Because quite honestly, dedicaded servers are better then P2P matchmaking in every single way possible. Its not even an opinion, its just fact. Dedicaded servers support more players, their much faster to get into, and they have far less lag.
As for mods...well arguing agaist free content is just downright stupid. Especially given that the Battlefield series is well known for many of its high quality mods.
cobrax55
I can't say I really care one way or the other about mods... I'm partial to playing the game the way the developers intended (not a disadvantage for mods, just a preference), and I'm also more interested in playing a finished, professionally-tested product.Server browsers do have one real disadvantage versus matchmaking, though - matchmaking abstracts the server component, and focuses on what's actually important (the set of people you're playing with). Instead of looking through the server list to find one with players of skill equal to your own, the matchmaking server (which has all of your play statistics anyway) can do the work for you. The same goes for playing with friends - instead of all agreeing on a server, it'll just start a game and put you all together in it, with zero effort on your part.
That said, it'd be easy to design a system that combines the advantages of matchmaking with those of dedicated servers (without a server browser). Just let players register a dedicated server GUID (assigned by the master server, independent of IP address and such) to their gamertag/PSN account. Then, during host negotiation, just poll the player list for server GUIDs, and if one or more is found, use the best one based on availability and overall ping. This is probably very similar to how Section 8's X-Servers work.
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