[QUOTE="SpiritOfFire117"]
[QUOTE="arbitor365"]
as long as there is breath in one 360 fanboy's lungs, halo will never be "killed." its similar to other vastly overrated games, such as FF7. It will never be "killed" no matter how many superior games in the same genre are released before and after.
most reasonable gamers should be able to see by now that Halo is overrated and uninnovative. I dont see how people can even debate whether or not killzone 2 is better than Halo 3 or Reach. just look at the campaign in killzone 2
- Killzone 2 has far more grit and atmosphereIf by "grit" you mean different shades of gray with the occasional blue and orange to differentiate between ISA and Hellghast, then sure. While the atmosphere in KZ2 is great, there's no way you can deny Reach sets up some awe inspiring moments to due to the soundtrack.
- Killzone 2 has more diverse, imaginative, large scale locations See my first point since the color scheme still makes the backdrops seem "sameish".
- killzone 2 has better graphics (just referring to technical aspects such as frame-rate, textures, lighting, and resolution) True
- In Killzone 2, the controls have more weight and realism behind them Preference. Personally, I just kill, kill, kill regardless of the control scheme, but whatever.
- In the halo games, the engine is arcady and outdated Arcady? Now you're just pulling words out of thin air. And Reach still produces some good lighting and explosion effects.
- killzone 2 has smarter AI KZ2 still has an edge in this department, though I have to wonder if you've ever played a Halo game on Legendary.
- in killzone 2 the cinematic presentation is way further up to date with current gen (this is something that really makes it better than halo) I'm not even sure what this is supposed to mean, but if it makes your arguement sound pretty than more power to you.
- killzone 2 has a brilliant cover system Point? There hasn't been a need for one in Halo and I don't see why it needs one now.
as for the multiplayer, alot is up to personal preference. honestly, I dont care about all the modes and customization featured in Halo Reach. The online multiplayer still plays and feels exactly like every other halo game that has come before it.
SilverChimera
Signed by your "unreasonable 360 fanboy".
On a side note, it's good to be back on SW. 8)
While Halo on legendary is definitely challenging, it achieves this in a totally BS way, kind of like Resistance.
Although Killzone 2 isn't perfect at difficulty scaling, it certainly beats the others. :P That said, the last checkpoint in Killzone 2 was hell on Elite =/
oh dear god, that was challenging. I literally spent 2 hours on that. dam that useless Rico :P
Log in to comment