Crytek - "PC gamers don't buy games enough to justify large budget exclusiv

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Mograine

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#251 Mograine
Member since 2006 • 3666 Posts

And you're 8? Reading comprehension leven not withstanding, you do understand that we're talking about little kids, right?

LordQuorthon

I started playing Starcraft when I was 6. Your point, therefore, buckled.

Deal with it.

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LordQuorthon

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#252 LordQuorthon
Member since 2008 • 5803 Posts

I started playing Starcraft when I was 6. Your point, therefore, buckled.

Deal with it.

Mograine

And I started playing Civilization when I was 10. The thing is that, unlike you guys, I understand that the world doesn't revolve around my belly button.

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Mograine

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#253 Mograine
Member since 2006 • 3666 Posts

And I started playing Civilization when I was 10. The thing is that, unlike you guys, I understand that the world doesn't revolve around my belly button.

LordQuorthon

And that allows you to assume every kid plays Farmville?

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LordQuorthon

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#254 LordQuorthon
Member since 2008 • 5803 Posts

And that allows you to assume every kid plays Farmville?

Mograine

No. I'm assuming that video game companies are doing pratically nothing to cater to kids. Nintendo has Mario and Pokemon but, what else is there? Games based on movie licenses? You can't hook up a kid with that kind of crap for too long. If anything, you're driving him away from video games.

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Espada12

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#255 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Mograine"]

And that allows you to assume every kid plays Farmville?

LordQuorthon

No. I'm assuming that video game companies are doing pratically nothing to cater to kids. Nintendo has Mario and Pokemon but, what else is there? Games based on movie licenses? You can't hook up a kid with that kind of crap for too long. If anything, you're driving him away from video games.

Which is why gaming is more mainstream with kids than it has ever been before?

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I-Scarface-I

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#256 I-Scarface-I
Member since 2011 • 93 Posts

[QUOTE="Mograine"]

And that allows you to assume every kid plays Farmville?

LordQuorthon

No. I'm assuming that video game companies are doing pratically nothing to cater to kids. Nintendo has Mario and Pokemon but, what else is there? Games based on movie licenses? You can't hook up a kid with that kind of crap for too long. If anything, you're driving him away from video games.

Please do us a favor and stop posting..

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Jankarcop

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#257 Jankarcop
Member since 2011 • 11058 Posts

Crysis is successful on small budget. Sells around 3 million.

Crytek complains about lack of sales, blames PC piracy.

Crytek gets greedy and moves to consoles.




General consensus on Crysis 2 is it's a disappointment and inferior to the original.

Crysis 2 isn't as successful as Crysis 1, larger budget, bigger marketing campaign, on multiple platforms mind you.

Homefront outselling Crysis 2





/Thread

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Arach666

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#258 Arach666
Member since 2009 • 23285 Posts



-.-
[QUOTE="Crytek"]The PC market just does not support that cost of development, but going multi-platform does.Crytek


CEO and President of game developer Crytek said Crysis cost 15 million Euros (22 million USD) to develop during a panel about the future of gaming graphics at the Games Convention Developers Conference in Leipzig, Germany. Yet despite the cost, Yerli maintained the game was profitable, adding, "if it wasn't profitable I wouldn't be able to stand here."

The decision to go multi-platform has allowed us to bring a better game to everyone, which has been our goal all alongCrytek

Metacritic:

Crysis 91

Crysis 2 86 average based on all 3 systems

Yup,this here says it all.

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tenaka2

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#259 tenaka2
Member since 2004 • 17958 Posts

Looks like someone is angry that their shoddy sequal isn't doing well.

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Leejjohno

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#260 Leejjohno
Member since 2005 • 13897 Posts

[QUOTE="Crytek"]



-.-
[QUOTE="Crytek"]The PC market just does not support that cost of development, but going multi-platform does.devious742


CEO and President of game developer Crytek said Crysis cost 15 million Euros (22 million USD) to develop during a panel about the future of gaming graphics at the Games Convention Developers Conference in Leipzig, Germany. Yet despite the cost, Yerli maintained the game was profitable, adding, "if it wasn't profitable I wouldn't be able to stand here."

The decision to go multi-platform has allowed us to bring a better game to everyone, which has been our goal all alongCrytek

Metacritic:

Crysis 91

Crysis 2 86 average based on all 3 systems

It's easy to point that out but you have to realise that they weren't simply aiming to make a "profitable" game. When you make a game like Crysis and it makes money but it's only on one system (which isn't the most mainstream system at that) you are going to see that as lost potential sales.

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deactivated-63f6895020e66

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#261 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

That would explain why the made Crysis 2 a multiplat and developed it with consoles in mind.

Good news for consoles, more games, and more games built around them.

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I-Scarface-I

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#262 I-Scarface-I
Member since 2011 • 93 Posts

Crysis is successful on small budget. Sells around 3 million.

Crytek complains about lack of sales, blames PC piracy.

Crytek gets greedy and moves to consoles.




General consensus on Crysis 2 is it's a disappointment and inferior to the original.

Crysis 2 isn't as successful as Crysis 1, larger budget, bigger marketing campaign, on multiple platforms mind you.

Homefront outselling Crysis 2





/Thread

Jankarcop

Is Homefront really outselling Crysis 2? :lol: if true.

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tenaka2

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#263 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="Jankarcop"]

Crysis is successful on small budget. Sells around 3 million.

Crytek complains about lack of sales, blames PC piracy.

Crytek gets greedy and moves to consoles.




General consensus on Crysis 2 is it's a disappointment and inferior to the original.

Crysis 2 isn't as successful as Crysis 1, larger budget, bigger marketing campaign, on multiple platforms mind you.

Homefront outselling Crysis 2





/Thread

I-Scarface-I

Is Homefront really outselling Crysis 2? :lol: if true.

Yes, its not selling well at all. Serves them right.

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Espada12

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#264 Espada12
Member since 2008 • 23247 Posts

Yes, its not selling well at all. Serves them right.

tenaka2

Meh I rather see them get good sales because it hurts the people below management more than mangement itself. However I can't say I like C2 very much. It's not a bad game but I thought it was bad compared to C1.

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Zensword

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#265 Zensword
Member since 2007 • 4511 Posts

Crysis 2 isn't as successful as Crysis 1, larger budget, bigger marketing campaign, on multiple platforms mind you.
Jankacop

C2 was released in1 month.

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I-Scarface-I

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#266 I-Scarface-I
Member since 2011 • 93 Posts

[quote="Jankacop"]Crysis 2 isn't as successful as Crysis 1, larger budget, bigger marketing campaign, on multiple platforms mind you.
Zensword

C2 was released in1 month.

Crysis 2 released on consoles where sales are generally all from the first month. If the sales are garbage, they won't get much better. PC gamers surely aren't going to run out and buy it. Why would we? We don't deserve big budget games, only console gamers do..

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Teuf_

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#267 Teuf_
Member since 2004 • 30805 Posts

It's easy to point that out but you have to realise that they weren't simply aiming to make a "profitable" game. When you make a game like Crysis and it makes money but it's only on one system (which isn't the most mainstream system at that) you are going to see that as lost potential sales.

Leejjohno



Yup...any publisher that's willing to throw down $20m+ for a game is going to want some serious returns. And in the case of a PC-crushing exclusive game like Crysis, they're going to see consoles and lower-spec'ed PC's as a missed opportunity.

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ChubbyGuy40

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#268 ChubbyGuy40
Member since 2007 • 26442 Posts

All I hear is crying how they spent more, went multiplatform, and still didn't get CoD numbers.

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I-Scarface-I

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#269 I-Scarface-I
Member since 2011 • 93 Posts

[QUOTE="Leejjohno"]

It's easy to point that out but you have to realise that they weren't simply aiming to make a "profitable" game. When you make a game like Crysis and it makes money but it's only on one system (which isn't the most mainstream system at that) you are going to see that as lost potential sales.

Teufelhuhn



Yup...any publisher that's willing to throw down $20m+ for a game is going to want some serious returns. And in the case of a PC-crushing exclusive game like Crysis, they're going to see consoles and lower-spec'ed PC's as a missed opportunity.

Judging by sales, obviously it wasn't. You spit in the face of your real fanbase and try to run to "greener pastures" and you get ignored.

Greed and Envy; they're part of the Seven Deadly Sins for a reason.

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SkyWard20

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#270 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="Leejjohno"]

It's easy to point that out but you have to realise that they weren't simply aiming to make a "profitable" game. When you make a game like Crysis and it makes money but it's only on one system (which isn't the most mainstream system at that) you are going to see that as lost potential sales.

Teufelhuhn



Yup...any publisher that's willing to throw down $20m+ for a game is going to want some serious returns. And in the case of a PC-crushing exclusive game like Crysis, they're going to see consoles and lower-spec'ed PC's as a missed opportunity.

Finally, someone who agrees! :]

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MrSelf-Destruct

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#271 MrSelf-Destruct
Member since 2010 • 13400 Posts

[QUOTE="Leejjohno"]

It's easy to point that out but you have to realise that they weren't simply aiming to make a "profitable" game. When you make a game like Crysis and it makes money but it's only on one system (which isn't the most mainstream system at that) you are going to see that as lost potential sales.

Teufelhuhn



Yup...any publisher that's willing to throw down $20m+ for a game is going to want some serious returns. And in the case of a PC-crushing exclusive game like Crysis, they're going to see consoles and lower-spec'ed PC's as a missed opportunity.

Very true. They saw that they missed an opportunity with Crysis by making it impossible to run on lower end machines, so they compromised with the hardware and made something that everyone could play and enjoy. The only problem with Crytek is that they compromised a bit too much, alienated a lot of their fans, and didn't end up doing too well anyway.

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-Unreal-

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#272 -Unreal-
Member since 2004 • 24650 Posts

I don't get why people treat a developer as the know-it all source of all information. Crytek are just a team of gamers whose profession is making games. They know as much as everyone else.

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Espada12

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#273 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Leejjohno"]

It's easy to point that out but you have to realise that they weren't simply aiming to make a "profitable" game. When you make a game like Crysis and it makes money but it's only on one system (which isn't the most mainstream system at that) you are going to see that as lost potential sales.

Teufelhuhn



Yup...any publisher that's willing to throw down $20m+ for a game is going to want some serious returns. And in the case of a PC-crushing exclusive game like Crysis, they're going to see consoles and lower-spec'ed PC's as a missed opportunity.

Well so far they aren't seeing much of a return, part of the legs of crysis was the fact that people regularly bought the game after they got new PCs and such so it sold over quite sometime. C2 doesn't have that luxury athought it runs excellent on my 5 year old rig (which I did like tbh), and console gamers don't generally seem too interested. We shall see how it works out though.

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Jebus213

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#274 Jebus213
Member since 2010 • 10056 Posts

Seems like its Cryteks own problem if they feel like they can't justify making a large budget exlusive on PC... TBH most(If you're not a fanboy) say Crysis 1 sucks and Crysis 2 is just a horrible console port....

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Jankarcop

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#275 Jankarcop
Member since 2011 • 11058 Posts

All I hear is crying how they spent more, went multiplatform, and still didn't get CoD numbers.

ChubbyGuy40

They can't even get Homefront numbers. In the end I gaurantee Crysis1 was far more successfull and profitable.

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Teuf_

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#277 Teuf_
Member since 2004 • 30805 Posts

Judging by sales, obviously it wasn't. You spit in the face of your real fanbase and try to run to "greener pastures" and you get ignored.

Greed and Envy; they're part of the Seven Deadly Sins for a reason.

I-Scarface-I



lol, you mean the sales numbers that nobody here has?

It's just business...I don't know why you're talking about "greed" and "envy". Publishers don't spend millions of dollars on making games because they want to please a tiny minority of extremely fickle and vocal fans that cry murder because a game goes to consoles and doesn't have adjustable graphics settings.

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Bebi_vegeta

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#278 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="MrSelf-Destruct"]They do cater to those kids. They cater to those kids and all the adults who only game every now and again with no real technical preference. The thing is, some of those people are going to get hooked, and once they're hooked they're going to want more. As long as they want more there will be someone in the industry to give it to them and it won't be on a freaking iPad. LordQuorthon

So, the process goes like this:

1) Kid plays Farmville on Facebook.

2) Kids likes Farmville.

3) ???

4) KID GROWS UP AND SPENDS 400 DOLLARS ON A CONSOLE/900 DOLLARS ON A POWERFUL PC.

You do understand that's not how the real world works, right?

I was once a kid, started with console... now playing with PC... How do you think it works?

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CwlHeddwyn

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#279 CwlHeddwyn
Member since 2005 • 5314 Posts

PS3 Sales= 50 million

Xbox 360 Sales = 50 million +

thats 100 million + reasons why PC struggles to go it alone.

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SuperFlakeman

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#280 SuperFlakeman
Member since 2011 • 7411 Posts

... Then make normal-budget games?

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Jankarcop

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#281 Jankarcop
Member since 2011 • 11058 Posts

PS3 Sales= 50 million

Xbox 360 Sales = 50 million +

thats 100 million + reasons why PC struggles to go it alone.

CwlHeddwyn

i'm sure theres over 100million PCs

also Crytek aren't going to make as much as money w/ C2 than C1

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Cranler

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#282 Cranler
Member since 2005 • 8809 Posts

[QUOTE="ChubbyGuy40"]

All I hear is crying how they spent more, went multiplatform, and still didn't get CoD numbers.

Jankarcop

They can't even get Homefront numbers. In the end I gaurantee Crysis1 was far more successfull and profitable.

whats your source to backup the homefront sales. it sold well the first week and then dropped like a rock while crysis 2 is still selling

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Cranler

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#283 Cranler
Member since 2005 • 8809 Posts

[QUOTE="CwlHeddwyn"]

PS3 Sales= 50 million

Xbox 360 Sales = 50 million +

thats 100 million + reasons why PC struggles to go it alone.

Jankarcop

i'm sure theres over 100million PCs

also Crytek aren't going to make as much as money w/ C2 than C1

the average pc cant run crysis. if theirs so many gaming pc's then why do no pc games sell anywhere near the console numbers?

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James161324

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#284 James161324
Member since 2009 • 8315 Posts

crytek just hates pc now and think pc made then and bougt 3 million copies of crysis

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Bebi_vegeta

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#285 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Jankarcop"]

[QUOTE="CwlHeddwyn"]

PS3 Sales= 50 million

Xbox 360 Sales = 50 million +

thats 100 million + reasons why PC struggles to go it alone.

Cranler

i'm sure theres over 100million PCs

also Crytek aren't going to make as much as money w/ C2 than C1

the average pc cant run crysis. if theirs so many gaming pc's then why do no pc games sell anywhere near the console numbers?

I guess we'll when BF3 comes out, how well it will sell.

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I-Scarface-I

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#286 I-Scarface-I
Member since 2011 • 93 Posts

[QUOTE="I-Scarface-I"]

Judging by sales, obviously it wasn't. You spit in the face of your real fanbase and try to run to "greener pastures" and you get ignored.

Greed and Envy; they're part of the Seven Deadly Sins for a reason.

Teufelhuhn



lol, you mean the sales numbers that nobody here has?

It's just business...I don't know why you're talking about "greed" and "envy". Publishers don't spend millions of dollars on making games because they want to please a tiny minority of extremely fickle and vocal fans that cry murder because a game goes to consoles and doesn't have adjustable graphics settings.

They were making more than enough money. However, they weren't satisfied, hence greed.

Envy, because they're not content with what they have. They want to be Call of Duty.

I have no problem with the game going to consoles. I understand it's a business but that doesn't mean you need to spit in the face of the people who helped you succeed. Valve develops for consoles and aside from the occassional "Xbox Live sucks" and the old "PS3 fails and is an embarrassment" they've never insulted and trashed either fanbase.

Even though BioWare's last two games disappointed me, at least they've never spit in the face of PC/360/PS3 fanbase. These are two PC-centric developers who started developing for consoles but weren't saying "lol u guys suck and don't deserve big budget games. Thanks for helping us sell over 6 million games but you're now irrelevant to us"

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Cranler

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#288 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

[QUOTE="Jankarcop"]

i'm sure theres over 100million PCs

also Crytek aren't going to make as much as money w/ C2 than C1

Bebi_vegeta

the average pc cant run crysis. if theirs so many gaming pc's then why do no pc games sell anywhere near the console numbers?

I guess we'll when BF3 comes out, how well it will sell.

BF 2 was at 2 million sales after a year. Halo gets more preorders than that

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MrSelf-Destruct

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#289 MrSelf-Destruct
Member since 2010 • 13400 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="Cranler"]the average pc cant run crysis. if theirs so many gaming pc's then why do no pc games sell anywhere near the console numbers?

Cranler

I guess we'll when BF3 comes out, how well it will sell.

BF 2 was at 2 million sales after a year. Halo gets more preorders than that

That's because of fanbase. Halo fans >>>>>>>>>>>>> BF fans.