hurts doesnt it that your poor reach failed to meet your expectation so you settle for the gameplay and score. if it scored an 8.5 here you wouldnt be talking but we all now GS gives any halo FPS an easy 9. i bet you anything halo remake in HD will get a 9 and above. hahaha weak stop it with the damage control this and that. is that all people like you can come up ?

the next halo will be called "Halo : In search for the Graphic King". GS will give it a 10!!!

Wow, it is quite hilarious. :lol:

When cowss realize that Killzone has got nothing on Halo in terms of gameplay, character development, story and multiplayer, they go for the graphics!

sorry... halo does not have story, no graphics, and the multiplayer feels cheap. killzone has graphics, gameplay, and multiplayer obviously. i never say the story was good did i in any of my argument. the only game with good story is Mass effect. you're praising halo by the score it got. without that score halo would have been treated as a SH***y game.
Avatar image for theuncharted34
theuncharted34

14529

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 theuncharted34
Member since 2010 • 14529 Posts

2 completely different games. And I'd say killzone 2 is the best console shooter this generation.

EDIT: and I highly doubt killzone 3 will dissapoint me.

Avatar image for blackace
blackace

23576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#100 blackace
Member since 2002 • 23576 Posts

Who cares, now that Bungie is gone Halo is going to kill itself.

Wasdie
I think we have maybe 2 more Halo for XBox 360 and then we'll see a new XBox launch with a much better Halo game after that. Halo pretty much destroyed all other exclusive shooters this generation in sales. I thought Halo Reach was better then KZ2 overall.